Jump to content

Bulletstorm


staySICK
 Share

Recommended Posts

As well as trying to be 'realistic', I think it's partly a console-led thing. You don't have loads of keys on a controller so rather than keep making you switch them out in a menu, they limit it to a maximum of 4.

 

Maybe, but full arsenals work too, just add a "selection wheel menu" or something :P But I get the fact that it's harder to do on consoles.

 

 

 

And IMO there should be more games that let you carry a full arsenal with you :P

 

 

A la Unreal Tournament, where everyone is a mobile armory? :P

 

Yeah, pretty much :P

Edited by MetalCaveman
Link to comment
Share on other sites

Yeah the vertigo one too. I used that quite a bit, but it didn't always kick in (like the whip might pull them a bit too close to me, so I kick, which sends them to the other side :/) Did the tenderizer second time round.

 

Actually that'd be one complaint : not all the combos seem to kick in. I must of got tons of groin shots, but it didn't seem to suggest I'd done anything special, just a regular kill.

 

Also woot on half getting the fart thing right. Though bad form for them.

Link to comment
Share on other sites

I think the trick to the groin shot is getting them on their knees like that, then kicking them. The kick is what triggers Mercy, I think.

 

I haven't actually pulled off Mercy yet. I've done a few groin shots that resulted in the animation, though. It just doesn't give points beyond a standard kill without the mercy kick.

Link to comment
Share on other sites

 

 

 

 

Awesome vid, from that, I'm missing the ones at the beginning, I used "fly swatter" :P But the techniques that dude used are much better :P

 

This is also something I like about the game, comparing skillshots, scores and more. It'll be fun :P

 

Also, I've been having the same problem, with some skillshots not triggering and stuff.

Link to comment
Share on other sites

Bit of a sidetrack...

 

As far as weapons go, I think the Mass Effect or Prototype alternatives are quite good ie. using a selection wheel and slowing or pausing the game while the button is held.

 

Though, the thing you have consider is which button you use and what you sacrifice. In Mass Effect, I believe they moved grenades onto the face buttons (the back button, I think?) and ME2 did away with them altogether. You're gonna make people select from the wheel with the right stick, and you want it a button they can hold down so it has to be a shoulder button. But you need one for firing, one for zooming in...do you want one for reloading and one for quick grenades?

 

I think you could probably write something quite interesting looking at certain controls for different games.

Link to comment
Share on other sites

Bit of a sidetrack...

 

As far as weapons go, I think the Mass Effect or Prototype alternatives are quite good ie. using a selection wheel and slowing or pausing the game while the button is held.

 

Though, the thing you have consider is which button you use and what you sacrifice. In Mass Effect, I believe they moved grenades onto the face buttons (the back button, I think?) and ME2 did away with them altogether. You're gonna make people select from the wheel with the right stick, and you want it a button they can hold down so it has to be a shoulder button. But you need one for firing, one for zooming in...do you want one for reloading and one for quick grenades?

 

I think you could probably write something quite interesting looking at certain controls for different games.

 

Why do you have to use the right stick? Use a system similar to Ratchet and Clank. Hold down triangle and choose with the left stick. I don't see why you'd have to use the right stick to select the weapon.

Link to comment
Share on other sites

Well, I just got through the demo, here were a collection of my thoughts while playing this for the first time.

 

"Wow, a fully voiced cutscene just for the demo, thats pretty cool."

"Hmm, lets try using this leash and DAMN THATS AWESOME"

"This game is so insanely fun, must find more ways to kill people."

"day 1 buy for sure."

"This better be GOTY"

"well, that was amazingly fun and 0_0 another cutscene made just for the demo!?"

"These bosses are amazing"

"Woop, I get rewarded though playing through this demo by an incentive to purchase the full game? Hell to the yes"

 

I plan to get 3 stars in that one echo mission, this game is amazing.

Link to comment
Share on other sites

I enjoyed the demo... until the characters opened their mouths. And then I wanted to set my 360 on fire to purge it.

 

Someone doesn't get that it's over the top on purpose! Not a fan of b-movies I'm guessing?

 

 

Anyways, I enjoyed it, but it doesn't seem like purchase material.

Link to comment
Share on other sites

I enjoyed the demo... until the characters opened their mouths. And then I wanted to set my 360 on fire to purge it.

 

Someone doesn't get that it's over the top on purpose! Not a fan of b-movies I'm guessing?

 

 

Anyways, I enjoyed it, but it doesn't seem like purchase material.

 

See I was talking about this on Twitter other day since Caveman RTed Cliffy B, and what exactly is the purpose of the dialogue being so shitty? Seen a fair few b-movies in my time, the staple of student movie night, but none of them just had a ton of crudeness to cover up crappy dialogue. In fact most of them take themselves quite seriously which is what makes them great.

I've not been following the game very closelsy so maybe PCF maybe did come out with saying they wanted a M rated game made for 13 year olds, or they felt that since it had practically become an Epic game rather than there's they thought they'd maybe tarnish Epic's name a little. I dunno.

Link to comment
Share on other sites

I enjoyed the demo... until the characters opened their mouths. And then I wanted to set my 360 on fire to purge it.

 

Someone doesn't get that it's over the top on purpose! Not a fan of b-movies I'm guessing?

 

 

Anyways, I enjoyed it, but it doesn't seem like purchase material.

 

See I was talking about this on Twitter other day since Caveman RTed Cliffy B, and what exactly is the purpose of the dialogue being so shitty? Seen a fair few b-movies in my time, the staple of student movie night, but none of them just had a ton of crudeness to cover up crappy dialogue. In fact most of them take themselves quite seriously which is what makes them great.

I've not been following the game very closelsy so maybe PCF maybe did come out with saying they wanted a M rated game made for 13 year olds, or they felt that since it had practically become an Epic game rather than there's they thought they'd maybe tarnish Epic's name a little. I dunno.

 

it's more along the lines of something more grindhouse-esque than starship troopers.

Link to comment
Share on other sites

Okay now re-reading the fact Faiblesse mentioned B-movies, does kind of clash with the Starship troopers thing. Cos while it may of been shit, B-Movie it was not.

Still, I'm not understanding the connection between those and whether or not PCF have actually come out n said why the dialogue is the way it is.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...