-
Posts
8,594 -
Joined
-
Last visited
-
Days Won
519
Content Type
Profiles
Forums
Calendar
Everything posted by Mister Jack
-
I respectfully disagree. You gotta have Doom Guy in a Doom movie. He's far too iconic to leave out. You could not have him as the main character, though, but instead a force acting on the sidelines. Like maybe the UAC personnel are trying to retrieve him or something and every now and then they see the results of his rampages.
-
Where's the vomit reaction button? This shit looks like Uwe Boll made it.
-
Good luck with those extra bosses when you eventually get to them. They pretty much require you to learn about mechanics you might have ignored for the rest of the game like revenge values and i-frames, and I mean that in a good way. With one or two annoying exceptions, most of those bosses felt so satisfying to beat after finally learning how to fight back against their relentless attacks. Lingering Will might be the most challenging yet fair boss in the franchise, and it just goes to show why, in my opinion, KH2 has what might be the best ARPG combat system ever made. Oh, and final form never gets turned into anti-form because it reduces the invisible anti-form stat by 10 every time you use it.
-
I mentioned elsewhere that I've been replaying the Kingdom Hearts collection on the PS4. I beat all the games on both discs so I decided to go back to do the side content and I have now officially beaten all of the superbosses in both KH1 and KH2 Final Mix! That's Ice Titan, Phantom, Kurt Zisa, The Unknown, Sepihiroth (twice!), The Lingering Will, and all 13 super buffed out rematch versions of the Organization XIII members. These are some of the hardest bosses Square Enix has ever made, and possibly some of the hardest bosses in all of gaming (especially Lingering Will) so I feel particularly accomplished with this one. Just to show I'm not exaggerating, here's just one of the Org XIII fights. It's not my footage, sadly, since I wasn't recording, but it gives you an idea of what you're up against. And now I've officially beaten all the superbosses from Birth by Sleep and Julius from Dream Drop Distance. Unfortunately, these guys were hard for the wrong reasons. They can't be hitstunned into a combo at any point, so hitting them with melee attacks is pretty much never going to be safe. The BBS bosses also attack constantly, which means the only reliable way to beat them is to abuse the invincibility frames you get while dodging and find very brief windows to fire off either physical skills with more invincibility frames or trap spells for them to run into. But hey, now I've beaten every superboss in the series, including the one in KH3 that I did a while back. I hope the DLC for that game adds more boss fights because it's a series staple at this point.
-
He ought to. He's one of the guys who made Sonic Mania.
-
Synthesizing Ultima Weapon in Final Mix might be the most bullshit crafting quest ever put in a video game.
-
Anyone ever get the urge to go back and marathon all the games in your favorite franchises one after another? There are no big releases that interest me for the next several months so I've been playing through the Kingdom Hearts HD compilation and I'm currently up to 3D. A while back I also played through all the Castlevania games, at least until it turned into 3D crap. It's pretty fun to do this sort of thing now and then and I'm just curious to learn who else does it.
-
Pinterest needs to fuck off already. Not only do they try very hard to keep you from sharing images they steal from other sites, but they're always on the first few results of a Google image search, making it that much harder to get an actual source. You can't even click your mouse on their shitty fucking website without it harassing you to sign up. EAT A FUCKING DICK, PINTEREST! I'M NOT JOINING EVER!
-
Honestly, once you learn the Inverted Song of Time the clock in Majora's Mask is barely even an issue anymore, at least in terms of running out of time. At worst you might forget to deposit your rupees in the bank before rewinding. To elaborate, three days in normal in-game time is about 54 real world minutes. With the Song of Inverted Time that gets extended to about three hours. There are also certain locations like the Lost Woods where time stops completely.
-
No lie though, I would love a game where you play as Bowser and conquer other kingdoms, even if status quo demands he lose them all at the end.
-
Reggie is officially retiring from Nintendo. He will be succeeded by Bowser. No, that's not a joke. I look forward to the announcement of Super Bowser World, Super Bowser Kart, and Bowser Party. I wish the Mario Brothers well after their upcoming forced retirement.
-
Games You've Bought: Super Turbo 2019 Edition
Mister Jack replied to toxicitizen's topic in General Gaming Chat
I don't think any Nintendo game, even Zelda, should still cost 60 bucks a year after release. Especially not a port. It's bullshit. You can get God of War and Spider Man for 40 bucks right now. Nintendo has absolutely no excuse. -
If the Link's Awakening remake released for 40 bucks I'd be all for it. However, we all know that's not going to happen because Nintendo gonna Nintendo. It's too short and simple to be worth 60 bucks to me, even if they add a bonus dungeon to the remake. I haven't played every Zelda game there is, but of the ones I have played I do remember beating this one the fastest, even as a kid. It's much smaller in scale than pretty much every Zelda game after the NES, and understandably so since it was a Game Boy game. Of course, back then portable games didn't cost as much as console games. I'd love for Nintendo to prove me wrong here, but I don't think they are going to. They're STILL charging 60 bucks for New Super Mario Bros. re-releases.
-
Well it's a few things. Yakuza 0 was my first game so it took longer for me to beat simply because I wasn't used to the series yet. I'm pretty familiar with it now though, so I don't really get stuck anywhere like I did in 0. Yakuza 0 also has by far the most amount of side content. This one still has a pretty good amount, but there's no pocket racing or real estate management. I spent several hours in the hostess club minigame but not much time in the construction company since tower defense isn't really my thing. I might try it some more later but I didn't want to divert from the story to mess with it for too long. I also spent a day basically no-lifing this one so I made a lot of progress. If I had to guess I'd say it took me maybe somewhere between 30-40 hours? I didn't spend a whole lot of time at the arcade, batting cages, or driving range, but I did do every side story I came across except for shit like Mahjong quests that I just didn't have the patience to figure out. I'd wager it's shorter than 0 but longer than the first Kiwami. Two weeks should be plenty of time for you to beat that.
-
Yakuza Kiwami 2 Between the two Kiwami games, I think this one is superior. Although it only has one martial arts style as opposed to four, the style you do have still gives you a decent amount of freedom. It also puts a lot more emphasis on using throws and weapons than previous games. You can also use a super mode when you're at full heat that gives you access to new, more powerful moves and finishers that can absolutely decimate bosses when used properly. There's more content here than in the first Kiwami. You are back to having two cities to run around in as opposed to one, and there are just more side activities overall. The addictive hostess minigame also returns, as well as a new tower defense minigame where you fight a turf war of sorts with other Yakuza. I didn't dabble in it too much, but it's nice that there's something else to occupy your time with. The arcade games are different too. While there are only two games outside of the UFO catcher this time, those games are Virtual-On and Virtua Fighter 2, so that's not too shabby. There's also a urinal arcade game in the bathroom where you defeat enemies on a little screen with your piss. I know it sounds like I'm making that up but I swear it's real and it's also the hardest game in the arcade because I have yet to win a single round. My piss power level just isn't high enough, I guess. Something I appreciated was the change to the food system. Eating got you exp in Kiwami, but not much. It's understandable since they probably didn't want you breaking the game by eating constantly for free exp, but the gains were so low that eating had little point other than to replenish health. This time around there's a hunger system. Eating food gets you much more exp, but only if Kiryu is hungry enough. You can eat for HP at any time, but if your stomach is too full you won't get the exp benefits. This seems like a fair trade-off, and you can also get Kiryu hungry faster with intense physical activity like fighting or running. The story is full of twists and turns and it had me pretty much from beginning to end. I still think Yakuza 0 has the best story in the series that I've played so far, not to mention one of the best stories I've ever played in any game period, but Kiwami 2 still has a pretty damn compelling narrative. There's also an extra mode where you play through a prequel story as Majima that reveals what happened to him between the events of 1 and 2. This mode is only a few hours long so it's more like a DLC episode than a whole new campaign, but it's nice to have it regardless. But now I have a problem. I've played all the Yakuza games for the PS4 except for 6, which I don't want to play before 3, 4, and 5, but the remasters for those haven't come out in the west yet! They haven't even been announced! I gotta know what happens to Kiryu and the Tojo clan, but it's gonna be a loooong wait.
-
Lots of them. I'm surprised you never heard it. It's that feature turned off for you or something?
-
So this might seem like a weird question but what do you guys set your maximum processor state to? My cpu hit 100 degrees a while ago so I checked it and it was set to 100%, which apparently enables a turbo mode that improves performance but raises temps. Setting it to just 99% will disable this and lower temps, which I did, but I'm just wondering if 100% is the norm.
-
It's such a superficial feature but I can't help loving the little speaker in the ps4 controller. The PS5 can ditch the touchpad or make it smaller if they want, but I hope they keep the speaker.
-
Games You've Bought: Super Turbo 2019 Edition
Mister Jack replied to toxicitizen's topic in General Gaming Chat
This game had a big price drop recently so now was the perfect time to scoop it up. -
I beat Kingdom Hearts HD today and it unlocked a theme for my ps4. That's rad as hell and more games should give out more tangible rewards like that.
-
Fist of the North Star: Lost Paradise This is an unusual example of a licensed game. Most of the time licensed games either adapt the show/movie/anime story more or less exactly or they make up a new story that's separate. This game did both. Many of the HnK characters and iconic battles are present, but the circumstances behind them are changed around in order to fit into this new setting. The other half of the game is an original plot with new characters. This does mean that not every story from the source material makes it in, but what they have works well enough. Unlike the manga, the game mostly takes place in a city called Eden that has managed to thrive after the nuclear apocalypse. Similar to Yakuza, you spend the majority of your time doing missions and side activities in this modestly sized environment. However, you also get a car in this game to drive around the wasteland to go to other locations from time to time. It's not a total game changer, but it does give you an extra side activity in racing and upgrading your car. The game borrows a lot from the Yakuza series, but if there's one area where it feels different it's the combat. As you can imagine, Kenshiro is much more lethal than Kiryu, so the developers compensated by throwing waaaay more enemies at you per encounter. Kenshiro's signature fighting style allows him to instantly kill people by hitting pressure points, so the increased enemy count was necessary for balance. You still have to beat people into a stunned state to instakill them, but this is not that hard to do for most mooks. What is hard is keeping track of what 15+ enemies are doing at all times. Individual enemies usually aren't too strong, but there's so many of them that if you're careless you could be looking at death from a thousand cuts. Also, this game has giant enemies you don't see in the more realistic Yakuza series. These enemies are much harder to stun and you can't toss them around as easily as normal sized foes, which adds another level of difficulty to encounters. By and large, I'd say this game is a LOT harder than the Yakuza games, at least the ones I've played. The bosses are especially challenging. Since everyone important in this setting uses crazy mystical kung-fu, their attacks are unpredictable and also fast as shit. On top of that, these bosses hit like a truck and can take a ton of punishment. Even the first boss of the game will wipe the floor with you if you treat it like a tutorial and go in mashing buttons. Kenshiro only uses one style as opposed to Kiryu's four, but Hokuto Shinken is extremely versatile. Kenshiro doesn't really need separate styles for speed, balance, and power because Hokuto Shinken pretty much combines all three. Activating pressure point attacks is usually accompanied by a short little cutscene and QTE, but you can turn off the QTE part of it in the settings if you prefer to just have the damage be decided by the skill's level instead. The attacks are so lethal that it won't make much of a difference except maybe against bosses. Later on you also gain the ability to skip the cutscene as well and just instantly kill people with a timed button press if you desire. Killing people with techniques (cutscene attacks) can give you health with the right upgrades and killing people with perfect channeling (no cutscene) will cause them to drop energy for your super mode, so neither method ever really becomes obsolete. I enjoyed this game, but part of that definitely comes from my being a fan of the source material. It's good in its own right, though. As licensed games go, it may not shine like the Arkham games or Spider-Man but it's a solid and enjoyable effort from the Yakuza team. If you think the Yakuza games are too easy and want a better challenge, this could be a good game to look at. Oh, and Kenshiro as a bartender is too good.
-
I'm conflicted here. I love Jojo but I fucking hate Battle Royale.
-
Games You've Bought: Super Turbo 2019 Edition
Mister Jack replied to toxicitizen's topic in General Gaming Chat
Got a gift card from my sister and this has been on my backlog for a while. -
Resident Evil 2 Really, I don't have much to add here that everyone else hasn't said already. It's a gold standard for remakes of classic games, adding modern improvements and polish without losing the things people liked about the original. It's got a great atmosphere, you never feel like you have enough ammo to go guns blazing on everything, even at the end, and it has a ton of replayability. Anyone with even a passing interest in horror games owes it to themselves play this remake.