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Batman Arkham Blank


HotChops
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I don't think I liked any of the bosses at all. The fact that they rekindled those awful titan battles from Asylum, not once but twice, was unforgivable.

 

I know they were used in City, but they never overstayed their welcome or left a bad taste in the mouth.

 

That last bit with Bane... my god...

Edited by Hot Heart
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I thought Deathstroke was a huge disappointment.  For starters, he shouldn't have been the first boss, and aside from that the combat system in the Arkham games is not nearly deep enough to make a simple one-on-one fistfight interesting.  It's much more suited for large groups of enemies.

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Yeah, but therein lies Lady Shiva's boss fight where you have the goofy ninjas and the Counter-Counter-Hit trash. To be honest, the only boss fights I remember of all the Arkham games have been the ones that were unique to the common combat with the thugs. Mr. Freeze, Scarecrow, Clayface, even Ra's al Ghul were memorable, but all of Origins was... meh.

Edited by Atomsk88
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You guys didn't like the Deathstroke fight??

 

Since Mister Jack mentioned he was the first boss, I rushed him to see what the fuss was about.

 

At first it was pure counters, with a few punches thrown in before he attacks. But with a little effort it became good. I alternated the batclaw (clothesline, pretty cool!), jumping and attacking him from behind, and just punching him head on after counters. Not a button mash either, you kinda have to time the punches and jumps to keep the combo up.

 

Good choreography, too. It was pretty good.

 

I wonder if you guys were really just burnt out when you played this.

Edited by Agent 1011
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I liked the Deathstroke fight. Honestly, boss fights were never this series strong suit and that's one area where I feel Origins was a slight improvement. I'll take something like Deathstroke, Shiva or Firefly (or even City's Ra's Al Ghul) over another "beat up goons for a while then rip another tube off of Bane" fight any day.

Edited by FLD
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  • 3 weeks later...

I'm in the "liked Deathstroke" camp. It was simplistic, but totally did the trick. 

 

Also doing it without counter notices was sick. One feels like an absolute badass if one manages it without heads ups. 

 

I actually liked all of Origins a lot. I preferred it to City. Controversial, I know. My main beef was that, to me, City felt like Arkham Asylum 1.5. The map was barely bigger, though you had more freedom to traverse it. The story was utterly tiny. The side content was okay, not amazing. Arkham City had the most irritating world that looked like a shitty circus, and took about 1 minute to traverse in entirety. 

 

Then Origins felt, to me, like what City should have been from the start. It felt like the real Arkham Asylum 2. It had a properly big map which, even though a lot more filler, was a ton of fun to explore. It looked drab but that felt more realistic. It had lots of empty corners but they were still nice to look at and felt like they had a place in Gotham. And all the little additions to gameplay were great. Even the bosses- I liked almost all of em. 

 

Also the Joker/ Batman "origins" scene. Fucking brilliantly done. And everyone seems to forget that. Troy Baker having a massive monologue about the Joker trying to psychologically wrestle with his first encounter with Batman. While we get to play him in a little Scarecrow-style section. Just brilliant. 

 

I think Origins' only true problem was the fucking Worst Nightmare challenge thing. Like you how can't progress past Level 6 or whatever once you've done the GCPD building. That was genuinely fucked up, and more of a huge error than bad-but-playable design. I really liked everything about Origins except that.

Edited by kenshi_ryden
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I'm in the "liked Deathstroke" camp. It was simplistic, but totally did the trick. 

 

Also doing it without counter notices was sick. One feels like an absolute badass if one manages it without heads ups. 

 

I actually liked all of Origins a lot. I preferred it to City. Controversial, I know. My main beef was that, to me, City felt like Arkham Asylum 1.5. The map was barely bigger, though you had more freedom to traverse it. The story was utterly tiny. The side content was okay, not amazing. Arkham City had the most irritating world that looked like a shitty circus, and took about 1 minute to traverse in entirety. 

 

Then Origins felt, to me, like what City should have been from the start. It felt like the real Arkham Asylum 2. It had a properly big map which, even though a lot more filler, was a ton of fun to explore. It looked drab but that felt more realistic. It had lots of empty corners but they were still nice to look at and felt like they had a place in Gotham. And all the little additions to gameplay were great. Even the bosses- I liked almost all of em. 

 

Also the Joker/ Batman "origins" scene. Fucking brilliantly done. And everyone seems to forget that. Troy Baker having a massive monologue about the Joker trying to psychologically wrestle with his first encounter with Batman. While we get to play him in a little Scarecrow-style section. Just brilliant. 

 

I think Origins' only true problem was the fucking Worst Nightmare challenge thing. Like you how can't progress past Level 6 or whatever once you've done the GCPD building. That was genuinely fucked up, and more of a huge error than bad-but-playable design. I really liked everything about Origins except that.

 

http://www.hark.com/clips/vccpngwvxd-boo-button

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  • 3 weeks later...
  • 2 months later...

City. It's not even a contest.

Nahhhhhh

 

City improved all gameplay mechanics but utterly funked most of the level design and pacing (I still love it btw)

 

I only say Arkham Asylum was best because it was so, so tight (bar the final boss fight, and arguably the Killer Croc fight.) It was concise, fit together like a 3D jigsaw, and had unbelievably good and memorable level design. It was designed like a representation of Batman himself: compartmentalized and controlled, a solved puzzle.

 

It was like the Portal of superhero games. Almost perfect in size and quality.

Edited by kenshi_ryden
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