SixTwoSixFour Posted January 20, 2011 Report Share Posted January 20, 2011 I even OWN the Club and I really didn't like it. I think you're giving it too much credit, I thought it was lame. Viewtiful Joe, similar to God Hand, was an amazing game that did not get the sales it deserved. Quote Link to comment Share on other sites More sharing options...
Vargras Posted January 20, 2011 Report Share Posted January 20, 2011 I even OWN the Club and I really didn't like it. I think you're giving it too much credit, I thought it was lame. Viewtiful Joe, similar to God Hand, was an amazing game that did not get the sales it deserved. Unlike God Hand, though, Viewtiful Joe got a sequel and a spot on MvC3. Quote Link to comment Share on other sites More sharing options...
SixTwoSixFour Posted January 20, 2011 Report Share Posted January 20, 2011 Unlike God Hand, though, Viewtiful Joe got a sequel and a spot on MvC3. Very true. It seems kind of like Psychonauts in that regard- it didn't do well commercially, but after the fact, everyone realized that they'd made a mistake and that it was actually a great game. Quote Link to comment Share on other sites More sharing options...
Commander Shepard Posted January 21, 2011 Report Share Posted January 21, 2011 Swordquest for Atari. Was supposed to feature four adventure/puzzle games which came bundled with a comic. Through conquering puzzles in the respective games, the game gave you a clue of where to look into the comic. Upon gathering all the clues from the game, the player had to decipher a message from the clues to form a phrase, to which the player would mail in an entry with their solution to each game. Winners would then meet up and race to complete the respective game, and the winner would receive one of the "magical" items from the game, except it would actually be made from gold, silver, and platinum while encrusted with jewels. The prices ranged from a Chalice, a Philosopher's Stone, a Crown, a Medallion (each valuing in 1980 dollars to $25,000) and the winners from these competitions would then meet and battle it out for the grand prize, being the sword (which was valued at $50,000). Unfortunately, do to the Game Crash, the contest was never completed, the fourth game was never released, and the Philosopher's stone and sword prize were never claimed. To make matters worse, nowadays, playing the game without the comic or any knowledge of the Swordquest story prevents new players from being able to pick up and play the game. While it was a success for the first three games, the game was incomplete without the fourth edition, and I would have to say that these would be great games, as even though they are Atari games, it involves the player into solving a puzzle to compete against other players for chances to win valuable prizes. A shame we do not have more contests like this these days... Quote Link to comment Share on other sites More sharing options...
slatz_grobnik Posted January 21, 2011 Report Share Posted January 21, 2011 I have heard much more criticism directed towards Mirror's Edge, generally in the "novel game mechanic ruined by FPS and weak level design" vein. Beyond Good & Evil failed for a number of reasons, beginning with the title (Nietzsche should just be avoided at all costs by games). I think the box design wasn't great either - as I recall, it put an odd emphasis on the photojournalism, doubly so with Jade shown with camera. And - let's be brutal - designing Jade not to appeal to the prurient interest could not help sales. The other thing I seem to remember in hearing about it early on was the discussion of stealth, and there really aren't a lot of good stealth games out there. Also, I have a suspicion that it was too Euro for general U.S. tastes. Psychonauts I generally think didn't succeed because people are idiots, and gamers don't deserve the self-congradulation they provide themselves. It makes me want to scream this is why we can't have nice things!!! The only thing I can guess is that people who started it saw a platformer with a really slow burn to the start. Quote Link to comment Share on other sites More sharing options...
Battra92 Posted January 21, 2011 Report Share Posted January 21, 2011 I even OWN the Club and I really didn't like it. I think you're giving it too much credit, I thought it was lame. Viewtiful Joe, similar to God Hand, was an amazing game that did not get the sales it deserved. Unlike God Hand, though, Viewtiful Joe got a sequel and a spot on MvC3. Two sequels and a spinoff (Red Hot Rumble) Quote Link to comment Share on other sites More sharing options...
BrainHurtBoy...2 Posted January 21, 2011 Report Share Posted January 21, 2011 I even OWN the Club and I really didn't like it. I think you're giving it too much credit, I thought it was lame. Viewtiful Joe, similar to God Hand, was an amazing game that did not get the sales it deserved. Unlike God Hand, though, Viewtiful Joe got a sequel and a spot on MvC3. Two sequels and a spinoff (Red Hot Rumble) Wait... you consider Double Trouble a sequel? Quote Link to comment Share on other sites More sharing options...
Mercurial Posted January 21, 2011 Report Share Posted January 21, 2011 I never liked psychonauts. Same with other games that have similar following like beyond good and evil, portal, and half life. I dunno I could never get into those games. Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted January 21, 2011 Report Share Posted January 21, 2011 Halflife and Portal were much more successful than psychonauts and beyond good and evil though... Personally, Okami is my big one, I love that game to death. Quote Link to comment Share on other sites More sharing options...
SixTwoSixFour Posted January 21, 2011 Report Share Posted January 21, 2011 Wait... you consider Double Trouble a sequel? Double Trouble was great, show some respect! Quote Link to comment Share on other sites More sharing options...
Mercurial Posted January 21, 2011 Report Share Posted January 21, 2011 (edited) I know that, they still have a cult following of sorts. Not an actual cult following, but they have the feeling of one. Edited January 21, 2011 by Hakidia Quote Link to comment Share on other sites More sharing options...
Yantelope Posted January 21, 2011 Author Report Share Posted January 21, 2011 Swordquest for Atari. There is a whole long angry videogame nerd about swordquest on gametrailers.com that's worth watching. http://www.google.com/url?sa=t&source=web&cd=1&ved=0CBMQtwIwAA&url=http%3A%2F%2Fwww.gametrailers.com%2Fvideo%2Fangry-video-screwattack%2F61988&rct=j&q=angry%20videogame%20nerd%20sword%20quest&ei=1Y45TZ3dFsrLgQeBj4ieCA&usg=AFQjCNHlJbVLE88ELCgI42iehbnO0OMQZA&cad=rja Quote Link to comment Share on other sites More sharing options...
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