Thursday Next Posted March 29, 2011 Report Share Posted March 29, 2011 EDIT: Split-screen on PC? Like with two mouses and two keyboardses? Probably not. Pssst... You didn't hear it from me, but I've heard they're implementing USB gamepads that work with PCs. Just don't tip Kotaku or else everyone might find out. Didn't occur to me to do that, I can't imagine playing something FPS-ish with a controller when there's a Mouse and Keyboard option. Still don't think it's on the cards. You don't have much of an imagination. Choosing a pad over M&K? It's not a lack of imagination, it's just common sense. Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted March 29, 2011 Report Share Posted March 29, 2011 Common sense is opinion now? 1 Quote Link to comment Share on other sites More sharing options...
MasterDex Posted March 29, 2011 Report Share Posted March 29, 2011 I'm guessing the puzzles in Portal 2 will be more about thinking it through and timing, rather than super fast and precise... shooting. Of portals. So i'm pretty sure you'd be fine playing with someone on a controller providing that it isn't like his first time playing a fps-ish game on it. You're probably right but I'd still rather have someone that has the precision (if it's needed) than someone who's trying to aim with an analog stick *pictures someone with their tongue out gently nudging the analog stick to get it in the right position*. Choosing a pad over M&K? It's not a lack of imagination, it's just common sense. Oh no, you didn't! You best be trolling, boy! Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted March 29, 2011 Report Share Posted March 29, 2011 There's a video where they specifically mention that they tried to get rid of the need for any sort of fast/twitchy sort of movements and focus on puzzle solving. They gave an example of being able to figure out how to advance, but not being able to execute it and trying to make sure the execution is easy and the thinking is hard for Portal 2. Quote Link to comment Share on other sites More sharing options...
Thursday Next Posted March 29, 2011 Report Share Posted March 29, 2011 (edited) I'm guessing the puzzles in Portal 2 will be more about thinking it through and timing, rather than super fast and precise... shooting. Of portals. So i'm pretty sure you'd be fine playing with someone on a controller providing that it isn't like his first time playing a fps-ish game on it. You're probably right but I'd still rather have someone that has the precision (if it's needed) than someone who's trying to aim with an analog stick *pictures someone with their tongue out gently nudging the analog stick to get it in the right position*. Choosing a pad over M&K? It's not a lack of imagination, it's just common sense. Oh no, you didn't! You best be trolling, boy! Think you read me out of context. I was surprised that Nihil would suggest that someone might prefer to use a pad where M&K were available. Hence "Choosing a pad over M&K?" Then stated that my not thinking of the Pad as a viable option was due to an abundance of common sense as opposed to a lack of imagination. EDIT: Some puzzles require precision and timing. While they are all possible with pads, to achieve the mindbendingly awesome speed runs seen in Portal, you're almost certainly gonna need M&K. Edited March 29, 2011 by Thursday Next Quote Link to comment Share on other sites More sharing options...
MasterDex Posted March 29, 2011 Report Share Posted March 29, 2011 (edited) There's a video where they specifically mention that they tried to get rid of the need for any sort of fast/twitchy sort of movements and focus on puzzle solving. They gave an example of being able to figure out how to advance, but not being able to execute it and trying to make sure the execution is easy and the thinking is hard for Portal 2. I'm fine with that. To be honest, I know what they're talking about. Portal 1 was a great game but there were times that even with the superiority of the mouse that you'd be fiddling about with getting the portals right even though you knew the solution. Think you read me out of context. I was surprised that Nihil would suggest that someone might prefer to use a pad where M&K were available. Hence "Choosing a pad over M&K?" Then stated that my not thinking of the Pad as a viable option was due to an abundance of common sense as opposed to a lack of imagination. Ahhh, I see. My bad. I'm glad I got the wrong end of the stick, I shudder to think of the argument someone could come up with for why a gamepad is better than a mouse and keyboard for FPS. Edited March 29, 2011 by MasterDex Quote Link to comment Share on other sites More sharing options...
Thursday Next Posted March 29, 2011 Report Share Posted March 29, 2011 Ahhh, I see. My bad. I'm glad I got the wrong end of the stick, I shudder to think of the argument someone could come up with for why a gamepad is better than a mouse and keyboard for FPS. Nah, I wasn't overly clear. You'll have to ask Nihil why a pad is better, unless of course he doesn't believe that pads are better and was just being contrary (hard to believe I know). Quote Link to comment Share on other sites More sharing options...
CorgiShinobi Posted March 29, 2011 Report Share Posted March 29, 2011 I guess I'm not allowed to co-op with anyone if I'm going to be shunned for using an analog stick. Guess I'll have to annoy the only gamer staying in college over summer to come over and play. Quote Link to comment Share on other sites More sharing options...
Mal Posted March 29, 2011 Report Share Posted March 29, 2011 I can use both K-M and gamepad just fine... so I don't see why its such a big issue when it comes to this game. That said, its about time to convert my older brother from a console peasant to join the PC master race. DOHOHOHOH (Half kidding. ) Quote Link to comment Share on other sites More sharing options...
Mister Jack Posted March 31, 2011 Report Share Posted March 31, 2011 Anything in place to stop me from buying the ps3 version with trade-ins, getting the free PC copy, then selling the ps3 one to put a reserve on, say, Duke Nukem? Quote Link to comment Share on other sites More sharing options...
deanb Posted March 31, 2011 Author Report Share Posted March 31, 2011 Don't know. I emailed them a while back on it and got no response. Might be EA that needs asking. Though Valve do control Steam so. Yeah it needs explaining I think. Quote Link to comment Share on other sites More sharing options...
CorgiShinobi Posted March 31, 2011 Report Share Posted March 31, 2011 There has to be some measure. I mean, how many others have thought of this as well? Heck, Valve should have thought of something when they're going to be offering a game on two platforms for the price of one. The way I see it, my PS3 version will be for home on my excellent 32" HDTV, and the PC version will be my portable copy. If I'm going to do multiplayer, it has to be on the PS3 version because I can't have another person huddling around my 17" laptop. Quote Link to comment Share on other sites More sharing options...
deanb Posted March 31, 2011 Author Report Share Posted March 31, 2011 That's if it's local co-op multi. That's not been mentioned either. Quote Link to comment Share on other sites More sharing options...
Mister Jack Posted March 31, 2011 Report Share Posted March 31, 2011 There has to be some measure. I mean, how many others have thought of this as well? Heck, Valve should have thought of something when they're going to be offering a game on two platforms for the price of one. The way I see it, my PS3 version will be for home on my excellent 32" HDTV, and the PC version will be my portable copy. If I'm going to do multiplayer, it has to be on the PS3 version because I can't have another person huddling around my 17" laptop. Well, if you think about it, it doesn't really cost much to provide a free download. Some bandwidth costs, I guess. Those boxed copies, however, have to be packaged and shipped around the country. I guess what I'm saying is that they might stand a better chance of recouping those costs if they sell more console copies than PC copies. Only new copies get the free download, right? Quote Link to comment Share on other sites More sharing options...
deanb Posted April 5, 2011 Author Report Share Posted April 5, 2011 They're getting better n better. 1 Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted April 6, 2011 Report Share Posted April 6, 2011 That video was really familiar to me. I feel like maybe they took a video for the first Portal and just stuck different narration over it. I'm going to do some digging to find out. *Edit* - Okay, I can't find it, if it even existed, but the part that REALLY seemed familiar to me was the bullets filling up the inside of the turret, and then spilling out when they cut it in half. The whole thing seemed pretty familiar, but that was the part that made me go "I've definitely seen this before." Semi-relatedly, "That's 65% more bullet per bullet" is one of the funniest things I've ever heard. Quote Link to comment Share on other sites More sharing options...
deanb Posted April 6, 2011 Author Report Share Posted April 6, 2011 The bit where it's just filled up with bullets I think was in either some fan art of official art for the first one I think. Actually: http://www.gameinformer.com/b/news/archive/2010/04/01/bonus_3a00_-portal-2-art-gallery.aspx It's from early early Portal 2 concept artwork. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted April 6, 2011 Report Share Posted April 6, 2011 Ah, okay. I'm not ENTIRELY crazy! Quote Link to comment Share on other sites More sharing options...
CorgiShinobi Posted April 6, 2011 Report Share Posted April 6, 2011 Yeah, I remembered the bullet filling up image as well. I knew I had seen it before, but I figured it was something commonly known about the turrets. Quote Link to comment Share on other sites More sharing options...
deanb Posted April 7, 2011 Author Report Share Posted April 7, 2011 http://uk.comics.ign...?page=mediaFull Portal 2 comic. This is a preview, full release is expected tomorrow. It's bridging the gap between Portal 1 and Portal 2, so I'd say "spoilers" Quote Link to comment Share on other sites More sharing options...
deanb Posted April 11, 2011 Author Report Share Posted April 11, 2011 http://www.pcgamer.com/2011/04/11/portal-2-concept-art-shows-extraordinary-visions-of-aperture-science/ Bumper crop of concept art if any are at all interested. Quote Link to comment Share on other sites More sharing options...
CorgiShinobi Posted April 11, 2011 Report Share Posted April 11, 2011 I'm sure there will be folks moaning about how some of the concept covers were not chosen, but I think Valve made the right choice. Of course, these were rather good runner-ups. The important thing you have to remember when designing a cover is that it's an image that must appeal to customers, not just your fans. There were a lot of great concepts, but only those with a knowledge of Portal would understand the significance of the characters. I think another reason why Valve went with the co-op bots for advertising and marketing is because you'll actually see them when playing Portal 2. Your avatar has a name, it being Chell, but that's it. I guess you could say you command her actions, much like Link becomes the Hero by your input. Yet, the whole time GLaDOS talks to you and, my memory might be fuzzy, but I don't think GLaDOS refers to the character as Chell, correct? So, unless you're aware of the portal tricks to see your self, or the game itself begins to bring awareness to an individual named Chell, she goes by unnoticed. I wouldn't be surprised if people began asking "Is that woman on the cover just some random character?" Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted April 11, 2011 Report Share Posted April 11, 2011 I dug the first half of the comic. Quote Link to comment Share on other sites More sharing options...
Maritan Posted April 12, 2011 Report Share Posted April 12, 2011 This Valve ARG thingy gets creepier every day. Quote Link to comment Share on other sites More sharing options...
deanb Posted April 12, 2011 Author Report Share Posted April 12, 2011 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.