I think I'll add one aspect that most people seem to forget. A console is a fill it shut it forget it device. A high end PC is an enthusiast device which is usually driven by games. Back in the late 90s, early 2000s when gaming started to really push hardware and games came out saying ok you need a T&L card to play this game or you need to have more RAM or something or the other it generated a culture where if you had to be an enthusiast gamer you needed to have at least a high mid range spec of machine.
Most PC gamers gladly bought the games since it pushed their devices to the extreme and it also was closer to the visual vision that the game developer had in mind. Mechanics were tested out on the PC, since consoles were and still are closed markets and they were always the safer bets. Things are changing now with devs saying games do not good graphics and need more innovative gameplay. Well guess what, it was like that for years before devs and card manufacturers decided to push the agenda to get more people to buy hardware. Obviously a lot of devs got money from the card manufacturers (you could games that were less than 1 month old with most new graphics cards, which is increasingly rare today) and this was something that also pushed these standards.
Now people aren't suddenly asking for something new, they were built and raised on these promises. I think a lot of people forget how simple gaming was. I had prince of persia 1 on 10 floppies and that's pretty much how i played that game. I don't even know now if it was authentic but I believe it was since I had the box for it. Games were simpler, they weren't pushing hardware they were just trying exist in various gaming spaces. Later with the differentiation of graphics and sound as separate processing units outside of the MoBo the market changed and grew. Standards came to play. You know, you can't just kill them in a day because devs decided they wanted to cut down on costs and water down what had become the acceptable standard. It's not right. There needs to be some sort of balance and the thing is we are in a stage where at some point soon they will stop pushing hardware as such.
For instance currently Sony likes to believe that VR is going to make a comeback and you know, it's quite possible. A good head mounted display running a game engine like the next Unreal one for instance can definitely deliver on that as opposed to the blocky 3D pixels that we had in the early to mid 90s. Each time someone 'innovates' they bring about standards due to practices and you can't expect them to change. The real problem is that we all forget that it's a business to make money and the consumer is almost never the most important factor. If you really want to say something is good or bad - the best way is of course to vote with your wallet and there may be interested experiences but moral ground or entertainment value is where the thing lies. After all it is an enthusiast entertainment media.
The other thing that needs to change between both gamers is the fact that both console and PC gaming are two different experiences. Yes they are games and they even play similar games in a similar environment. One is controlled and limited and the other is limited by your choice and selections first and the DRM and company practices second. However it's like comparing watching a film on DVD and Blu-Ray. It only matters to those for whom it matters. At the end of the day, enjoy the games on all platforms. I for one have mostly been a PC gamer despite always having owned consoles. I did buy a few games I could on the PC on the console in 2009 because my PC needed an upgrade and I couldn't afford it at the time. Now I'm back to my usual self. I like my games to have settings and features and I like to mod and edit my files and cheat and fiddle with the game engine so for me PC gaming is what I like. However some games even if I've got a sweet gaming rig I do end up buying on consoles because of the community and that's purely the fighting games.
My gaming choices are pretty much PC, PS3, 360, Wii and for handhelds PSP over the DS/3DS. These are my preferences. I have issues with the DS and 3DS because having worked with footage for hours I do see the pixels and it pissed me off sometimes, I see it on the PSP too but the screen sometimes is blindingly bright and I can't play some games like BBS for more than 30mins since I value my eyes.
I will be honest and say that I haven't read everything, but what we really need to do is actually educate people about the crappy practices in the gaming industry and stop being sheep. PC, consoles whatever - that's all fine, play how you want, where you want. But keep your ethics if it means a lot to you