As the hero enters my throne room (a very long hall which ends with a large open area, in the middle of which is my thrown, raised up and surrounded by steps) I would be sat in my throne, arms resting lightly on the arm rests with my eyes closed. Without anyone saying a word (maybe the hero attempts some posturing bravado here) every remaining soldier and minion under my command (including the wounded survivors from previous encounters with the hero) would pour out of hidden alcoves all along the hallway and form ranks between me and the hero.
When, or should I say if, the hero makes it through my loyal army and approaches my throne I would at this point calmly open my eyes, fix the hero with a penetrating gaze, and, standing up gracefully and with complete economy of movement, I would draw my sword (a simple katana methinks).
I would not directly attack the hero, but rather I would avoid his attacks, only parrying when absolutely necessary and only ever counter-attacking from a parry, never directly attacking. The only way to defeat me is to keep up an extended flurry of perfectly timed attacks, until my guard slips and I let a single blow through. This one hit is enough to defeat me.
My last action would be to look the hero directly in the eyes (whilst still standing), a wry smile on my lips. Then I would die. The camera would cut to the hero's face, which would show no satisfaction at my death, then slowly track back until the entire throne room is on screen. Dissolve to black. Credits roll. No denouement.
During the entire time - from the hero entering the throne room to the final dissolve - there would be no music, only the sounds of the fight: shuffling feet, clashing blades, the odd grunt of exertion and low moans form the wounded littering the floor. Think the fight scene against the crazy 88 in Kill Bill Vol. 1 (parts of it anyway).