Yantelope V2 Posted February 23, 2012 Report Share Posted February 23, 2012 I usually only pay $20-30 for the complete version. It was great for Fallout 3 as well as Borderlands. Quote Link to comment Share on other sites More sharing options...
Hot Heart Posted February 23, 2012 Report Share Posted February 23, 2012 I guess it depends what DLC you're after but I figure you can get ME2 really cheap and buy all the mission DLC (forget extra weapons and costumes) for an alright price. Not that all the DLC is great anyway. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted February 23, 2012 Report Share Posted February 23, 2012 Shadow Broker is great. Quote Link to comment Share on other sites More sharing options...
Hot Heart Posted February 23, 2012 Report Share Posted February 23, 2012 Not this again! Yes, Shadow Broker is great. Possibly the only essential one but maybe Arrival is too and Overlord has an interesting bit at the end and there are funny bits in Kasumi's blah blah... Quote Link to comment Share on other sites More sharing options...
Yantelope V2 Posted February 24, 2012 Report Share Posted February 24, 2012 http://www.forbes.com/sites/insertcoin/2012/02/24/why-the-exploitation-of-gamers-is-our-own-damn-fault-2/ Now Forbes has weighed in and he makes the point that DLC is around because we buy it. I'm going back to my previous statement that only 20% of people buy it and it's still everywhere. He says they'll keep pushing until they find the cutoff point. My cutoff point already has been reached as I have not purchased Mass Effect 2 and won't probably purchase Skyrim until the GOTY edition. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted February 24, 2012 Report Share Posted February 24, 2012 I'll buy DLC if I feel like it's worth it. For ME2 for example, LotSB was definitely worth it, Overlord and Firewalker were worth it to me, Arrival was too (but only because of the story advancement, the content standing on its own wasn't so great). For Fallout 3 I thought The Pitt and Broken Steel were both definitely worth it, the rest I could take or leave. But here's what my experience is: the stuff that isn't worth it? The lack of it doesn't detract from the main game either. Quote Link to comment Share on other sites More sharing options...
Yantelope V2 Posted February 24, 2012 Report Share Posted February 24, 2012 It's very hard to tell if it's worth it. I thought the Fable 2 content would be worth it but after I got it I was disappointed. Seems like most DLC leaves me feeling underwhelmed personally. Quote Link to comment Share on other sites More sharing options...
excel_excel Posted March 12, 2012 Report Share Posted March 12, 2012 So Street Fighter X Tekken. 12 characters locked on the disc, along with the most powerful gems, 2 lots of locked costumes for every character in the game, AND every single alternate colour for characters locked, except for black and white. you know there's a delicate balance with this. I can totally understand and even accept buying a game with content locked on the disc. Street Fighter IV in all its forms, had costumes locked on the disc, but this is far too much. Costumes, gems, characters and now colours?.......too much, and people have every right to complain. 1 Quote Link to comment Share on other sites More sharing options...
deanb Posted March 12, 2012 Report Share Posted March 12, 2012 http://arstechnica.c...-repentance.ars Somewhat agree with this. It was quite in line with some of my thinkings the other day. You know those scenes in cartoons where the hungry character glances across at Tweety/road runner n sees a walking talking roast chicken? It does kinda feel like many publishers look across n see (Kinda crappy the comments didn't read to see they're not actual religious preachers n are lambasting them as such) As for fighting games with characters locked on the disc; didn't they always do that. Just you played the game to unlock them, not opened your wallet. Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted March 12, 2012 Report Share Posted March 12, 2012 My problem with this is that people can choose not to buy the DLC or game. Rarely is it vital content. Quote Link to comment Share on other sites More sharing options...
Yantelope V2 Posted March 12, 2012 Report Share Posted March 12, 2012 (edited) I think it's mostly that it's irritating for people like me. Is it enough to make me not buy the retail game? Usually no. Is it enough to make me not buy the DLC? Yes. Am I still annoyed at all the attempts to nickle and dime me? Yes. It's a lot like getting your oil changed and every time hearing that your transmission fluid is bad even if you just changed it. It's really annoying, you don't have to buy it but you get tired of telling them "No you're not getting my money". Edited March 12, 2012 by Yantelope V2 3 Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted March 12, 2012 Report Share Posted March 12, 2012 Ordinarily day-one DLC and online passes and stuff don't bother me, but the SFXT thing is an example of it making the game demonstrably worse than it was before DLC was a thing. I sincerely hope people don't buy the game, send a message to the pub, but I doubt that will happen. Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted March 12, 2012 Report Share Posted March 12, 2012 You know, because it still didn't ship with 42 characters or anything. *rolls eyes* Why are gamers so entitled? People look at this backwards. The SFxT roster is GIGANTIC as it is. The Vita team developed those other characters ffs not even the main team. I'm fine with them having to be purchased. Plus, we don't know if they'll be balanced for the console versions behind the scenes and things like that. Quote Link to comment Share on other sites More sharing options...
Yantelope V2 Posted March 12, 2012 Report Share Posted March 12, 2012 Ordinarily day-one DLC and online passes and stuff don't bother me, but the SFXT thing is an example of it making the game demonstrably worse than it was before DLC was a thing. I sincerely hope people don't buy the game, send a message to the pub, but I doubt that will happen. Only thing I'd disagree with is this: I mean, Capcom was in the habit of wanting you to spend $60 for more colors and a few extra characters every year.... This was the 5th release of Street Fighter 2. Quote Link to comment Share on other sites More sharing options...
Faiblesse Des Sens Posted March 12, 2012 Report Share Posted March 12, 2012 (edited) With the vita characters, the roster for SFxT is going to be around 50 characters, isn't it? Yeesh, it's hard to imagine a super/hyper/etc version of it. At least Capcom only charged $40 for SSF4 and UMvC3. Edited March 12, 2012 by Faiblesse Des Sens Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted March 12, 2012 Report Share Posted March 12, 2012 (edited) Okay, I retract my statement. I'm not a fighting game person, so it was just based on what I'd heard from others, which is "they're charging for costumes and colors". People apparently left off the part about how they have 500 million characters. *Edit* - I do think it's a lazy way to do DLC, but the solution to that is simple: don't buy the DLC. Edited March 12, 2012 by TheMightyEthan Quote Link to comment Share on other sites More sharing options...
SixTwoSixFour Posted March 12, 2012 Report Share Posted March 12, 2012 (edited) As an owner of SFxT, the DLC is kind of annoying, but the game is jam-packed with content already, and these characters aren't vital to the game in any way. They're cool characters, but they're not like stunning omissions or anything. Now, the online issues, THOSE are maddening.... Edited March 12, 2012 by SixTwoSixFour Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted March 12, 2012 Report Share Posted March 12, 2012 I should clarify one thing: the lazy DLC comment referred to the colors/costumes, not the new characters. New characters seems like an appropriate way to do DLC in a fighting game. Quote Link to comment Share on other sites More sharing options...
deanb Posted March 13, 2012 Report Share Posted March 13, 2012 I've a feeling their viewpoints may be shaped by their online infrastructure(i.e: lack of), but I guess we'll see in the future as Nintendo Network takes off on the Wii U if they stick to their "complete experience" stuff. Quote Link to comment Share on other sites More sharing options...
excel_excel Posted March 13, 2012 Report Share Posted March 13, 2012 They are already doing DLC with the 3DS, and well....they've released some Fire Emblem quests I think. There was talk about Mario 3D Land levels which would be sweet. Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted March 13, 2012 Report Share Posted March 13, 2012 I think more transparency from devs would go a long way toward fixing some of the negative perception people have of early DLC. Like if they were open about the dev process, letting fans know what was going on and when so that they understand what's happening and (hopefully) don't feel like the dev is trying to deceive them. 1 Quote Link to comment Share on other sites More sharing options...
deanb Posted March 13, 2012 Report Share Posted March 13, 2012 I've said it before and I'll say it again: Devs need to look at what this guy is doing: https://www.facebook...acksonNZ/videos Already an hours worth of "making of" and it's not even out to be put on the disc yet. It shows the passion in the project, and even explains the technical stuff (like the whole 3-D 48fps 5K stuff) Quote Link to comment Share on other sites More sharing options...
Thursday Next Posted March 13, 2012 Report Share Posted March 13, 2012 Quote Link to comment Share on other sites More sharing options...
TheMightyEthan Posted March 13, 2012 Report Share Posted March 13, 2012 We still have to take it on trust that that's how it is, and tbh Bioware has already squandered a lot of the goodwill they had with fans with gutted sequels (DA2 as the worst example), and EA's "goodwill" was really ever only "at least they're not Activision." I still think the solution is transparency, but it has to be transparency during the actual development. Doing it after people have already gotten mad just doesn't work nearly as well. Disclaimer: I'm inclined to believe that chart accurately portrays how they do it, I'm just expressing how I think a lot of people feel. 3 Quote Link to comment Share on other sites More sharing options...
Yantelope V2 Posted March 13, 2012 Report Share Posted March 13, 2012 @TN, so to get day 1 DLC they don't bother testing it? Quote Link to comment Share on other sites More sharing options...
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