I absolutely despise "meh" endings, and by that I don't mean that I'm saying "meh", I mean the developers are the ones saying "meh".
You know the type of ending I'm talking about. The ending that lasts probably about 3 minutes, gives an extremely half-assed and hasty attempt to conclude the storyline, and most of the time ignores subplots, characters, settings, etc., and makes absolutely no attempt to to truly tie up the game.
I've posted several times I've been playing BioShock. Well, I finished today and the "ending" completely disappointed me and brought down my opinion of the entire game by a couple of notches. I got the "evil" ending (which I was working toward), which goes on to make the protagonist into a painfully one-dimensional cartoon villain. Implying that the player took over Rapture AND is expanding to take over the world? Are you FUCKING KIDDING ME? It's just...GOD. The "good" ending is, naturally, on the completely other side of the spectrum complete with rainbows and heartwarmth and all kinds of stereotypical bullshit.
HALF. ASSED. What bothers me the most is not only the fact that the game spent so much time telling a story and building a setting only to completely shit on it and ignore it altogether for the ending, but what bothers me is the fact that so many games do this. I HATE IT. It's extremely obvious they have these studios have like ten bucks left in the budget by the time the ending gets made, but what they completely and utterly fail to understand is that the ending of a game is arguably the most important part of one, because they're literally the last moments that the player will take away. And if those last moments are absolute shit, guess what? They won't think very highly of the game even if the rest of the game was what people would consider "good". I'd much, MUCH rather have a good, proper ending to a game if it means that the beginning or the middle will suffer for it.
You have no idea how much bad endings piss me off. I honestly feel offended when I see crap endings like the one in BioShock, because I feel like I spend well over a dozen hours in the game, inventing my time and attention into something the developers worked on, only to have them turn around and say "OK BEAT THE GAME. GET THE FUCK OUT. WE'RE DONE. GOOD NIGHT". What the fuck? Do these people not respect their own work? Do they honest to goodness feel like they did their own work justice by having such a completely flat conclusion? I feel cheated when I invest hours upon hours into a game and see the developers just not give a shit as to how their own story concludes and it makes me feel like I just wasted my time.
I really hope you guys get as pissed off with shit endings like I do so we can vent together on games with shit endings and how developers suck for bait-and-switch storytelling. What say you?