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staySICK
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  • 2 weeks later...

And with that, the WiiU's USP becomes not so U.

 

At the risk of fan-boy baiting, Sony seem to be getting everything right with the Vita, the hardware seems good, the price is not too steep, the features they are announcing are all a nice progression from the PSP... Nintendo on the other hand, seem to be misstepping all over the place.

 

The only bright side for Nintendo is that if the PS Vita does well and the remote play stuff takes off, third parties are more likely to develop it for two platforms (WiiU and PS3 + PS Vita) than just for the WiiU.

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And here we get to one of my burning questions.

 

http://www.joystiq.com/2011/09/15/the-hidden-costs-of-playstation-vita-3ds-esque-battery-life-and/

 

$100+ for a 32GB memory card and not letting us use SDHC cards? <_< You were so close to batting 100% on this Vita. Considering A class 10 SDCH 32GB can be found for under $50 on amazon the 100% Sony tax pisses me off a bit. This makes the entry price essentially $300-350 before you even buy a game. This might force me to cancel my preorder.

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And with that, the WiiU's USP becomes not so U.

 

At the risk of fan-boy baiting, Sony seem to be getting everything right with the Vita, the hardware seems good, the price is not too steep, the features they are announcing are all a nice progression from the PSP... Nintendo on the other hand, seem to be misstepping all over the place.

 

The only bright side for Nintendo is that if the PS Vita does well and the remote play stuff takes off, third parties are more likely to develop it for two platforms (WiiU and PS3 + PS Vita) than just for the WiiU.

 

Minus the exclusion of the second analog stick, they seemed to be doing everything right prior to the PSP release and that didn't turn out so well. Sony's greatest failing with the PSP was in marketing and developer relations. Something tells me that's where they're going to fall short with the Vita as well.

 

And here we get to one of my burning questions.

 

http://www.joystiq.c...ttery-life-and/

 

$100+ for a 32GB memory card and not letting us use SDHC cards? <_< You were so close to batting 100% on this Vita. Considering A class 10 SDCH 32GB can be found for under $50 on amazon the 100% Sony tax pisses me off a bit. This makes the entry price essentially $300-350 before you even buy a game. This might force me to cancel my preorder.

 

I expected that. Sony like using proprietary stuff. It sucks but I'd wager most people who owned a PSP have accepted it for the most part, I know I have - though I'd rather they used SD cards.

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I expected it too but was secretly hoping the tax wouldn't be so steep. At least with the Memory stick it wasn't a proprietary card specifically for the PSP. I'm not getting all indignant over it and I'm not super surprised but it just prices me out of the market. I'll probably hold on to my change until they have a model with built in storage.

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Given the tech inside it's quite nice that it's battery life is on-par with the 3DS. (given the slide pad requires it's own AAA I'm wondering what Nintendo put in the 3DS, a watch battery?) Longer would be nicer, but a quad core isn't light on energy use. It'll go up in time, the same happened with the PSP.

 

The memory card is pretty disappointing though. I guess it saves having to teach people about class ratings on SD cards. Someone slips in a shitty cheap nasty SD card and find it doesn't work as well as a Class 10 SDHC card then sony get's it in the lughole. (not sure if it would need a Class 10 card mind, a Class 4 should do for most things). The price will soon drop, the price quoted is just RRP, and RRP for console games is £50 and they're always cheaper than that.

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I remember people making a big deal about this. I found it hilarious though. Supposedly you didn't always have to bend it very much and it'd still do that, I think he forced it a bit for the video's sake. There are always problems with buying consoles at launch though. Either it's obsolete very quickly, the price drops quickly or it overheats/dies quickly.

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True, early adoption is a risk, that said, I did ok with my Sony purchases in the past. The PS, PS2, PSP and PS3 all served well (the PS2 lasted the full generation, died just after the PS3 launched and the PS3lasted about 5 years before the ylod). The PSP hardware wise never let me down. Software line up was spotty at first.

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ha, I have the opposite experience. My PSOne (not a first gen) did last a while but hardly reads discs now. My PS2 stopped reading DVDs because I watched movies on it. My PS3 has been fine so far. I didn't get a PSP but my friend's had some weird pixel issues.

 

That being said.

 

GBA-Replaced by SP 2 years after launch

DS- Replaced by DSLite 1.5 years after launch

PSP-Replaced by PSPSlim 2 years after launch

3DS- Dual stick relaunch almost certainly imminent

Gameboy-Replaced by Gameboy Pocket 7 years after launch-then by Gameboy Color 2 years later

Virtual Boy-Discontinued after 9 months.

Edited by Yantelope
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The memory card thing completely killed my interest in the Vita for the time being. Completely and hideously overpriced for absolutely no reason, when they could use industry standard hardware and everyone would be happy.

 

It's like they learned nothing from the success of the PS3 has a piece of hardware. Its openness to peripherals is one of my favorite features of the system. I shun my 360 for exactly this bullshit the Vita's pulling out.

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Isn't this basically what they did with the PSP though? Its crap but I figure Sony see it as another income source, seeing as the they obviously aren't making a whole lot of money of the Vita itself, and they see people purchasing the Vita and using their back catalogue of PSN purchases on it. It sucks but then PSP users would be use to it.

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Well, I'm not a PSP user, I'm coming at this from the perspective of a PS3 user who was interested in the Vita. The PSP was released at a time when Sony was sexually attracted to proprietary hardware, though over the course of the PSP's life Sony appeared to be embracing more open standards. This peaked with the PS3 which is, to my knowledge, the most open console ever made in terms of peripherals.

 

It's disheartening to see Sony not learning anything from their own PS3 hardware philosophy in that you can use whatever you want, instead opting for not only proprietary hardware, but massively overpriced proprietary hardware at that. Like I said, I dislike the 360 and barely play on it for a reason.

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I think the problem is that Sony learned from the PS3. They learned that you make less money with an open system. MS has made tons of money because they're the only ones that can make wireless accessories for the Xbox. Sony probably ran the numbers this way:

 

PS Vita with built in storage 16GB: $300: Fans: "That's too much!"

PS VIta with no storage $250 and $50 memory card: Fans: "That's so cheap I can get that!"

 

It's all marketing. I'm willing to bet that they might be gouging on the price of the memory cards to lower the price of the system knowing that most everyone will buy a memory card. That being said I feel like I lied to myself when they said $250. I should have known initial investment would be closer to $400.

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I think the problem is that Sony learned from the PS3. They learned that you make less money with an open system. MS has made tons of money because they're the only ones that can make wireless accessories for the Xbox. Sony probably ran the numbers this way:

 

PS Vita with built in storage 16GB: $300: Fans: "That's too much!"

PS VIta with no storage $250 and $50 memory card: Fans: "That's so cheap I can get that!"

 

It's all marketing. I'm willing to bet that they might be gouging on the price of the memory cards to lower the price of the system knowing that most everyone will buy a memory card. That being said I feel like I lied to myself when they said $250. I should have known initial investment would be closer to $400.

 

I hope to dear god that Sony didn't take anything to heart from Microsoft's greedy as hell approach to peripherals. If they do I'm not sure about jumping on board with a PS4, and might even bow out of console gaming altogether. I'm getting sick and tired of the Big 3 thinking they can have their way with my wallet and find new ways to screw me.

 

Initial investment of the Vita definitely seems to be around $350-$400, and while it's disappointing I can't say I'm exactly surprised. Obviously the scheme Sony's made up is a cheap handheld with crazy specs as a hook for consumers, then overprice everything else to make back the cash and more. It makes sense on a business perspective but it's awfully underhanded from a consumer perspective. I would've much rather have them present it in a much more sensible way for the end consumer, something along the lines of "the Vita is the 'bare bones' approach, with a cheap upfront cost so you can upgrade specifically what you want". Gets the same thing done for Sony with the added advantage of not having to relay these peripherals as "hidden costs".

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