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Mirror's Edge: Catalyst


Pirandello
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Here is the link.

It's kind of odd, though, I thought they were in the business of making games, not charity. Who told them otherwise?

On the other hand, I just hope that it's been "put on hold" and not canned. Would really like to see DICE finish it up after they complete Battlefield 3.

Of course, EA is still scrapping the game on basis of a prototype made from a small team split off from DICE's already-dedicated manpower to making BF3. So maybe they just need more hands.

Edited by deanb
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“Patrick [soderlund - EA driving and shooting game boss]" Do they really lump those two genres together? And they could at least go for the catchier title of 'Head Over-compensator'

 

Drifting more on-topic I find it difficult to believe they can't afford the resources to develop both Mirror's Edge 2 and Battlefield 3 at the same time. If they showed a bit of initiative they'd realise that BF3 will sell well regardless, and they might as well use most of the no-doubt huge advertising budget for BF3 on projects that aren't getting released into the overly-saturated Modern Warfare Shooter market and instead will face no direct competition from Activision.

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I have a feeling Modern Combat games are largely the reason I haven't been gaming much at all these past few months. I wish I could go back to 2008 when everything that came out was interesting. Mirror's Edge, Fallout 3, GTA4, Left 4 Dead; Probably played more games than ever that year and they were all so different from each other that I never got bored. It's hard to get excited about new releases these days since the only ones anybody talks about is CoD, Battlefield, Crysis, MoH, Brink, Ghost Recon. I see people arguing about how BF is so much more team-oriented than CoD and other such nonsense but they're still pretty much the same. If it has a soldier and a gun, I'm bored now. Actually I still kind of dig Crysis but I can't take more than 1 of such games at a time these days.

 

Anyway, Mirrors Edge 2 for the love of god. Or at the very least they owe us a DLC episode. I wouldn't mind simply getting some new levels; it's not like any other game does what Mirror's Edge does so there isn't too much that I'm looking for them to really improve on.

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I have a feeling Modern Combat games are largely the reason I haven't been gaming much at all these past few months. I wish I could go back to 2008 when everything that came out was interesting. Mirror's Edge, Fallout 3, GTA4, Left 4 Dead; Probably played more games than ever that year and they were all so different from each other that I never got bored. It's hard to get excited about new releases these days since the only ones anybody talks about is CoD, Battlefield, Crysis, MoH, Brink, Ghost Recon. I see people arguing about how BF is so much more team-oriented than CoD and other such nonsense but they're still pretty much the same. If it has a soldier and a gun, I'm bored now. Actually I still kind of dig Crysis but I can't take more than 1 of such games at a time these days.

 

Anyway, Mirrors Edge 2 for the love of god. Or at the very least they owe us a DLC episode. I wouldn't mind simply getting some new levels; it's not like any other game does what Mirror's Edge does so there isn't too much that I'm looking for them to really improve on.

 

Ugh, I never understood the gamers' "we're owed something" mentality. No one owes you shit.

 

 

Anyways, super bummed. I would have really liked a new ME. Video games will always be video games anyways. If you get bored it's more so your fault for not searching for new games than anything else (especially as the independent market has flourished.) We all go through phases of not being into games.

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I wouldn't mind some kind of sequel. I reckon it wouldn't sell too bad. And they might tweak the controls a bit.

 

The charity statement suggest they're writing it off as a failure before they even give it a shot. Did Mirrors Edge really sell that badly?

Eurgh I hate that nothing gets green lit these days unless it's a "guaranteed" winner. No one takes chances anymore. Fucking lame.

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I also responded to your thoughts on gaming being "better" in 2008. Also, quoting a whole post is easier than quoting part of it, derr. Anyways, for something that's "poor word choice" I sure see exactly what you just said all over the internet. Which is why I stay away from Minecraft fans.

Edited by Faiblesse Des Sens
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If it means anything, I would like to think that Mirror's Edge brings into light how you can change up the usual first-person experience which has reached its global saturation right about now... but still BF3, looks pretty sweet.

 

Hrmm, I really wonder what will be the next Big thing after all these FPSs'.

 

Which is why I stay away from Minecraft fans.

Now that is just over generalizing Minecraft fans. :(

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I was disappointed by the news, but I am not without hope. EA projected about 3 million in sales, but the game has sold 'only' 2 million. I think it will be a matter of time, maybe when the market is right for it. Perhaps they want to test market reception with a few more hand-held titles? At least that's what the side-scrolling version on Apple platforms is leading me to think.

 

Seeing EA trying out a decent number of new IPs in 2008 (Mirror's Edge, Dead Space, Spore, Army of Two) made me hopeful they're willing to take risks more often. I just hope they give Mirror's Edge one more chance.

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It wasn't so much that they were going for "new ips all the time" they were just seeing what new IPs they could turn into franchises. It worked very well for Dead Space, okay for Army of Two and Spore, and not up to their expectations with Mirror's Edge. Kind of sad that Army of Two got a sequel and ME doesn't get one =\

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This really chaps my ass. The game didn't even sell that badly, so there's really no reason why the game isn't going to get a sequel. It's probably because DICE is/will be too busy with Battlefield.

 

Which is at this point when I say "fuck Battlefield, ("OMG DID HE JUST SAY THAT, BURN THE WITCH!!") give me Mirror's Edge 2". For a pico-second I thought EA actually changed their ways, but nope, doesn't look like they actually will. Seriously, the first ME was so freaking good, not to mention the downright best-looking game this generation (better looking than Crysis, that's for sure).

 

Just...GOD. It's so fucking aggravating seeing the single best thing to come out of EA (don't mention BioWare, I still don't consider them a part of EA) in years and they fuck it up because it's not a guaranteed super block buster. Surely the pricks can't afford a SINGLE pet project even if it doesn't have sales out the ass? This "bottom line" robotic way of running a business just makes me foam at the mouth.

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Mirror's Edge was great. It had its share of problems but the core experience was very enjoyable and felt fresh. People were sold on the fantastic demo but in the shops it didn't have enough guns or boobies to sell well enough....according to VGchartz it sold over 2 million worldwide though. Surely that warrants a sequel in some form or fashion?

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At the very least I'm sure it has the kind of cult following that will give it a delayed release; like Beyond Good and Evil is getting now (I can only imagine how sweet it might look on the next round of consoles). I hope we don't have to wait that long though. It's not like it needs to be completely rewritten or anything; the graphics still hold up today and I think most people would be satisfied with a few tweaks to the gameplay.

 

I can't say I have a lot of faith that BF3 will fare any better than ME2 would have. EA is trying too damn hard to take CoD off it's throne and I really think they'd be better off just going in a new direction. I mean, Battlefield is a great series and a sequel is long overdue, but we could have said the same thing about Medal of Honour just a few months ago and that didn't live up to expectations either. Feels like they're just trying to brute force their way into first place. I think a Battlefield release would have felt much more refreshing if there weren't 50 other similar games competing against it; they should have held off on that one instead.

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At the very least I'm sure it has the kind of cult following that will give it a delayed release; like Beyond Good and Evil is getting now (I can only imagine how sweet it might look on the next round of consoles). I hope we don't have to wait that long though. It's not like it needs to be completely rewritten or anything; the graphics still hold up today and I think most people would be satisfied with a few tweaks to the gameplay.

 

I can't say I have a lot of faith that BF3 will fare any better than ME2 would have. EA is trying too damn hard to take CoD off it's throne and I really think they'd be better off just going in a new direction. I mean, Battlefield is a great series and a sequel is long overdue, but we could have said the same thing about Medal of Honour just a few months ago and that didn't live up to expectations either. Feels like they're just trying to brute force their way into first place. I think a Battlefield release would have felt much more refreshing if there weren't 50 other similar games competing against it; they should have held off on that one instead.

 

Exactly. I'm certain a huge reason why Battlefield 3 is even being made is because EA is dead set on making a "CoD killer". Which is weird because nobody has ever been able to make an "anything" killer. The best and most influential games come out of the blindside of the industry, most of the time taking everyone by surprise or at the very least doing things in such an innovative manner that it garners people's attention. I can't think of any game purported to be a "killer" has actually BEEN a "killer" (Killzone was "the Halo killer". Medal of Honor was "the CoD killer", and so will BF3 be, etc.)

 

This is what really aggravates me about EA telling DICE to stop with ME2. Mirror's Edge is one of the boldest, most inventive games of this generation, and yet it's put on the backburner (and probably forgotten for years to come) because it's not the fucking "CoD killer" that EA wants. Again, superficial, robotic business decision. Fuck piracy, THIS is what's "killing the industry" if anything is.

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I'm not surprised, but not because of any kind of EA hate (if I had any, really). Just, I dunno, I remember a lot of disappointment that gamers had over the game. That somehow it didn't live up to expectations, and etc. Dead Space was phenomenal with few negative criticisms, but Mirror's Edge became a niche game after its initial release.

 

Still, I might have found myself in the company of the minority.

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The sequel could probably have been something special if it had the right amount of dedication.

 

The first was fun, but insanely frustrating at times.

 

Still, DICE has been working like crazy lately, possibly spread too wide and thin.

 

I think rather than flat-out canceling this project and the others that have been canned, it would have been nice to see it put on hold.

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I'm not surprised, but not because of any kind of EA hate (if I had any, really). Just, I dunno, I remember a lot of disappointment that gamers had over the game. That somehow it didn't live up to expectations, and etc. Dead Space was phenomenal with few negative criticisms, but Mirror's Edge became a niche game after its initial release.

 

Still, I might have found myself in the company of the minority.

 

I think it was mostly because of two reasons: the game launched at $60 (what the fuck?), and it was marketed poorly. All the trailers and previews made it seem like the main campaign was going to be a freerunning parkour game, even though it was actually a first-person platformer. Thus, people were disappointed with all the moments in the game where you had to "stop" or "slow down and look around", thinking it was poor design even though they just had the wrong expectation of what the campaign was actually going to be. I can't blame them for being disappointed, though, because the previews/trailers definitely made it look like it was all about the running and the speed.

 

What I CAN blame gamers of, though, is being too impatient to actually check out the OTHER half of the game called "Race", which was exactly what should've been expecting. But again, the typical "instant gratification", "if it's not at the top of the menu it doesn't exist" impatient attitude many gamers had really did a number on the general reception of the title.

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