deanb Posted December 10, 2015 Report Share Posted December 10, 2015 http://i.imgur.com/KlboEPn.gifv They really need to sort this. Also don't tell The Institute but I'm totally screwing them over. Also I stole all their tri-tools and turned them into bedroom furniture cos I'm cool like that. 3 Quote Link to comment Share on other sites More sharing options...
TheFlyingGerbil Posted December 10, 2015 Report Share Posted December 10, 2015 How much of a problem would it be to play fallout 4 never having played a previous one? Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted December 10, 2015 Report Share Posted December 10, 2015 Not a problem at all. The games are almost completely independent other than sharing the same world. 2 Quote Link to comment Share on other sites More sharing options...
TheFlyingGerbil Posted December 10, 2015 Report Share Posted December 10, 2015 Interesting. Thanks. Quote Link to comment Share on other sites More sharing options...
deanb Posted December 10, 2015 Report Share Posted December 10, 2015 Yeah, there might be a few missed references (and a hella big one) but otherwise no massive shared story. Especially given the first two were by a completely different studio and Behtesdas sorta done there own thing with it. Even going from Fallout 3 to Fallout 4 they've redone a chunk of the enemy and weapon designs too. Also a lot of changes to the mechanics too. It's mainly a shared lore, so the whole 1950's retrofuturism style, the focus around nuclear annihilation, etc. Main thing between the two The Brotherhood in Fallout 4 are a continuation of the same Brotherhood from Fallout 3, and will reference Elder Lyons (their leader in Fallout 3) and Capital Wasteland (location in Fallout 3) now and then. Also in Fallout 3 you help a lass create the "Wasteland Survival Guide". It's a book in Fallout 3, but pops up as a skill magazine you can find and collect throughout Commonwealth. 2 Quote Link to comment Share on other sites More sharing options...
Mr. GOH! Posted December 11, 2015 Report Share Posted December 11, 2015 Play Fallout 1 and 2, though. Because they're fantastic. Quote Link to comment Share on other sites More sharing options...
deanb Posted December 13, 2015 Report Share Posted December 13, 2015 Game looks pretty sweet isometric. http://imgur.com/a/soiSe#EUKybJs 3 Quote Link to comment Share on other sites More sharing options...
deanb Posted December 15, 2015 Report Share Posted December 15, 2015 So yeah, enjoyed my playthrough of Fallout 4, but it's super clear the quests are pretty damn thin on the ground compared to the previous games. I imagine/hope that it'll expand in future DLC but so many of the quests in the game are radiant quests and not very well coded at that ("raiders on our doorstep...incidentally our doorstep is way out near the Glowing Sea"). Much of the quests are shooty-shooty with very little chance to make use of your skills throughout apart from Charisma checks now n then (and one use of Intelligence for the USS Constitution check) Loads of unused places, the Combat Zone is a big one for myself and others. It's just a shooting gallery when it could have been the Fallout 4 Arena. The S-E swamp is largely unused too for quests and such (might be the case that companions have stuff there but not used all the companions cos STRONG BORED!). I kinda hope Bethesda weren't hoping the Settlement building and Radiant quests would do for fleshing stuff out. Game is mechanically superior to Fallout 3, as you'd hope it would be. But quest wise it's sorely lacking, especially if you put it up against New Vegas too (and a shame we're unlikely to see Obsidian work in the Fallout world again). Really it's a major problem with having a voiced PC. If it was unvoiced it'd be much greater freedom in responses, and better modding down the line (gonna be kinda hard to do workable story mods in FO4) Quote Link to comment Share on other sites More sharing options...
TCP Posted December 23, 2015 Report Share Posted December 23, 2015 I followed Jack's method and well..... Thanks Jack! Took a long while. I fucked up by having my settlers arrive BEFORE I had security, food, and beds. So I started off in the 20s instead of in the 70s. Also I gave everyone sleeping bags instead of proper beds, which eventually lead to someone saying something along the lines of "everyone is upset about the bed situation" this coincided with the happiness being stuck at 72, immediately it started going up. Got to the mid-90s and left my PS4 on from about 11-3, woke up to 98. Turned my PS4 back on around 9 and got to 99 pretty quickly, just made it to 100. 1 Quote Link to comment Share on other sites More sharing options...
Eleven Posted January 4, 2016 Report Share Posted January 4, 2016 (edited) I haven't finished the story yet, i have yet to do the "glowing sea" but I'm sidetracked by settlement things and I think I'm actually enjoying it. What's your favorite settlement? I'm gonna spoiler this, because I'm going to mention one of the settlements you can take over, related to a side quest, and maybe some won't like that spoiled. But that's all it is. I'm not going to mention side quest details. I've taken over Covenant, and I started building on it 'cause it's clean and there are houses built already. It's at the center of the world map, and I have about 18 people there, farming, manning stores and a clinic, and scrapping junk. I can't quite build anything but the settlers are pretty happy, I'm staying on 83-84% happiness. I'm moving on to the next one because I've done all I can for that settlement. I attempted to create a boardwalk on one of the settlements on a beach on the east side of the map, but I ran out of wood just trying to build the floors and railings. My plan was to build a mansion* on the boardwalk, with a few rooms, like an inn, then add stores, benches, and cool lights. I even extended part of the platform out into the sea (as far as I could), so there could be some sort of look out point. Had to reload, maybe I'll try it out again once I have more wood and figure out how to get more. I also tried Starlight Drive-in, built some kind of two-story "barracks" with lots of beds in there, but the 12 people seem to have trouble getting into their beds. Ended up opening the walls and adding outside stairs just so they could get in faster. But then my settlement bugged out, it seems the settler count doubled somehow and it was showing 24 settlers, I only had 12 there. So ultimately ended up reloading it, and gave up on it for now. No other settlement seems good enough to build on. Such uneven terrain in most of them. Sanctuary has flat surfaces if you clear out ruined houses but it's on the edge of the map! I wanted to rebuild my old house but it seems it's impossible with the tools. Also, how do you even build a house? It seems the inner walls won't snap, can't add doorways to inner walls, and there are really no windows. Best I could do was use the walls that have holes in them. I'm kind of disappointed now that I can't even build a small house like the ones in Covenant. Edited January 4, 2016 by Eleven Quote Link to comment Share on other sites More sharing options...
Eleven Posted January 5, 2016 Report Share Posted January 5, 2016 (edited) Did some settlement stuff, played a bit, and suddenly I had 2000+ wood. So I restarted my boardwalk dream. Work in progress pics, too crowded right now I think, I may need to extend the main area both sides, so people have space to walk around. Also have to figure where to add more lights at night. Edited January 5, 2016 by Eleven 2 Quote Link to comment Share on other sites More sharing options...
Eleven Posted January 7, 2016 Report Share Posted January 7, 2016 I have a main quest question... I'm at "The Molecular Level" quest and I have options to talk to either the Minutemen, Brotherhood, or Railroad to get help. I don't wanna proceed yet but I need to talk to Preston about some other quests. If I talk to him now, it triggers the conversation about the relay, and when I told him about it I lost the optional objectives to talk to the other parties, and the next step is to talk to Sturges. Is this the point where I'm locked with a faction? Quote Link to comment Share on other sites More sharing options...
Mister Jack Posted January 7, 2016 Report Share Posted January 7, 2016 No. The game will explicitly tell you right before you reach that point. 1 Quote Link to comment Share on other sites More sharing options...
deanb Posted January 7, 2016 Report Share Posted January 7, 2016 Yeah, all that particular quest/decision does is mean that the other factions you don't pick will bitch about why would you go with that other party to do it? I went with Minutemen, it worked out fine (I think there's a minor tweak if you go with Brotherhood since they're more technically capable). Oh and there's a minorish sidequest you get given which I imaging changes slightly if you go with Brotherhood too since I got given it by Sturges, then later in the Brotherhood questline they're like "Yo, that sidequest you did for Minutemen? Go to Sturges n do the end bit for us too"...this will make sense when it happens..or You get asked to take a holotape in and copy a bunch of files off the Institute. Later on Brotherhood ask you to get this holotape off Sturges. You just have to ask him n he's like "you're the boss". I imagine if you go with Brotherhood for the teleport they'll task you with making the copy off the bat. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted January 7, 2016 Report Share Posted January 7, 2016 That quest dean's talking about: beware that it's glitched on PS4 the only way to do the Brotherhood ending is if you give the holotape to them from the start, if you don't it never triggers them asking you to get it from whatever faction you did give it to Quote Link to comment Share on other sites More sharing options...
Eleven Posted January 10, 2016 Report Share Posted January 10, 2016 So I completed the game. I sided with The Institute.I gotta say, having me kill Desdemona without a scripted prompt made me think twice about doing it. I mean, I've killed a lot of (named) people in this game already, but I was standing there like "What, am I supposed to just go kill her?". I was expecting a conversation with her accusing me of betraying them and guilt-tripping me for siding with the enemy. But no, they had no idea, and were just going about their day. I had to pull out my gun on my own and shoot her, and then kill all of them at the base. Then I had to go to one of my settlements and kill Deacon, who was chilling at the boathouse near Covenant. And I guess I also sent Paladin Danse there, too, because he was there as well, waiting for me and both were hostile as soon as I arrived. Wow. I'm underwhelmed with the ending movie though. There's no summary unlike the earlier games. I... don't like it. It was just the sole survivor's reflection on everything that happened with that cheesy line about war at the end. What happens to the rest of the brotherhood? What happens next at the institute? What do people feel about the Intitute's broadcast? Are they going to treat synths differently now? What will happen to runaway synths, are we collecting them all now? They didn't even show Liberty Prime shoot down the airship. The Prydwen just kind of fell... I feel like they broke tradition with this game, even the starting movie had a different feel to it. I still like the game though. Just.. that ending was real letdown. 1 Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted January 10, 2016 Report Share Posted January 10, 2016 TIL Eleven is pro-slavery. 1 Quote Link to comment Share on other sites More sharing options...
Eleven Posted January 10, 2016 Report Share Posted January 10, 2016 LOL. I even made the choice to make more of them instead of weapons. More slaves please. 1 Quote Link to comment Share on other sites More sharing options...
Popular Post deanb Posted January 11, 2016 Popular Post Report Share Posted January 11, 2016 Someone finally got Shaun home 5 Quote Link to comment Share on other sites More sharing options...
Eleven Posted January 14, 2016 Report Share Posted January 14, 2016 Did you guys make it to Spectacle island? That whole island is buildable! Is that a word, build-able? There's a mod that allows building Institute things (walls, beds, lights, etc). But I don't trust the big mods that do too much, yet, since the G.E.C.K. isn't out yet. But once that mod gets a G.E.C.K. version I'll start building my above-ground institute base over there. It'll be different this time. We're good people! You'll see! Quote Link to comment Share on other sites More sharing options...
deanb Posted January 14, 2016 Report Share Posted January 14, 2016 If that's the place across from The Castle yeah I went there, I'd heard of it's great building opportunities. But it's all fucking hilly. And the generator on the island is too easy to break cos it's semi-bespoke hookup for that anti-mirelurk thing. So I sent Strong there to look for the milk of human kindness and never been since. (also I hear that traders between it and other settlements die unless you use like robots from Greygarden) 1 Quote Link to comment Share on other sites More sharing options...
TCP Posted January 14, 2016 Report Share Posted January 14, 2016 Yeah I had plans for Spectacle Island, but it's annoying you can't completely tear down the ruined building, shipping containers, and boats. I'd also like it if what you build could look better than raider shacks. Even if it cost considerably more materials, it'd be nice to have walls that didn't have holes in them. Quote Link to comment Share on other sites More sharing options...
deanb Posted February 16, 2016 Report Share Posted February 16, 2016 https://bethesda.net/#en/events/game/fallout-4-add-ons-automatron-wasteland-workshop-far-harbor-and-more/2016/02/16/77 First set of DLC announced, and also a rather hefty jump in price point for the Season Pass bringing it from £25 to £40. Kinda hoping for more story orientated stuff tbh, the robo companion seems neat and ties in a bit with FO3 and New Vegas a bit, the Workshop I guess is more for console folk since spawning enemies to fight against each other is fairly doable on PC. Quote Link to comment Share on other sites More sharing options...
deanb Posted March 17, 2016 Report Share Posted March 17, 2016 First DLC trailer is out. 1 Quote Link to comment Share on other sites More sharing options...
deanb Posted April 22, 2016 Report Share Posted April 22, 2016 A New Vegas based Choose Your Own Adventure. Quote Link to comment Share on other sites More sharing options...
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