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toxicitizen
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I think they ran out of buttons to use. If I remember correctly, waiting was done with the back/select button on consoles for Fallout 3. In Fallout 4 that button is for switching the camera modes. The ps4 controller technically has enough buttons to make up for it since the touchpad counts as multiple inputs, but I don't think the Xbone controller does. I don't remember what new mechanic was added that needed a button. I think either sprinting or gun bashing.

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Once again the Xbone is holding the PS4 and PC back!!! 

Really what they should have done was eliminate 3rd person because anyone who plays a Bethesda game in 3rd person is the worst. That would have freed up a button for wait.

Edited by The Cowboy Poet
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I have to say *knock on wood* that this is the most bug free Bethesda game I've ever played. Maybe I've just been lucky so far, but I don't think I've really experienced any glitches so far. Even Ass Creed Syndicate crashed on me and had a little bit of weirdness. After the trauma that was Skyrim on PS3, this is good news.

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Only "game breaking" bugs I've had are a couple of CTDs, which over a now 28hr play span isn't too bad. Other than that just issues with the brahamin in Sanctuary getting on the roof. And once Piper did too then be all "I can't go there" when I tried to get her to walk to me so I could take my loot off her, had to fast travel somewhere. (In fact it not showing up companions on the map is annoying as hell. In fact it does it the same with enemies too, it's only when they see you that they show up in the compass making stealth attacks much harder since you'll just sneak right around a corner into them). No point raising your Perception if you're still tied to physically having to be able to hear Raiders, or see them in a swathe of brown wood, or heck one time I had a floodlight pointed down the corridor I came up so could hardly make out anything).

 

But yeah, *touch wood* pretty bug free.

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What factions has everyone joined?

 

 

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Ethan:

 

 

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Jack:

 

 

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Bacon:

 

 

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Edited by Mr. GOH!
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I've only joined Minutemen so far as I remember BoS not being the most upstanding of factions. Already did the first initial quest and said Maybe to the invitation.

 

I'm only 8 hours in and I have Piper as my companion. For the first hour I didn't realize she technically had a second outfit. As we were exploring I would give her whatever decent armor came our way until I noticed her "reporter" outfit and "roader" outfit under it.

 

I'm pretty observant, but I also didn't realize you could scroll down in the Perks List and select the grayed out perks as the top row indicates how far down the list you can go. First eight levels I was just adding to the top row...

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  On 11/16/2015 at 10:17 PM, Mr. GOH! said:

Ethan:

 

 

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I've encountered my first major, game breaking bug.

 

 

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I've got mine too, but let me NOT spoiler tag this as it's a pain in the ass.

 

The mission Confidence Man, where you help out Travis (Diamond City DJ), is super bugged. There's a bar fight where your character and the two opponents are set at Essential. Problem is is that after that bar fight you and the two NPCs retain that Essential status. You can not die and when you have to kill them later, THEY WILL NOT DIE! You may be invincible and have a second companion for the rest of the game, but it's not that fun. Bethesda is already looking into it, but even with all the user fixes, there's still the issue where the player is marked as Essential.

 

I'm on PC so I have quite the number of saves before the issue, but I wanted anyone on console to know of this issue. You might have a save before the bar fight, or you might not. Trust me, Travis is not an enjoyable companion. EDIT: You fall down like your companions when you're about to run out of health. Players have remarked how that can glitch the rest of the game, i.e. screwy camera angles and model clipping.

Edited by Atomsk88
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He's definitely designed for that one mission and then done. Was reading a post online about how Travis doesn't sneak, not to mention you can't trade with him. He's just an extra 10mm Pistol.

 

Speaking of, is there a definite way of having your companion use a weapon you give them? I know you can have them equip it, but after some time they go back to their default.

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I've noticed the weapon thing too. I'm feeling you might need to give them ammo too maybe? But if so that'll be balls. I know in older games they'd only equip certain styles of weapons. Might be a bug, or might be a feature. Housemate has the guide, I'll ask him tonight if it mentions anything.

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