deanb Posted October 3, 2011 Report Share Posted October 3, 2011 http://blog.eu.playstation.com/2011/10/03/playstation-vita-box-designs-and-launch-apps/ Quote Link to comment Share on other sites More sharing options...
Yantelope Posted October 3, 2011 Report Share Posted October 3, 2011 the box looks a little too fruity for me. Not nearly as cool as this. Quote Link to comment Share on other sites More sharing options...
CorgiShinobi Posted October 4, 2011 Report Share Posted October 4, 2011 I like it, as far as a box that will sit in my closet for eternity at least. Quote Link to comment Share on other sites More sharing options...
excel_excel Posted October 11, 2011 Report Share Posted October 11, 2011 So yeah, Sony are saying they are 'working' on a way for PSP owners UMD games to be used on the Vita, via download or whatever. Why are they giving people false hope again? They did the exact same thing with the PSP Go and nothing came of it. What's the bets nothing will happen again? Quote Link to comment Share on other sites More sharing options...
Thorgi Duke of Frisbee Posted October 11, 2011 Report Share Posted October 11, 2011 They're just doing that so people buy the Vita in hopes that it will eventually get that support. Sony likes to play with people's hearts (and wallets) like that. Quote Link to comment Share on other sites More sharing options...
Yantelope Posted October 11, 2011 Report Share Posted October 11, 2011 Don't believe Ondor's Sony's lies. 2 Quote Link to comment Share on other sites More sharing options...
Thursday Next Posted October 12, 2011 Report Share Posted October 12, 2011 They're just doing that so people buy the Vita in hopes that it will eventually get that support. Sony likes to play with people's hearts (and wallets) like that. I don't think I've heard anyone really asking for it though. For PSP Go it was a deal breaker. For PS Vita, it's a nice to have, so why promise what (most likely the Legal department have decided) you can't deliver? Quote Link to comment Share on other sites More sharing options...
Yantelope Posted October 12, 2011 Report Share Posted October 12, 2011 why promise what (most likely the Legal department have decided) you can't deliver? Because you're Sony and your business model is over promise, under deliver. Quote Link to comment Share on other sites More sharing options...
Thursday Next Posted October 12, 2011 Report Share Posted October 12, 2011 why promise what (most likely the Legal department have decided) you can't deliver? Because you're Sony and your business model is over promise, under deliver. Ahhh, a graduate of the Molyneux school of business. 2 Quote Link to comment Share on other sites More sharing options...
toxicitizen Posted October 19, 2011 Report Share Posted October 19, 2011 North American release on February 22nd. http://blog.us.playstation.com/2011/10/18/get-ready-ps-vita-is-coming-february-22nd/ Quote Link to comment Share on other sites More sharing options...
Thursday Next Posted October 19, 2011 Report Share Posted October 19, 2011 Also the same for EU. http://blog.eu.playstation.com/2011/10/19/playstation-vita-launches-from-22-february-2012/ Quote Link to comment Share on other sites More sharing options...
madbassman39 Posted October 25, 2011 Report Share Posted October 25, 2011 Sony Vita games that have internal memory won't allow you to use external memory and games that require external memory wont play without the external memory in the machine. Not a deal breaker, but something rather quizzical, why does it matter where the game saves? Also, why are not allowed cloud saves on this thing? (I know the answer for the last one, and its money) Link http://www.joystiq.com/2011/10/25/vita-games-with-internal-memory-cant-use-memory-cards/ Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted October 25, 2011 Report Share Posted October 25, 2011 It could be the size of the saves. Quote Link to comment Share on other sites More sharing options...
madbassman39 Posted October 26, 2011 Report Share Posted October 26, 2011 That would make sense as to why some games cannot save on the game card, but if there is space on the game card why would they prevent you from saving on an external memory? I'm sure there are performance numbers and it would perform better on the game saves than on having to go from the game to the memory card and then back to the game again. Who knows? Its just odd to me. Again, not really that big of a deal (unless I can't have multiple saves for one game because of save space), but if I'm going to pay 70 bucks for a 16 GB memory card, then I think I should have the option. Quote Link to comment Share on other sites More sharing options...
TCP Posted November 28, 2011 Report Share Posted November 28, 2011 $120 for a memory card?? Why not use SD cards? The 3DS does! When Nintendo does what you don't... that's a bad sign. Hey, I don't have a problem with the price tag, IF they are going to pass savings onto people buying their games digitally. Other wise you might as well just buy the game via retail. This entire thing is completely counter productive to Sony's digital-based efforts. Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted November 29, 2011 Report Share Posted November 29, 2011 Why not use SD cards? It's simple: Speed. On the 3DS... you're not going to be running games off of the SD card (except for downloadables I'd presume, and not full 3DS games.) Hey, I don't have a problem with the price tag, IF they are going to pass savings onto people buying their games digitally. I don't understand this line of thinking. What savings? The physical format is also a memory card. Other wise you might as well just buy the game via retail. The benefit of a large card is going to be the ability to carry many games, music, and video at once. This entire thing is completely counter productive to Sony's digital-based efforts. Not really. If you look at the MSRP of class-10 microSD cards you're looking at similar pricing. Like you are pointing out, you can still buy games at retail. They are giving you options here, not forcing it one way or the other like the PSP Go. Quote Link to comment Share on other sites More sharing options...
TCP Posted November 29, 2011 Report Share Posted November 29, 2011 I don't understand this line of thinking. What savings? The physical format is also a memory card. Ok, let's go through the list, manufacturing the game cart, manufacturing the case, printing manuals, shipping the game. All of that adds up, replace that with simply downloading GB or two, that's much more cost effective. Retail games are more expensive to produce, so they should cost more than downloadable games. Where are you getting the info that SD isn't fast enough? Not saying that isn't the case, but I haven't heard that before. Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted November 30, 2011 Report Share Posted November 30, 2011 Those costs you mention don't affect the final price. The cost of development does. Yes, it's cheaper to maintain a download, but that doesn't change anything. Do you expect them to pass along the whole dollar of savings over to the consumer? Give me a break. The games still cost millions to make. Where are you getting the info that SD isn't fast enough? Honestly, you think a class 2 SD card will be able to play Vita games? Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted November 30, 2011 Report Share Posted November 30, 2011 As a general principal reduction in overhead should -> reduction in sales price. That said, I don't know exactly how much less overhead there is in DD games as compared to retail, so I don't know if that reduction in price would actually matter (if it is only like $1/game then I agree it's silly to expect the price to come down). Quote Link to comment Share on other sites More sharing options...
deanb Posted November 30, 2011 Report Share Posted November 30, 2011 Where are you getting the info that SD isn't fast enough? Honestly, you think a class 2 SD card will be able to play Vita games? ^ this. If it's a PS Vita specific card then Sony have complete control over the specifications and its speed. Whereas if you make it SD based then folks will skimp and pick up dirt cheap cards and complain when the performance is shit. Quote Link to comment Share on other sites More sharing options...
WTF Posted November 30, 2011 Report Share Posted November 30, 2011 (edited) So have you guys read about the SCEE exec saying we'd mostly be having tiered pricing on the vita. I think that's not a bad idea so long as it's not Namco Ridge Racer Vita like. I doubt it would be considering the wording in that eurogamer article about adjusting to how the market reacts and so on and so forth. Edited November 30, 2011 by WTF Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted December 1, 2011 Report Share Posted December 1, 2011 Where are you getting the info that SD isn't fast enough? Honestly, you think a class 2 SD card will be able to play Vita games? ^ this. If it's a PS Vita specific card then Sony have complete control over the specifications and its speed. Whereas if you make it SD based then folks will skimp and pick up dirt cheap cards and complain when the performance is shit. Which is why Apple mobile products don't have expandable memory and is one of the reasons (once you get past the whole part about them making shitoads of money) why Sony is using their own cards. 1 Quote Link to comment Share on other sites More sharing options...
madbassman39 Posted December 1, 2011 Report Share Posted December 1, 2011 Where are you getting the info that SD isn't fast enough? Honestly, you think a class 2 SD card will be able to play Vita games? ^ this. If it's a PS Vita specific card then Sony have complete control over the specifications and its speed. Whereas if you make it SD based then folks will skimp and pick up dirt cheap cards and complain when the performance is shit. Which is why Apple mobile products don't have expandable memory and is one of the reasons (once you get past the whole part about them making shitoads of money) why Sony is using their own cards. Microsoft does the same with the 360 hard drives. Thats the reason you have to have a hard drive to play Reach on co-op. They could remedy this by saying "you must use a class 10 SD card" but they chose not to. Quote Link to comment Share on other sites More sharing options...
TCP Posted December 1, 2011 Report Share Posted December 1, 2011 Honestly, you think a class 2 SD card will be able to play Vita games? Honestly, that's why I was asking you. Regardless, the memory cards are still over priced and Sony's shooting itself in the footage with this. The problem is that the memory cards are required for certain games. The 3DS is picking up sales, and finally has some most own software. Not to mention a 170 dollar price tag that gives you everything you need to play games right out of the box. The Vita might offer better graphics but so did the PSP and we all know how that turned out. I'm still getting mine on launch day, but I just don't know if I'm going to get the 64 GB card... Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted December 1, 2011 Report Share Posted December 1, 2011 I was serious about the comparison to class 10 cards. These are not overpriced. They just won't have the benefit of being really cheap online. Also yeah... I remember when memory cards were needed in the past for games. It was never a big deal. It's only this generation when we haven't had to deal with it. Quote Link to comment Share on other sites More sharing options...
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