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30 + More Days of Gaming


Nexus
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Day 7

 

man... It's really hard for me to choose. To be fair, I kind of break it down into categories. For example, I think Mega Man 2 had great music for the NES. F-Zero had the best on SNES. I think Mass Effect 1 has seriously badass music that was perfect for that particular game. Contrast that with Assassin's Creed II's music which is perfect for that game.

Edited by HotChops
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Day 09 - Saddest game scene

 

(Persona 3 and 4 spoilers herein)

 

 

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Edited by Nexus
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Day 9

 

At first, I was going to say the ending of Read Dead Redemption, but when I really thought about it, I realized that I felt more proud than sad during that game's end.

 

So I'm going with Aeris's death in FFVII. The main reason being that she was such an innocent and sweet character, and her death is depicted in such a sad, poignant way. It's a little bit in slow motion, like when you witness a tragic event. I also feel like this scene stands out from similar character deaths in games in that it's not followed immediately by some rage-fueled fight, but instead Sephiroth gets away and we're left instead with the process of grieving and burial.

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Not only because i found him likable, but because i have a strong distaste for people ganging up on a person, in fiction or in real life, whether its to beat them up, rape them, or kill them.

Same thing with zacks death in crisi core. Its so fucking cowardly.

 

Aeris death is pretty stupid. That was totally the stupid bitches fault. She had the personality of a brick too.

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  On 3/24/2011 at 3:30 PM, Strangelove said:

 

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Not only because i found him likable, but because i have a strong distaste for people ganging up on a person, in fiction or in real life, whether its to beat them up, rape them, or kill them.

Same thing with zacks death in crisi core. Its so fucking cowardly.

 

Aeris death is pretty stupid. That was totally the stupid bitches fault. She had the personality of a brick too.

 

But a brick doesn't have a personality, it's just a ... oh, I get it :flirty:

 

really though, I don't think RDR was too sad and here's why:

 

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  On 3/24/2011 at 4:26 PM, HotChops said:
  On 3/24/2011 at 3:30 PM, Strangelove said:

 

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Not only because i found him likable, but because i have a strong distaste for people ganging up on a person, in fiction or in real life, whether its to beat them up, rape them, or kill them.

Same thing with zacks death in crisi core. Its so fucking cowardly.

 

Aeris death is pretty stupid. That was totally the stupid bitches fault. She had the personality of a brick too.

 

But a brick doesn't have a personality, it's just a ... oh, I get it :flirty:

 

really though, I don't think RDR was too sad and here's why:

 

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Sorry, I cant use the spoiler tag thingy on my phone.

 

Anyways, yeah. I think RDR had a very unhappy ending considering the way Jack turned out.

Edited by Strangelove
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The thing about RDR and Jack is something I hadn't considered before (which makes me feel completely retarded because it seems really obvious now), but I agree it's sad.

 

 

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I was going to say the death of Aeris, but I was 13 or so when I saw it the first time.

 

More recently, I would have to say in FFXIII when

 

 

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And I was taken aback in Mass Effect when I thought my decision lead to the death of

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I truly felt regret for not zapping that gunship mechanic and it made me consider the weight of my later decisions. Seeing him permanently scarred instead of dead didn't make me feel a whole lot better.

 

But I get the feeling that that situation is one of the ones in which the outcome is the same and Bioware is just giving you the illusion of choice and influence.

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  On 3/24/2011 at 5:58 PM, SanaEquiesterer said:
And I was taken aback in Mass Effect when I thought my decision lead to the death of
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I truly felt regret for not zapping that gunship mechanic and it made me consider the weight of my later decisions. Seeing him permanently scarred instead of dead didn't make me feel a whole lot better.

 

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Day 09: In Wind Waker

 

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It's not really a 'moment' but it's quite upsetting.

 

Also OoT is pretty damn depressing at times, the first time you become an adult is harrowing.

Edited by withoutphallus
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  On 3/24/2011 at 5:58 PM, SanaEquiesterer said:

I was going to say the death of Aeris, but I was 13 or so when I saw it the first time.

 

More recently, I would have to say in FFXIII when

 

 

  Reveal hidden contents

 

 

And I was taken aback in Mass Effect when I thought my decision lead to the death of

  Reveal hidden contents

I truly felt regret for not zapping that gunship mechanic and it made me consider the weight of my later decisions. Seeing him permanently scarred instead of dead didn't make me feel a whole lot better.

 

But I get the feeling that that situation is one of the ones in which the outcome is the same and Bioware is just giving you the illusion of choice and influence.

 

On Garrus:

 

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Day 10: Feck! Not making it easy on us, are ya! Emmmmm, best gameplay....I couldn't name even my top ten. Best gameplay by genre I could probably come up with after a few days of thinking but I couldn't pick one off the top of my head. I'll say GT5 for the hell of it. I've yet to come across a racing game that feels as good to play.

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