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staySICK
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Don't get me wrong, I personally love the XMB on both the PS3 and the PSP and I like the bubbles on the Vita too, but I expect things to be added on what what I already had instead of juggling between new features and removed features that will be added lately. Just the fact that the PSP can do things that the Vita cant is wrong. That shouldnt be.

 

But I think overall is that the PS3 has/had a lot of little things that the 360 does/did better. Installs, trophy synching, some people think the PS store is a mess compared to the XBL Marketplace, not every game has a demo, download speeds supposedly suck on the PS3 compared to the 360, updates are supposedly huge compared to the 360, and I dunno. Other stuff I guess.

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AGREED. PS+ on Vita would be great. I wonder what the hold up is? There's not a ton of Vita games yet, but they could discount PSP games.

 

I think they completely have to revamp the store with a firmware update to get a PS+ section in there. 1.80 will have a PSone section now, so maybe a PS+ or even a wallpaper/avatar section will get added too while theyre at it.

 

Im personally waiting on PSP/Vita discounts/free games to be a part of PS+ so I can subscribe again because I haven't really used my PS3 for any gaming outside of seeing the ME3 ending. It was weird when I played it again because the analog sticks felt huge.

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People think anything is a mess compared to the XBL marketplace? Haha, oh, wow. Trophy syncing and installs are definitely better on 360 but we could also bring up a million other things and turn this into a console war... do you have a point going there? Everything can be improved. Always. New features can always be added. That doesn't mean you should disregard current ones. Sony has already shown that they're supporting the Vita if no one else is.

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XMB is great, I'll grant that, but feature-wise the PS3's OS blew goats at launch, and even now I find doing everything on PS3 to be so much more painful than doing it on 360 (except browsing the store, 360's store is terrible. It used to be much better).

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I find the XMB quick, light, logical and easy to use - categories on X, specifics on Y. The Dashboard, or whatever MS is calling it now (NXE? Is that current?) on the other hand... is more confusing than any other game system I've used, has multiple ways to get to some things, though getting to things like indie games is infamously hard. It even goes so far as to have a second parallel interface for many features (when you press the "X" logo button), their store leaks out all over the interface instead of being contained in its own app like most systems so I'm always skimming ads looking for real local content, and auto-playing video banner ads with sound can die in a fire. It's especially aggravating when you pay them for service but they still spam the interface with ads. When they rolled out the new system, I wandered around for like 10-15 min searching, then looked it up online to see how to customize my avatar.

 

There are definitely things I love about my 360, but their basic interface is just painful for me. It makes me think of the really huge "big box" stores that you can't even see end to end inside, and how sometimes they'll shuffle their departments so you go in looking for one simple thing, but wander around for a half an hour looking at everything else while you're trying to find what you came in for.

 

Tying this in to the thread topic, the Vita interface... I could take it or leave it. It's sort of amorphous, but it gets the job done. I'd really hoped for XMB, but this is ok too. I just wish they'd allow d-pad and button navigation, or at least allow it to control movies.

Edited by fuchikoma
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JUNE 2012 PSN TOP 10 SELLERS

 

1. METAL GEAR SOLID: HD COLLECTION

2. Gravity Rush

3. Table Top Tanks

4. Pure Chess

5. Escape Plan

6. PulzAR

7. Resistance: Burning Skies

8. The Pinball Arcade

9. LEGO Batman 2: DC Super Heroes

10. Plants vs. Zombies

 

http://blog.us.plays...powerful-spell/

 

It's sad that people bought the MGS HD Collection more than Gravity Rush, but the number 2 spot is very good for a new game.

It's strange that the Vita version of the MGS HD Collection is something a lot of stores didnt stock or only had 1 or 2 copies, but it sold the most this month on PSN. I didnt see this selling either though. I wonder what the actual numbers are, but I dont think Sony ever releases that information.

 

 

It's also strange that one of the big negatives non-Vita owners have is that they DON'T want console ports on a handheld console. Apparently a lot of people do. Sure, maybe it's because the Vita has "no games" and ports is all we got, or maybe people do actually want to play console games on the go.

Personally, I do like console ports on a handheld. I bought the MGS HD Collection and I dont regret it for a second. If I get that Sony Smash Bros. game ill probably get it on the Vita too.

Edited by Strangelove
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I can see bundles for maybe $80. Nothing lower though. And it would absolutely positively have to be dlc for the Vita version. You probably wouldnt get a box and cart for it.

I wouldnt mind that at all. Even if I didnt want the PS3 version, id probably get it anyways just because.

 

$70 would be ideal though.

And if Sony ever decided to do to the PS3 what they do with the Vita, which is release digital and retail games on the same day, a $60 bundle would also work, if only for them to get people's money directly without retailers. But id assume the retailers wouldnt like that. I also imagine thats why digital sales on PSN and XBL dont happen often or dont go lower than usual. They still have to please the retailers who carry their consoles.

Edited by Strangelove
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Even if you bought the PS3 game and it came with a download code for the Vita version.

But I suppose that causes problems of people giving the code to their friends.

EDIT: Though doing digital bundles could take care of that problem.

Edited by TheCowboyPoet
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I really don't have a solution for things like these. Portal 2 did it with the PS3 version having a PC voucher in it for free, but Steam is a whole different thing. I think retailers kind of screw everything up, it's a problem Steam and a lot of digital only PC games don't have. They don't have to take shit from Gamestop or anyone else. If they want to sell their game for a dollar or for five cents, they can do it.

 

To be honest, I wouldnt be above buying a bundle game for 60, then selling the version I didn't really want. If there's money to be made that way anyways. Sony and consoles who strive for this sort of thing have to think of an incentive for people to keep 2 copies of their game. More than just you know, being able to play the same game on 2 consoles.

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Sony already do this with Motorstorm RC (buy one get both). With Wipeout 2048, people who already bought Wipeout HD and Fury on PS3 were able to download the HD and Fury packs for free. I'd not be averse to paying a little extra for a bundle. But really anything more than £5-£10 extra for both games is pushing it. A game's cost comes mostly from developing it, coding it, artists designers etc. Pushing the ones and zeros (or the physical boxes) is a tiny part of the cost. Buying the game should mean getting it everywhere, not just on one box.

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AxiLAf_CQAAS3yk.jpg

 

I know everyone shits on it for being broken, but I actually thought the game was a lot of fun. Ill definitely get this on the Vita since I already sold my PS3 version a while ago.

 

Since Im not good with currency stuff, this gets a bit confusing to me:

 

"The game can be purchased in three forms.

On its own as a PSN download, you'll have to pay ¥3,400.

The PSN download bundled with the PS3 add-on character pack (which adds the Vita version's characters to the PS3 version) will cost ¥4,400.

The game's retail version comes bundled with the PS3 character pack by default and costs ¥4,990. The retail version also includes as a first print run bonus an arrange costume pack."

 

Either the PSN version will be cheaper than retail WITHOUT the PS3 character add-on dlc(probably 35 bucks) and the retail version with the dlc will be regular priced(40 bucks in the US), or the PSN version will be regular priced(40 dollars) and the retail will be more expensive than regular Vita games(50 like Uncharted). I really doubt thats the case, even for Capcom, but Im curious to see what's up.

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Sony already do this with Motorstorm RC (buy one get both). With Wipeout 2048, people who already bought Wipeout HD and Fury on PS3 were able to download the HD and Fury packs for free. I'd not be averse to paying a little extra for a bundle. But really anything more than £5-£10 extra for both games is pushing it. A game's cost comes mostly from developing it, coding it, artists designers etc. Pushing the ones and zeros (or the physical boxes) is a tiny part of the cost. Buying the game should mean getting it everywhere, not just on one box.

 

Motorstorm RC is free on the Vita though. They sell tons of dlc for it.

Wipeout HD is an older game and transferring the dlc i felt was a way to sell dlc and at the same time promote Wipeout 2048.

Ultimate Marvel vs Capcom 3 does a similar thing where dlc is usable on both PS3 and Vita versions. But that's an older game too. It came out on the PS, then on Vita. I just find it hard to believe that someday 2 brand spankin' new games will be bundled together for the cost of one. I just can't see it. Its a lost sale. Technically its the same game, but if people already do buy 2 versions of the same game, its going to be hard to go back to only buying one and getting both.

 

Plus, the whole "same game should be played anywhere on anything because you bought it once" is a slippery slope I try not to get into. If that olive branch wants to be extended to us, I am all for it, but if its not I still understand why.

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I heard about that a while ago. Sound Shapes is also doing the same thing - buy it on PS3 and you get the Vita version for free and vice versa. I can see digital games doing it, but retail is just something else.

Im not a pc gamer, so i dont have experience with this sort of thing. I can only view it as a jaded console gamer. We dont catch breaks usually.

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Sony already do this with Motorstorm RC (buy one get both). With Wipeout 2048, people who already bought Wipeout HD and Fury on PS3 were able to download the HD and Fury packs for free. I'd not be averse to paying a little extra for a bundle. But really anything more than £5-£10 extra for both games is pushing it. A game's cost comes mostly from developing it, coding it, artists designers etc. Pushing the ones and zeros (or the physical boxes) is a tiny part of the cost. Buying the game should mean getting it everywhere, not just on one box.

 

Motorstorm RC is free on the Vita though. They sell tons of dlc for it.

Wipeout HD is an older game and transferring the dlc i felt was a way to sell dlc and at the same time promote Wipeout 2048.

Ultimate Marvel vs Capcom 3 does a similar thing where dlc is usable on both PS3 and Vita versions. But that's an older game too. It came out on the PS, then on Vita. I just find it hard to believe that someday 2 brand spankin' new games will be bundled together for the cost of one. I just can't see it. Its a lost sale. Technically its the same game, but if people already do buy 2 versions of the same game, its going to be hard to go back to only buying one and getting both.

 

Plus, the whole "same game should be played anywhere on anything because you bought it once" is a slippery slope I try not to get into. If that olive branch wants to be extended to us, I am all for it, but if its not I still understand why.

 

It's only free in the Oosah. In the United States of Kingdom we have to pay for it.

 

I totally get the reasons for selling the same thing twice, and for sure there are porting costs, possibly even separate development teams. But there are also a lot of shared resources and that should figure in the price. Like I say, don't necessarily need a BOGOF on Vita / PS3 games, but a heavily discounted bundle would be good.

 

Edit: I'd note that I'm only talking about downloads here. I've not bought a retail game for Vita yet. I've done it all through PSN.

Edited by Thursday Next
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http://www.nowgamer....ft_creator.html

 

Weird. Its kind of off-putting because it looks like theyre begging Notch to make a game for them and I honestly dont give a shit about Minecraft, but at the same time he REALLY seemed to like the gesture. Enough to interest him in making a Vita/PS3 game it seems.

 

To be honest, if I were a developer id fall for shit like this easily.

Edited by Strangelove
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