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toxicitizen

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Everything posted by toxicitizen

  1. I guess we might have different definitions of what constitutes jank but try not to compare Yakuza to like, something excessively polished like The Last of Us (since I know you just played it lol). It's not exactly triple-A. The combat isn't meant to be this extremely precise Devil May Cry affair, it's really more of a cartoonish Streets of Rage kinda brawler (Majima's breakdancing fighting style would've been a dead giveaway if you had kept playing) with the vast majority of the fights being more along the lines of a JRPG's disposable random encounters. Yakuza 7's combat being straight-up turn-based has only validated my belief that Yakuza was secretly a JRPG all along lol. Basically to enjoy the combat just look around and grab the first bicycle you see and just fucking clobber everyone with it. The fight will be over in seconds and you'll move on your merry way. Yakuza 0 especially has a fantastic story if you give it a chance.
  2. Supraland Finished it last night. This is a first-person puzzle game/metroidvania hybrid and it's one of those things where I didn't realize how badly I wanted this until I actually started playing it. When I was about halfway through the game, they announced the release date for the new DLC for it (it's out by now) and I thought by the time I finished the game I'd need a break but I'm actually seriously considering getting it now. At the very least I intend to keep playing and try going for 100% completion in the base game. It also has this really charming aesthetic where you're playing as this little red toy guy and the entire world is a kid's elaborate sandbox world. SIde note: sometimes this giant kid will be standing there looking down at you and it's honestly kinda creepy lol. It's not the most polished thing ever like Portal or Talos Principle but if you enjoy the genre I can't recommend it enough.
  3. Yeah, I expected them to charge a bit of a premium but this is ridiculous. But honestly, if that's what it takes for the ports to keep coming then fine by me. The games will be coming months and years late anyway, I can wait a little longer until the price drops to my sweet spot. Like you said above, my backlog can keep me busy for years at this point. And it's not just random junk that I might potentially enjoy, there are some great games in there that I've genuinely wanted to play for years and just never got around to. So, whatever. Do your worst, Sony. I can outwait you!* *except for Bloodborne...
  4. Lol looks like the great regional pricing for Horizon was a mistake because it got "fixed". It's only up to 59.99CAD$ for me but it sounds like some regions got hit with a more significant bump. With the ridiculously high base price for a 3+ year old game, I can't say I'm too surprised to find out it was a mistake...
  5. Nah. They cracked down on regional pricing abuse some years back.
  6. Horizon pre-order is live on Steam, coming August 7th. Regional pricing is actually really good but holy fuck at asking 50 bucks for a 3 year old port lmao. 20-30 bucks would've been a no-brainer. But at almost 60CAD$? You're kinda losing me there, Sony...
  7. Yeah, if they bump the price up then I'll just be done buying games day one. Because over here they'll probably end up costing around 100CAD$ and honestly at that point all I can say is: go fuck yourself lmao. The only games I'd even consider buying at that price are the ones that I absolutely must play like Death Stranding or Cyberpunk 2077 and those only come around like once or twice in a generation. I mean, hell, even at "just" 80 bucks I already kinda noped out. When I do pre-order full priced games it's on third-party sites like GMG and Humble where they're discounted enough that they go back to the normal price of a decade ago. 80 bucks is a tough sell, higher than that is just not gonna happen.
  8. And that should be it for the Steam sale. It wasn't discounted but after making ~55$ from selling Steam trading cards I only paid about 25 bucks out of pocket. I was tempted to get some other stuff but I'm still in the middle of Persona 4, DS is less than two weeks away and Horizon looks increasingly likely to drop any day now so it's not like I need anything else to play. Besides, I haven't been playing all that much lately, so I've gotten a lot better at not buying games I don't intend to play immediately.
  9. Yeah, it probably depends on the game tbh. I used Witcher 3 because it's a big game and it's fairly stable. Making sure sleep mode doesn't crash the game is probably on the list of things the certification process for a console will make it a point to test. I'm not sure you can realistically expect every single developer out there to specifically test what happens when you alt-tab out of the game and then put the PC to sleep, though lol.
  10. Neither had I, to be honest, but I just tried it with Witcher 3 and it worked just like you'd expect it to. I'll admit that it probably feels more convenient on a console where gaming is the only thing you'll be doing. It just never fails to amuse me to see consoles getting credit for playing catch-up lol.
  11. PCs can be put to sleep too, dude. And I seriously doubt your console (or the game, for that matter) turns off completely when you put it in sleep mode. Like, I get what you're saying but it's kind of a weird thing to bring up as an advantage inherent to consoles when it's something PCs have been doing for decades lol.
  12. Next time you're playing a game on PC, try pressing the Tab key while holding down Alt.
  13. I got Supraland from the current Humble Choice and figured I'd share some thoughts while there's still time to grab it (until friday). I had heard really good things about it around the time it first came out and I can't say I disagree. It's a first-person puzzle game where you play as a little toy figurine in a kid's sandbox but what makes it really special for me is that it's also structured like a metroidvania. Which means it has that super addictive gameplay loop where you'll get an upgrade and suddenly think of like 10 places you should go back to for hidden stuff. Some of the upgrades are also kinda novel, leading to some "oh shit!" moments where scenery elements that seemed unimportant suddenly change how you view the level. It has some really basic combat that's honestly a little weak but that's just about the only thing I'd criticize. Everything else is pretty great.
  14. First purchase of the summer sale was an unplanned one. Unplanned because I still thought it was too expensive but my friends peer pressured me into getting it anyway lol. We kinda hit a wall with Vermintide 2 so this'll be nice to have as an alternative. We played for a few hours last night and, while it could use some QoL improvements, when it's fun it's really fun. Other than that, I'm not sure if I'll be buying much. I feel like I always say that and end up spending way too much but I just haven't been buying any games outside of bundles this year and I've really been more on a book buying kick lately. I've been selling trading cards the past few days and I think I'm just gonna put all my wallet funds (as well as that one time discount) towards my Death Stranding pre-order. I was gonna pay like 65 bucks for it on GMG anyway so if I do this it'll only cost me around 30 bucks out of pocket.
  15. Ys IX: Monstrum Nox announced for the West for PS4, PC and Switch! Steam store page mentions PH3, so we can safely expect a stellar port! Man, it's good to once more not have to worry about this shit. ?
  16. Well, here's something a little encouraging. I assumed this port was handled by SEGA Europe as usual, but some people have already finished the game (how???????????????) and from the credits they apparently figured out that the port was actually developed in Japan. Not by Atlus directly but they contracted a Japanese studio and directly oversaw the process (an Atlus employee that worked on P3/P4/P5/PQ is credited as the port's director). That alone is a huge twist in and of itself, but it also implies two things: 1) They'll likely use this version for any console rerelease. (After the whole Catherine Classic thing, I honestly half expected some kind of new version that would make P4G outdated lol) 2) They're likely also overseeing the P3 port and I'd like to think that makes it far more likely that it'll be more than a straight port. So yeah, fingers crossed. ?
  17. You and me both. Jason Schreier said on twitter that he also heard P3 is coming, and as far as I'm concerned that pretty much confirms it. I'm cautiously optimistic that it's coming later because they're working on fixing that. Allegedly, P3 is a bit of an archival mess so it must be related to that but if they have to do extra work on it anyway, hopefully they'll address this as well. Ideally, Atlus is working on a proper Persona 3 Whatever rerelease and they're waiting so they can port that one. And if they're working with the FES version then enabling direct control of party members should be fairly trivial to implement. Personally I straight up don't want P3P. The presentation downgrade is a complete deal breaker for me and I don't really give a shit about the female protagonist. I remember reading that even Atlus was displeased with the compromises they had to make to get the game running on PSP, so if we're lucky that version if off the table entirely. ?
  18. P4G is a pretty solid port. It looks about how you'd expect a Vita port to look but it runs smooth as hell, has an uncapped framerate, and even has built-in supersampling, which is nice. This is the first proper Persona game I play since P4G on Vita like 8 years ago and I forgot how much fun this series is. I wasn't sure if I'd want to get into such a long game right now but I just got sucked right into it pretty much immediately. I might even try going for all achievements this time. Although this means I'll need to get that dreaded Risette achievement again. I feel like I lucked out big time on Vita because I got it without even trying and everyone else seems to have such a hard time with it lol... Oh and, not that it should surprise anyone, but the game appears to be doing insanely well. It's still the top seller after over 24 hours, to the point that it actually got a front page banner! (This is completely automated and based on popularity.) The concurrent player count keeps rising and has surpassed even FFXV at this point, which had the record for any JRPG as far as I'm aware. Sounds about in line with what I've heard. "Been playing for 50 hours, gameplay is boring as hell. Best game I ever played!" As a huge Kojima fan, even I don't know what to make of it or what to expect when I finally play it next month lol.
  19. Someone pushed a button a little early! Woops! Gonna hold off a little in case there's a launch discount that hasn't been applied yet.
  20. Ah okay, I didn't know about all that other stuff. Looking at dates on wikipedia, I guess it all happened years after I watched the original anime. I thought it seemed like a weird candidate for a remake since I remember being pretty annoyed by the non-ending and then looking into the manga only to find out it was also basically unfinished lol. Hopefully this one turns out better.
  21. Didn't the manga end unresolved with a "ran out of ideas, sorry lol" note from the author? Or am I confusing it with something else?
  22. Came out on Steam today, so I guess I'll finally be playing it. Better late than never! Also came with a free copy of this. Haven't been posting in this thread much this year but, if certain rumors are true, I might be back with more later...
  23. Geofront announced they're doing Ao no Kiseki! They claim editing is at 75%. Unless I'm misunderstanding what that means, then I guess they game is already translated?? They must've been working on it in parallel to Zero, holy shit. Looks like it's now NISA's time to have their lunch eaten lmao. I don't think Ao has a proper PC version, though. IIRC, there's only the chinese one that has crippling online DRM essentially rendering it unplayable. Wonder how that'll work.
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