Commander Shepard Posted January 18, 2011 Report Share Posted January 18, 2011 In this thread we pretend we're the final boss of a game: What is your opening monologue or how do you taunt the would-be hero(es)? How do you fight the hero(es) and what are your signature attacks? How many phases/forms or minions do you have? Dying quote? Add anything else you want! Quote Link to comment Share on other sites More sharing options...
Cyber Rat Posted January 18, 2011 Report Share Posted January 18, 2011 You storm into my castle, slay my servants, steal my riches and wreak havoc to my chambers? For what purpose? You want to be heroes? You assume that by conquering various challenges you set forth in your minds that the world will celebrate you for the rest of eternity? That evil would be vanquished? They will forget you before your puny lifespans end. And if I, who has kept even greater evils and chaos at bay by merely existing falls, the world will plunge into chaos until it produces true heroes, someone who has seen what true suffering looks like. Someone who has to fight for their freedom. You are not heroes, you are shortsighted fools calling forth the greatest tragedy of humanity. Minions; Castle; Castle after entering the "ultimate form", a taunting monologue echoing while the heroes walk through the ruins to reach me once more; First form music; . Attire. The first form slowly stands up from the throne and walks towards the heroes as waves and waves of minions are dispatched (of course, from behind the throne, running past me). The first fight is moderately difficult (or easy if the heroes have found the super secret weapon by killing the only entity in the game world stronger than me). The attacks are various sword swings of different range and damage. The ultimate form is the same in looks, but I fight with my bare fists which are, of course, far more lethal than a magic sword. The two most recognizable moves are walking with arms wide open and laughing. If I am attacked then, I teleport behind or to the side of the hero who attacked me and punch him/her in the face (very hard). If I am not attacked, I merely punch the hero from the front when I reach him. The second move is grabbing the character by the throat (short range, fast attack), jumping in the air while still holding them and then ramming my victim into the ground. Dying quote: "Enjoy your short-lived fame and 'hard earned freedom'. I only regret not being able to destroy you, because the blood of everyone you have doomed will be on my hands." Quote Link to comment Share on other sites More sharing options...
Yantelope Posted January 18, 2011 Report Share Posted January 18, 2011 I'm gonna just post this: www.eviloverlord.com/lists/overlord.html Quote Link to comment Share on other sites More sharing options...
Mr W Phallus Posted January 18, 2011 Report Share Posted January 18, 2011 As the hero enters my throne room (a very long hall which ends with a large open area, in the middle of which is my thrown, raised up and surrounded by steps) I would be sat in my throne, arms resting lightly on the arm rests with my eyes closed. Without anyone saying a word (maybe the hero attempts some posturing bravado here) every remaining soldier and minion under my command (including the wounded survivors from previous encounters with the hero) would pour out of hidden alcoves all along the hallway and form ranks between me and the hero. When, or should I say if, the hero makes it through my loyal army and approaches my throne I would at this point calmly open my eyes, fix the hero with a penetrating gaze, and, standing up gracefully and with complete economy of movement, I would draw my sword (a simple katana methinks). I would not directly attack the hero, but rather I would avoid his attacks, only parrying when absolutely necessary and only ever counter-attacking from a parry, never directly attacking. The only way to defeat me is to keep up an extended flurry of perfectly timed attacks, until my guard slips and I let a single blow through. This one hit is enough to defeat me. My last action would be to look the hero directly in the eyes (whilst still standing), a wry smile on my lips. Then I would die. The camera would cut to the hero's face, which would show no satisfaction at my death, then slowly track back until the entire throne room is on screen. Dissolve to black. Credits roll. No denouement. During the entire time - from the hero entering the throne room to the final dissolve - there would be no music, only the sounds of the fight: shuffling feet, clashing blades, the odd grunt of exertion and low moans form the wounded littering the floor. Think the fight scene against the crazy 88 in Kill Bill Vol. 1 (parts of it anyway). Quote Link to comment Share on other sites More sharing options...
SixTwoSixFour Posted January 18, 2011 Report Share Posted January 18, 2011 I would be the member of the party who turns out to be the real villain. Intro Cutscene *After the party slays what they THOUGHT was the final boss* Six: *Nods solemnly at the corpse* He was trying to do the right thing... even though he was wrong, I can respect that. Hero: *Startled* But Six, he was EVIL! He burned villages and killed women! Six: Of course. He was not a very smart man. Hero: SMART?! Six: This is the problem with villains. They never look at the bigger picture... sure, you can build an evil throne, and reign destruction down on your subjects... but they will always turn on you. There will always be SOMEONE- from a lone assassin to, heh, a simple villager who takes up arms and forms a party of likeminded ones- to take you down. Better to be the man behind the scenes- the invisible one, the one giving them orders, the one who no one knows about... but who is REALLY pulling the strings. And by the time you realize who is really behind it all... it's too late to do anything about it. Hero: *Realizing slowly* You never did tell us how you escaped Lord Baal's prisons.... Six: *Grins* I said "please." Hero: You're with them, aren't you? Six: *Offended* WITH them? I AM them. I have been with you since the start of your journey, and every time you have killed an enemy... I have absorbed their power. Every enemy you've defeated... has only served to make me stronger. I am their ruler from the shadows, and now you have slain every member of my organization that dared defy me. The only thing that stands between me and my ultimate victory... is you. *Six transforms in a flash of lightning* Six: So come then, heroes. Come before me, and meet your destiny. Your whole journey has been building to this... DO NOT DISAPPOINT! The fight would be a nontraditional fight- it would start off like a regular boss fight, but very quickly the party would realize that in an out-and-out fight, they just couldn't possibly win. During this fight, they would determine that my ring was the source of my power, an immensely ancient and powerful magical artifact. Then one of the party members would bust out the Chekov's Gun that they had all forgotten about- a tool that allows them to enter any magical item. It was the solution to a plot point early in the game, and hasn't been used since. All of the party would enter the ring except for the Hero- the group inside the ring's job would be to disrupt the ring's power for just a moment, long enough for the Hero to deliver a killing strike in the real world. The fight, therefore, would be two-part- on the one hand, you have the party inside the ring, trying to damage the ring in a battle against its raw power. On the other hand, you have the protagonist, who is one-on-one against me, and just trying to survive long enough for the party to do what was necessary. Inside the ring, it would be a three-phase boss. First phase would simply be a representation of me (though less powerful than the real me), second would be the previous master of the ring, and third would be the man who created the ring, long ago... finally, the party would beat all three forms, the representations of all three bearers of the ring, and the Hero would get his chance, and run me through with his sword. Defeat Scene Six: This... this is ridiculous... I have made kings bow, I have bent entire nations to my will. For five thousand years have I done this... standing in the shadows, making sure those in charge realize who is REALLY in charge. And now... now I am brought to an end by some ragtag group of "heroes." Talk about pathetic. Hero: ...How much of it was a lie, Six? Our time together... the way you helped us, and we helped you... was any of it real? Six: Real? Certainly, it was real. I may have lied about who I was, but the way I behaved... that was me. That was more myself than I've been able to be in several thousand years.... I've missed that, really. Talking with people. Enjoying their company. The... simpler pleasures. Hero: Would you do it differently? If you could go back? Six: Well, I'm dying, so that suggests I did something wrong. *Coughs* But if you're asking... if I've had a change of heart. No. No, I have not. My will has kept this land safe for thousands of years. Do you know how many wars I stopped simply by expressing my disapproval? This world is a powder keg, Hero. Without someone there to keep it safe... it will ignite, it will explode. Racial tensions, cultural clashes, all powered by magic and swords. One man can cause an unbelievable amount of destruction, and the world is helpless to contain that. Hero: You're... you're lying! Six: I'm not. You know that I'm not. We traveled together long enough for you to be able to tell. Telendria and Ragveil... they will march to war as soon as they realize I am dead. I have done everything I could to keep them apart. It was necessary for them to have someone to fear... one man, who could utterly obliterate them if they displeased him... and with me gone, there will be nothing to hold them back. Except.... Hero: What? Except what? Six: You. *Pulls off his ring* This ring... this ring is my power. It stores the power of anything I kill. It's not perfect, some leaks out over time... but wearing it, you are as powerful as any one man could ever be. Put it on. Take up my mantle, and keep the world safe from itself. Or... destroy it. Let my legacy die with me, and watch your petty world go up in flames. The call is yours. I don't give a damn anymore. *Closes eyes, and dies* The hero can pick whether to take the ring or not, which of course determines the ending. If he takes the ring, he becomes the new shadow ruler, keeping the world from tearing itself apart, until one day when he receives word of a young group of heroes that has banded together to save the land.... If he destroys the ring, the world is devoured by war and hate, and millions die in the fighting. Finally, the world calms down, and reaches peace, but the hero can't help but wonder how many lives he would have saved if he had taken the ring.... Quote Link to comment Share on other sites More sharing options...
Enervation Posted January 18, 2011 Report Share Posted January 18, 2011 In response to the title of the thread only: Quote Link to comment Share on other sites More sharing options...
Mr W Phallus Posted January 18, 2011 Report Share Posted January 18, 2011 The fight would be a nontraditional fight- it would start off like a regular boss fight, but very quickly the party would realize that in an out-and-out fight, they just couldn't possibly win. During this fight, they would determine that my ring was the source of my power, an immensely ancient and powerful magical artifact. Then one of the party members would bust out the Chekov's Gun that they had all forgotten about- a tool that allows them to enter any magical item. It was the solution to a plot point early in the game, and hasn't been used since. All of the party would enter the ring except for the Hero- the group inside the ring's job would be to disrupt the ring's power for just a moment, long enough for the Hero to deliver a killing strike in the real world. Well yes you could do it like that...but I find a broken sword works just as well. It's much simpler. Quote Link to comment Share on other sites More sharing options...
SixTwoSixFour Posted January 18, 2011 Report Share Posted January 18, 2011 Well yes you could do it like that...but I find a broken sword works just as well. It's much simpler. "Simple" is a dirty word when it comes to final bosses =P Quote Link to comment Share on other sites More sharing options...
SeniorPuffyPants Posted January 18, 2011 Report Share Posted January 18, 2011 -epic final boss music- Final boss:You Can't kill me! Im Death!!!!! Slash Attack: 5 Dmg Final boss: Jugement: 9999 Dmg You Withstood The Attack. Teammates sacrifices Hp. Received Teammates Hp. Final boss: Jugement: Miss Teammates sacrifices Hp. Received Teammates Hp. Final boss: Jugement: Block Teammates sacrifices Hp. Received Teammates Hp. Final Boss: Wait wtf? how did y- Use: Great Seal. Win the game. Quote Link to comment Share on other sites More sharing options...
Enervation Posted January 19, 2011 Report Share Posted January 19, 2011 Anyways, speaking seriously... -As a villain I am silent. I do not have a monologue. I just stare at you. -My signature attack would be a wall of daggers thrown straight at you. I have the ability to completely vanish, both visibly and on any detection devices you may have. I have 666 forms, or "lives" in this case since I do not technically change. -My dying quote would be to jump on the hero and detonate my explosive vest. Uber-assassin ftw! Quote Link to comment Share on other sites More sharing options...
BrainHurtBoy...2 Posted January 19, 2011 Report Share Posted January 19, 2011 Throughout the game, I and my party have been fighting for freedom from the oppressive rule of a dictatorial monarch, but when we reach the top of her tower, we find things aren't what they seem. Two: You! You quelled the spirits of millions! You destroyed the hopes of all the people in our nation! We are here to fight for freedom! Three: Your reign has come to an end! Hero: Prepare to die. For will! For choice! Mastermind, with crazed look: But don't you see? The world is nothing without me! All your wealth and survival needs would be gone had our governance not provided for you! Four: We provide for ourselves. Such is freedom. Mastermind: It has come to this... very well. Just know, in doing this, you are dooming the fates of all those who wish for life without work! It is this we have provided, and nothing more. Mild, simple boss fight ensues, difficult, but beatable. Three: So it is finished. Hero: *Looks out window, sees all government collapsing, Televisions broadcasting red alerts, riots in the streets.* Two: What's wrong? Hero: Don't you see? These people are savages without guidance! Mastermind was right, only her methods were wrong. People must be provided with all they need, but what they need most is a sense of freedom. Through upholding this deep illusion, we can provide the best life for everyone! This is our responsibility. Four:...Do you forget all we fought for? Our wish isn't to ensure the best life for all, but to give to all the virtue of freedom. Hero: I see... yet I wonder. How is YOUR judgement involved in all this? The legendary weapon chose me, did it not? I am the emissary of the divine. They entrusted me with the responsibility to shape the new world, and this is the path I so choose! *Narrows eyes* You all shall obey me... or face the justice of holy fire. Three: But... all we went through. All the enemies we destroyed... How can you abandon your ideals? Hero: My ideals haven't been abandoned, three. I simply have become a realist. *Draw intimidating holy weapon, rises into the air, divine light surrounds me* In a booming voice: Hero: Thy shall be purged, in the name of all that is divine! Cue: The battle is hard, but not impossible. Straightforward, but difficult, intercut with dialogue. Ending Monologue: Music still continues Hero: End it! You have defeated me, restore your absolute uncompromising freedom! Three: *Holds weapon above my body, intending to kill* No... I can't. Hero: End it! I can't live in this world! Two: No... this is... our choice. Hero: Then... this is mine. *Plunges holy legendary weapon into the ground below him, the tower shakes and crumbles* Four: This may be our end... but now they can make a choice... right or wrong. Quote Link to comment Share on other sites More sharing options...
Thursday Next Posted January 19, 2011 Report Share Posted January 19, 2011 The "bad" ending. You've fought through waves of enemies, hours of cutscenes, some tacked on vehicle sections to get to this, the final confrontation. You get to the bunker, my elite personal guard are everywhere, their corpses pile up as you mow through them. A final door stands in your way, you blast through. I am no fool, you've slaughtered hundreds, thousands even, all supposedly better trained than you, and certainly better trained than me. I know I stand no chance against you. As the clouds of dust settle you see me, slumped over the desk. The poison was quick, painless. My final act was to steal your victory from you. The "good" ending. You've slipped through my defences, largely unnoticed. Several of my troops have disappeared or died. I assume it is through desertion or negligence. You enter the bunker. My elite guards, though numerous do not expect your relentless, precise assault. They fall one by one, none of them has time to reach an alarm. They will be discovered soon, but too late. A final door stands in your way, you blast through. I am caught off guard, I panic, scramble for a gun. You are calm, a squeeze of the trigger, a thrown grenade, a knife to the throat, who knows? My life ends before I have even raised my weapon. Your allies rejoice, the world questions my end. Should I have stood trial? Was the force that ended my existence a noble one or a more subtle form of evil? The "really good" ending. You've slipped through my defences, largely unnoticed. Several of my troops have disappeared or died. I assume it is through desertion, negligence, or an ambitious and violent captain, I care not. You enter the bunker. My elite guards, though numerous do not expect your focussed, precise assault. They fall one by one, none of them has time to reach an alarm. They will be discovered soon, but too late. A final door stands in your way, you blast through. I am caught off guard, I panic, scramble for a gun. You are calm, a squeeze of the trigger and searing pain shoots up and down my right arm, before I can react my left arm is also disabled and I am restrained. Your allies arrive in force, mine are swiftly subdued. I am hauled before the world broken, defeated, I spend the rest of my life in a prison (unless there is a sequel) a lesson to others who follow that there is no glory to be had in their inevitable defeat. The "standard FPS boss" ending You've killed everyone, corridor after corridor of bodies litter your trail of destruction. We meet in a curiously open space, probably a rooftop. I absorb countless bullets to the head and chest before teleporting to within melee distance of you. We knock the guns from each others hands and engage in a fist fight interspersed with QTE's. Then I probably fall off the building or some shit. Fin. Quote Link to comment Share on other sites More sharing options...
FMW Posted January 22, 2011 Report Share Posted January 22, 2011 Throughout your entire adventure, I have been a thorn in your side. Your quest has been to stop my evil reign. Along your journey you have seen villages burned, maidens kidnapped, and chapels desecrated. You reach me after battling through my castle fortress filled with hellspawn and diabolical traps. I'm atop the central tower, lounging on an uncomfortable looking throne of stone. Opening cutscene: Hero: At last! There's nowhere left for you to run! Me: No, I don't suppose there is. I guess I'll need to kill you instead. Too bad. Comic relief melee party member who is probably wielding an axe: Good luck! We're not going to lose! Me: Of course. Wait... I've heard that somewhere before... what was his name...? Hero: Shut up! You'll never do to me what you did to my father! Hero's childhood female friend and romantic interest: Don't let him get to you Hero! He's trying to get you to make a mistake! Hero: You're right. Let's finish this. NOW! Me: Yeah, I suppose. I'd like you to know that this is the part of my job I like the least. Taciturn badass final party member: Here he comes! The fight is pretty rough. I'm quite difficult on my own, and when things look bad for me I move to execute one of the several innocent characters I've kidnapped over the course of the game. If I succeed, it's game over. When a prisoner is teleported into the battlefield, you must make it your priority to rescue him/her. This invariably allows me to retreat and heal. There will be four prisoners. All four were once party members, and you thought that I had killed all four of them. The fourth is Hero's father who "died" heroically early in the game. Each rescued character grants a buff to the party which makes it possible to survive my next (increasingly powerful) attack pattern before escaping. By the end the party is basically invincible, and I'm throwing out entirely unreasonably powerful magic attacks. It's close. I ban healing in the final phase, so it's a gauntlet run to finish me before I finish you. Victory Cutscene; Me: Blast! (probably something stronger, but I don't want to violate any forum rules. I fall to the ground) Hero: Yaaaaaaaaah! (charges with sword raised) Clang! (Taciturn blocks swing) Taciturn: Wait. How many times has this man defeated us? How many times has he been in the position you are in now? You just saw this man's true power. How many times has he spared us? Me: If you must know, about two dozen. I've even had to take pains to keep you all alive on a few occasions. I mean, really? You thought escaping me by jumping off of a roof was a good idea? You would be dead right now if I hadn't summoned that cyclone. ...not that saving you was my only motivation. Spinning you around like thatwas pretty entertaining. Taciturn: Why? Me: I'd rather not say. (Taciturn puts his other weapon to my throat) Why? Long Pause Me: Because I kind of like you. I mean, you're stupid, brutish, and short sighted, but your hearts are in the right place. Comic Relief: Bull! We've seen everything you've done. You're evil through and through. Me: (Rolls eyes) You in particular. Stupid, brutish, and short sighted. Yes, I'm evil. Yes, I burned the village of Ekalora to the ground. Yes I gave nightmares to the entire capital city for a month. Yes I desecrated the chapel of Skrim. Yes, I even made a big show of "killing" your beloved allies. I have been an unrepentant bastard publicly, maliciously, and repeatedly. I even enjoyed most of it. Taciturn: We already know your crimes. This is no confession. (moves other blade to my throat) Why are we still alive! Me: Because I made you, and you are my responsibility. Think about it. You're an elf, and if not for the threat of my conquest you would be busy making leading war against the dwarves. Again. And you, Comic Relief! You were nothing but a cutpurse thug until my actions inspired you to pursue a higher calling. And you two, hero and token female character! You never would have left your sleepy little hamlet without me. I take responsibility for my actions, and you are all products of me deeds. Hero: ...you don't think of yourself as evil do you? Me: Not really. I bring out the best in this world. I have stopped wars, united tribes and races. I have inspired compassion in the common man, I increased donations to the church tenfold. Ask yourselves this - sure I've left a couple of messes in the short term, but don't you think that things will be better in the long term? That village I burned was a slum! It's being rebuilt as a defiant center of civilization. Those fields I salted? The elves have seeded them with their own enchanted stock. Those will be lush forests in a decade. Comic Relief: (scratches his head) So... you're not evil? Me: No. I definitely am. I do evil things. Therefore I must be slain. Isn't that how your world works? Fin 1 Quote Link to comment Share on other sites More sharing options...
SixTwoSixFour Posted January 22, 2011 Report Share Posted January 22, 2011 (Truncated to save space, simply quoted to show who I was replying to.) I like it, Frosted. 'Course, I'm a sucker for "not-really-villains", but I like the subversion of classic black and white video game evil. Hrm, I may do another boss now... I had a ton of fun writing my first one. I'd need an idea, though- the first one came very quickly to me, but I'm gonna need more time to think of a good second one. Quote Link to comment Share on other sites More sharing options...
VicariousShaner Posted April 24, 2011 Report Share Posted April 24, 2011 I come out of nowhere and summon hundreds of Ponies to annihilate the heroes. Quote Link to comment Share on other sites More sharing options...
excel_excel Posted April 26, 2011 Report Share Posted April 26, 2011 What is your opening monologue or how do you taunt the would-be hero(es)? Son of a biscuit how'd you make it up here?...the legendary Nine assassins? You killed them all? What about my fire and ice twin women demon's who both suffer from weaknesses to the others opposites? THEM TOO?....ahh man. I mean I was texting the fire woman, her name is Clare and like things were going good ya know? I figured I could ice her fiery heart! Ahaha!....nothing? C'mon your humour sucks. Die now! *swirly battle screen morph* I have a badass laywer suit. I mean that's fucking badass. Also a suitcase and I like open it, and light comes out and it hurts people! And I got a sword, one of them dueling swords. My ultimate attack is the Judge Gavel. Its like a massive hammer that squashes the opponents, killing them instantly. Death Quote: Looks like I got...the death sentence...GEDDIT!....ah go to hell Quote Link to comment Share on other sites More sharing options...
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