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Everything posted by Mr W Phallus
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Those panties are 5 sizes* too small for anything approaching consensual age Tenshi. Now that's more like it. Dex, you can have these since you have been going without. *Not based on actual calculations.
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Wait, what? Is it the accusation of free will that upset him, or the implication that he has a salary? Nah, he picked up what I was saying correctly. I was accusing him of being paid to write up a glowing review of the machine. Oh I know he got the message, I just find it funny that someone who writes for a living can't even express himself properly. Out of the context of your comment, his reply makes no sense. 'Being paid to write what we want' is just one of the pros of being a 'professional' blogger, what he meant was 'being paid to write what other people want'.
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Wait, what? Is it the accusation of free will that upset him, or the implication that he has a salary?
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Sunny Malico - Where I Organize Giveaways. (Shogun 2 DONE) [On Vacation]
Mr W Phallus replied to Mal's topic in Playground
Red Link please, that's who I usually play as (on the rare occasion I actually play Smash Bros. that is). -
Sunny Malico - Where I Organize Giveaways. (Shogun 2 DONE) [On Vacation]
Mr W Phallus replied to Mal's topic in Playground
I'd like to sign up...I don't actually know any Bomberman characters though. :/ -
DRM, Online Pass, Project Ten Dollar and the like
Mr W Phallus replied to Yantelope's topic in General Gaming Chat
It's always interesting when the author of a 'required text' is also a lecturer on your course. -
DRM, Online Pass, Project Ten Dollar and the like
Mr W Phallus replied to Yantelope's topic in General Gaming Chat
Surely it should matter not where it was manufactured but where it was copyrighted? I don't even understand why they would introduce an exception for non-domestically manufactured goods in the first place. -
I've heard people complain about that - or rather mention it as an issue - but all I really remember about ACII's plot was being confused. With Brotherhood you had a clear aim and a clear enemy. It might not have been as 'epic' as ACII but the side missions really contributed to developing and realising the setting of the game; that and the interaction between you and the city with all the renovations and training the assassins gave you a more personal investment in the story. Personally I thought the simplicity worked in it's favour.
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Sure, but as long as there's definite progression in terms of tweaking and improving gameplay, and no significant drops in quality then I for one support regular milking of the cow - as long as it is producing plentiful milk that is.
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Yeh this problem crops up a fair bit in the Assassin's Creed games and it can be incredibly annoying, especially when they decided to go and put arbitrary time limits on the Secret Location platforming sections. -.- The games designed more for speed than actual precision, I was kinda surprised the platforming sections were so well received. (I completed Brotherhood the other day, this has been weighing on my mind. XD )
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D'aaaaaaaaaaaaaaaaaaaaaaaaawfap. I guess they're too exotic for Scotland. Also, I'd show her my stuffed marrow ifyouknowwhatImean OI OI. (shoot me)
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I don't know anyone who would say otherwise. Hot Fuzz was alright but it pales in comparison to the brilliance of Shaun of the Dead. I always thought that was a given. Maybe it differs across the pond.
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Dammit Amnesia: The Dark Descent, how did you know underwater monster's are my greatest fear in videogames? I'm currently in the machine room, trying to puzzle out 'flow'.
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Confused feelings about this one. I've seen the play version of this and it was hands down scarier than any film I've ever seen (I know I wouldn't have believed it either). The trailer itself is decent and fairly spooky. The biggest worry, of course, is Radcliffe. Can he shake off the associations with Harry Potter? Has he learnt to act? Luckily horror films don't tend to lean too heavily on dialogue spoken by the protagonist, so all he needs to do really is master walking with trepidation through dark houses. I hope they do the source material justice.
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FLD, your description of Sucker Punch just makes me think of the The Fall, except the fantasy story sequences in that actually have context to the rest of the movie, it sacrifices no substance for style, the score is perfect and best of there's only on sequence, as far as I can tell, that makes use of CGI (and subtly) yet it looks more fantastical than any other movie I can think of off the top of my head. Not trying to shit over your enjoyment of Sucker Punch, you just made me of The Fall and any excuse to get more people to watch such an amazing film. Edit: Am I being an idiot? I can't find the embed video option and it's not doing it automatically like it used to.
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I feel exactly the same way, or at least as long as video games continue trying to tell their stories in the same way that films do I will continue to feel the same way. In a medium defined by it's interactivity, why would I want the story told to me through non-interactive film?
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http://en.wikipedia.org/wiki/3D_Sex_and_Zen:_Extreme_Ecstasy *awkward silence*
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Coming from the guy with a blue waffle as his profile pic, I'd rather not.
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DRM, Online Pass, Project Ten Dollar and the like
Mr W Phallus replied to Yantelope's topic in General Gaming Chat
The library analogy is a good one - and one, I think, that highlights just how ridiculous it is that the video-game industry is currently making such a big deal about the issue. It's not just the publishers who act like a problem which every other industry involving the sale of non-consumable goods faces (and manages to overcome) is some sort of immoral, financially ruinous tragedy, but also the customers who complain that benefits for first-hand buyers, which are equally prevalent in other industries, are themselves an immoral affront to their rights as a customer because for whatever reason they believe they are entitled to more for less. -
DRM, Online Pass, Project Ten Dollar and the like
Mr W Phallus replied to Yantelope's topic in General Gaming Chat
Two games by one unique studio and an RPG... that's not exactly strong evidence. :/ I'm no expert on retro games, but I'm fairly confident saying that 45 minutes in not an accurate approximation of how long it took most people to complete Contra for the first time. Whilst single player games are getting longer in one sense, the difficulty is getting so much easier that this effectively gets cancelled out. I get what you're saying about people not replaying games, I usually have to wait a long time before I can play a games campaign again (I still keep nearly every game I buy though) but this differs so much from person to person, my friend started a new game on AC:Brotherhood days after completing it and he's not even a big gamer. -
You thought Malcolm McDowell looked good in it? I actually thought it was serious at first, although the fact it isn't only makes the terrible jokes all the more inexcusable.
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Hmm.
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Fixed. Man you really are careless Atom.
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Referencing the thread.
