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Battlefield thread...


excaliburps
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35 members have voted

  1. 1. What System are you buying BF3 for?

    • PC
      18
    • PS3
      1
    • Xbox
      4
    • Unsure
      3
    • Not Buying
      9


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The truth is that BF's multiplayer will (as usual) be a completely different beast from Call of Duty...

 

But EA wants to go after the CoD franchise while it's underbelly is exposed. So they're copying CoD's scripted single player experience.

 

I personally don't give much of a shit. Scripted or open-ended, what I'm looking for in a war game will likely never exist. For example, you'll note that in that demo when the NPC is shot by the sniper, the player drags him to safety and then -- nothing -- it cuts ahead. :|

 

If they really wanted to create an original experience, they would allow the player to apply tourniquets, check for vital signs, and inject morphine. How amazing would it be to play a game in which you actually try to save your squadmates when they're hit, or you help escort wounded civilians to aid stations? But no. According to video games, the only thing the world's most professional soldiers do is kick down doors and shoot at people.

 

Those are the kinds of innovations I want to see in war games. Ironically enough, the only thing Homefront was good for is that it dared to drag civilians into the conflict -- albeit from a terribly jingoistic, pro-American perspective.

 

That's the state of the gaming industry though. I for one am completely sick of getting on turrets and mowing down nameless, faceless enemies, but those kinds of games sell the most. Thus, they'll continue to be made. And even when you have a game that actually breaks from that mold, say like Battlefield or Mass Effect, then it it's only a matter of time before they abandon what made those games unique and they start copying CoD.

 

 

I take it you enjoyed Snake Eater?

 

Sounds like he wants a Trauma Centre mini-game in his BF3. While it might be "cool" to patch up your team mates once or twice, they're going to be constantly shot at, which means you'll spend more time dragging and patching up than you would actually playing the game proper.

 

Either that or you would only do the Trauma Centre stuff at scripted points which would make the game feel "staged" and "linear" and all that jazz.

 

The single player is going to feel CoDish. No getting away from that really. There will be way-points, you will have to do everything, occasionally you'll possess the pilot of some vehicles (though you'll probably get to actually use the vehicle yourself, rather than doing a rail shooter thing) and it will all be very "Cinematic".

 

This game is being built around the Multiplayer experience, which, when I saw it a few months back, was already incredible.

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The truth is that BF's multiplayer will (as usual) be a completely different beast from Call of Duty...

 

But EA wants to go after the CoD franchise while it's underbelly is exposed. So they're copying CoD's scripted single player experience.

 

I personally don't give much of a shit. Scripted or open-ended, what I'm looking for in a war game will likely never exist. For example, you'll note that in that demo when the NPC is shot by the sniper, the player drags him to safety and then -- nothing -- it cuts ahead. :|

 

If they really wanted to create an original experience, they would allow the player to apply tourniquets, check for vital signs, and inject morphine. How amazing would it be to play a game in which you actually try to save your squadmates when they're hit, or you help escort wounded civilians to aid stations? But no. According to video games, the only thing the world's most professional soldiers do is kick down doors and shoot at people.

 

Those are the kinds of innovations I want to see in war games. Ironically enough, the only thing Homefront was good for is that it dared to drag civilians into the conflict -- albeit from a terribly jingoistic, pro-American perspective.

 

That's the state of the gaming industry though. I for one am completely sick of getting on turrets and mowing down nameless, faceless enemies, but those kinds of games sell the most. Thus, they'll continue to be made. And even when you have a game that actually breaks from that mold, say like Battlefield or Mass Effect, then it it's only a matter of time before they abandon what made those games unique and they start copying CoD.

 

 

I take it you enjoyed Snake Eater?

 

Sounds like he wants a Trauma Centre mini-game in his BF3. While it might be "cool" to patch up your team mates once or twice, they're going to be constantly shot at, which means you'll spend more time dragging and patching up than you would actually playing the game proper.

 

Either that or you would only do the Trauma Centre stuff at scripted points which would make the game feel "staged" and "linear" and all that jazz.

 

 

You assume I'm referring to a game that at its core is just like CoD.

 

The game I'm envisioning wouldn't have the player constantly healing squadmates because there wouldn't be nearly as many enemies, and squadmates would be far more intelligent. In other words, they wouldn't be wounded that often.

 

Likewise, my ideal FPS war game wouldn't focus solely on shooting with a "Trauma Center minigame." It would evenly break apart the entire game into a far more realistic and diverse soldier experience. But that's an entirely separate subject, I'd like to get back to BF3.

 

I don't think BF3 should have a CoD-style single player because what it really needs to do is serve as a tutorial for the multiplayer. BF has done this in various ways in the past.

 

When I first played Bad Company 2, I had no problems acclimating to its play style because I'm a BF veteran. However, I was repeatedly surprised how often my noob friends joined my matches and were totally clueless. One of them bought the game and didn't even know that their were vehicles in the game.

 

And that's the problem. Like BF3, BC2's advertising was aimed at the Modern Warfare 2 crowd, and that's what many of those consumers expected.

 

I expect a similar problem with BF3. EA/DICE are going to snag a number of CoD players with the single player, but they'll be helpless when they try the multiplayer (but who cares? They already bought the game.)

 

What EA/DICE fail to realize is that it's not CoD's single player that makes the game sell like hotcakes. CoD enjoys massive presale figures because it's a destination multiplayer game. It's a game that entire groups of friends decide to collectively purchase and play.

 

DICE has already messed that up imo by creating a vastly-better PC version of BF3. Half of my friends who played BC2 with me are already planning on getting the PC version now instead of the 360 version. Our group just got split in two. That dramatically decreases my interest in the game.

 

I'll still purchase/play BF3, and I only care about the absence of online friends so much because I played BF for years by myself and I'm used to it. But I think that if the same thing that's fractured my group of friends affects others consumers, then DICE has already shot itself in the foot.

 

Will the game sell well? Of course. But if they're going after CoD's sales numbers, then they can't make errors like that.

Edited by HotChops
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Do you guys play any Bad Company 2 on a regular basis? I haven't played in a long time, and I'd love to jump back in...

I'd recommend you [GV] Official sever, but it's in Russia, so your ping probably will be pretty high. And it's pretty hardcore. Baserape, spawnrape, offensive remarks from both teams, pretty fun. I'm admin there.

http://www. youtube.com/watch?v=k- oua9yl-qg

 

Heh, pretty fun.

Hilarious! And inventive!

This game is being built around the Multiplayer experience, which, when I saw it a few months back, was already incredible.

Wait a minute... You've seen MP in BF3?

 

Personally, I'm going to play SP first when this game comes out, but MP is all I care about. Give me good maps, good guns, good vehicles and an opportunity to rape people with my mates and I will be happy.

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  • 2 weeks later...

@Thursday_Next:

 

Lol! :D

 

I hate you! I hate that you've seen and played this game's MP!!! I kid! :D

 

Anyhoo, my little talk with Daniel Matros of DICE is done. Will post a link here when it's up on the other site I'm going to be working for soon. :)

 

Oh, I have no idea why, but the fact that PSN has been down all this time made me very antsy to get some Bad Company 2 action on.

 

Damn that game is still so much fun even after other "big" shooters are out there.

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Part two of my zh1nt0 interview...We talk about BF3!

 

http://bit.ly/j4ELKL

 

Hope everyone likes it! =)

 

I liked the second half of the interview better. You asked good questions. I want to know about the differences between the PC and console versions. Too bad he wasn't free to talk about it much.

 

I liked the pictures too.

 

Thank you. :)

 

I kinda guessed the second part would be better, I mean the first one was an introductory thing. Hope it gets as much views as well. :)

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That was a good read excaliburps, thanks :)

 

Thanks! :) Keep checking back to DeltaGamer, I have some stuff planned for them. Helping the site get on its feet and all. =)

 

 

 

@Everyone:

 

Here's our Battlefield 3 Community Request video

 

 

Part one is here in case you haven't seen it.

 

 

Tell me what you think. :D

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*Reads the interview with Matros*

Yeah, I remember that guy

image.png

Escaped my knife too many times. I wasn't that skilled at BFBC2 at that time.

 

As for community requests, some of them are just ridiculous and would break the gameplay, but I agree on customization, jet/heli training, battle recorder and CAS.

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Oh right, that's an officially official image. Part of the local retailer preorder exclusive Battlefield 3™ Limited Edition: Physical Warfare Pack, containing the extra weapons shown above plus the Back to Karkand expansion (four classic BF2 maps) at no extra cost.

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There's no China in BC2 and you have 2 Chinese guns :D

 

Sorry about that, if it's any consolation, it's the only one, so you don't have to choose between several different skins/packs/whatever.

 

Well, no need for you to apologise, but thanks anyways. Not your fault Game doesn't ship to Serbia, or the fact that i can't use the EA Store :D Guess it's time to poke my UK relatives again.

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