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toxicitizen

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Everything posted by toxicitizen

  1. Really? It was the opposite for me. I've been at least vaguely aware of who Iron Man was for the longest time but I never heard of Doctor Strange until I developed an interest in comics and started reading up on Marvel, DC and whatnot.
  2. C-tier for Doctor Strange, then? I know Iron Man wasn't huge even in the comics before the first movie but I feel like people would still have at least recognized the name if nothing else. I could be wrong but I can't imagine the same being true for Doctor Strange or Black Panther. I probably have more comics knowledge than the average person (especially 10 years ago) but I'm still a casual fan at best. I've barely read anything that doesn't say "Batman" on the cover and this was my reaction when they first announced Guardians of the Galaxy.
  3. Finally got around to watching Doctor Strange a couple nights ago. Really enjoyed it. I kinda didn't expect a movie about a B-tier character to make me go "That guy is fucking cool!" Between this and how fucking badass Black Panther was in Civil War, I'm getting more optimistic about the future of the MCU and Avengers line-up for when the bigger names start leaving or being too expensive and they lose characters like Iron Man and Caps.
  4. I do not recommend attempting this. The game is alright on a first playthrough but getting all the achievements requires 3 in total and holy fuck, man. NG+ isn't too bad and you can rush through it in like 6 hours but the last few hours of NG++ soured me on the entire thing. When the game gets really hard you start to realize how truly fucked up it actually is mechanically. I used a glitch for the final boss on NG++ and I don't even feel bad about it. Also, the DLC is required for 10 of the achievements and it's pretty bad.
  5. Yeah, the demo for Surge just came out. It's by the same devs as Lords of the Fallen. It's already installed, I'll give it a shot once I'm done getting the last few achievements in Lords. I'm really hoping they learned from their mistakes because they're honestly pretty close to getting it right. But even if they haven't, I've wanted a sci-fi Souls for so long that I'd probably be willing to put up with it anyway... I only played about 10 hours of Dragon's Dogma before dropping it but from what I've seen I really wouldn't describe it as Souls-like. Nioh seems to fit the bill, though. I'm still hoping it'll come to PC eventually because I really want to try it. In my experience, the best Souls-inspired games have been on the indie side of things. Most of them only borrow a few mechanics and apply them to other genres, though. I still need to go back and play more of it but Salt and Sanctuary is basically 2D Dark Souls. And I mean that in the most literal sense possible. It's actually kinda shocking how blatantly identical it is.
  6. Lords of the Fallen. Finally got around to giving this one a shot. It's uh... let's go with uneven. It's a soulslike but for every superficial thing it gets right, it gets a fundamental one wrong. Like someone looked at Dark Souls and went "I could make this" but didn't bother looking too deeply into what makes Dark Souls so damn good. There's little variety in the enemies and bosses, they're all very samey both visually and mechanically. Which might have been deliberate either because of budget or just to minimize the risk of screwing things up but either way the game suffers for it. It's also not as tight mechanically. I'm on NG+ now and I can plow through just about everything with ease, but on the first run through there were some very frustrating issues. A lot of enemies are these big hulking guys with huge tower shields and they aren't a whole lot of fun to fight. If there's an obvious way to open them up, I never figured it out. Even attacking them from the backside results in hitting their shield, which is fucking stupid. They can just turtle up behind their shield and take the hits without staggering. They also have some truly bullshit combos that make it very clear that they do not obey the same rules of stamina as you do. You, on the other hand, can only take a hit or two before your guard breaks. There were moments where it genuinely felt like the devs went "You know, Dark Souls is pretty good but maybe it would be better if it wasn't so fair?" At this point I'm just rushing everyone with my "Fuck you!" greatsword to take them out before they can do anything. The game does get enough things right to make you want to love it, though, and there's a few cool tweaks on the formula here and there so it's definitely worth 10 bucks and a playthrough if you have a Souls itch to scratch. Just keep in mind that it's nowhere near as good. If the Souls series is a 10/10 then this is a 7 at best. Oh and unless you're going for all the trophies/achievements, don't bother getting the Ancient Labyrinth DLC. It is so fucking bad...
  7. New localization blog from Durante about Cold Steel PC! Dude's an absolute beast and we don't deserve him. He was unhappy with the performance so he rewrote the game's entire rendering back-end in DirectX 11. And, well, I think the results speak for themselves... Also, releasing August 2nd! I also updated the first post with the newly announced stuff. Not sure if there's any point but whatever! Might as well have up to date info in it.
  8. Aww shit, Wolf Among Us 2! About fucking time!

    Seriously, what took so fucking long?!

    1. Show previous comments  22 more
    2. Mr. GOH!

      Mr. GOH!

      I've read the first few Fables trade paperbacks and the game is 100% consistent in tone. The story may not be narratively consistent with canon, but it feels like it takes place in the Fables universe.

    3. TCP

      TCP

      Are their any creators more pretentious and prissy about their work than (some) comic writers? I'm looking at you Alan Moore.

    4. toxicitizen

      toxicitizen

      Ridley Scott can be kind of obnoxious and dumb but, to be fair, that might just be the early onset of dementia.

  9. Announcement trailer for the PC port of Ys Seven. The announcement came out of nowhere but this is one of my most anticipated games now. Haven't played a new Ys game since Napishtim, which was like 2 years ago.
  10. Well, we both have refined Canadian tastes. It was bound to happen eventually.
  11. That's the advantage of not owning a PS4, I have no choice but to wait for the PC version. Of course, there's always the worry that Square-Enix is gonna Square-Enix... But with mainline Final Fantasy the chances are minimal, at least.
  12. Yeah, it wasn't that I had any problems with Capaldi himself, it's just that for me no one could possibly follow Smith and not feel like a downgrade. Smith was my favorite Doctor by far. His last season was kinda weak but the first two (the cracks and the whole silence thing starting with the impossible astronaut) pretty much turned Doctor Who into one of my favorite shows ever. I also really enjoyed Smith's introduction, I was engaged from the very start. But with Capaldi I was like 5 episodes in and it was some stupid bullshit about robot Robin Hood or whatever and I'm just sitting there the entire time thinking "Fuck this".
  13. Oh damn, they finally did it? I really need to catch up on the show. Haven't watched since Capaldi's first season cause I kinda wasn't feeling it.
  14. Yeah, Joyoland's silent withdrawal from Greenlight raised a lot of questions and XSEED announcing this out of nowhere definitely supports the obvious theory. I wouldn't go so far as to assume anything about Zero and Ao based on this but I'm more optimistic than ever about Celceta and any other Falcom games. Hell, if they're releasing Zwei I wouldn't be surprised if a port of Brandish is also in the works.
  15. Such good timing, too. I was recently starting to think I should just say fuck it and grab it on Vita. And they said it's coming this summer, so we're actually getting both Cold Steel and Ys Seven fairly close to each other!
  16. YS SEVEN COMING TO PC! THIS IS NOT A DRILL! YS SEVEN COMING TO PC! Just announced on XSEED's Zwei stream. Interestingly enough, this isn't the Chinese Joyoland port but a completely new one. Wonder if that means those PC versions aren't an option after all. Doesn't really matter if they can make new ports happen, though. A little surprised they chose this one over Celceta but I'm not complaining since it's actually the only Ys released in english that I haven't played yet. edit: Here's the twitch archive, they streamed the port a little near the end. Starts around 01:22:00. Not really a twitch guy, so I'm not sure how long it'll stay up.
  17. For the past few months I've been basing my decision purely on whether or not I wanted the early unlock and the secret games have been consistently better in the bundles I ended up skipping lol. Which led to me getting last month's despite not needing Dark Souls II and... well, it would've been pretty good if I didn't already own Hyper Light Drifter, I guess. Kero Blaster looks great and I'll definitely try that Sherlock Holmes game. But yeah, at this point I'm getting ready to just start flipping a coin or something...
  18. Neon Struct. Comparisons to Deus Ex and Thief always make me simultaneously curious and skeptical. They're two of my favorite game series, so it's enough to make me interested in a game but it also sets the bar pretty damn high. So, for an indie game made by (as far as I can tell) just one dude, Neon Struct is a shockingly good effort. It's obviously limited in many ways. It has a very minimalist art style that frankly doesn't look all that great (think Blendo Games but without the strong art direction), it's not a full-on immersive sim (the maps are all fairly small and there are no hubs, just a linear sequence of small, short levels) and there aren't many options given to you gameplay-wise, it's pretty much just a stealth game. But even within that limited scope it still manages to capture at least part of the essence that made Deus Ex so special at the time. Some maps have you doing simple objectives that would be relegated to the hub (like go buy a train pass and catch the train), and even the "mission" maps are completely open despite being small. One mission has you infiltrating and clinic and there's like half a dozen ways to enter the building. It's surprisingly great. It has the kind of plot you'd expect from such a game, people are always talking to you over comms, you're constantly hacking doors and shit (although the hacking minigame is... kinda dumb. It's literally Breakout.) Oh and it has an absolutely fantastic soundtrack! So, yeah, Neon Struct was a pleasant surprise and gets the FLD seal of approval.
  19. Yeah, Uncharted's strengths are the characters, the summer blockbuster plots and the set pieces. All of them elevated by Naughty's Dog's stellar cutscenes. I don't necessarily agree with mediocre (I just enjoy bullying Cowboy), but from a gameplay standpoint it's objectively nothing exceptional.
  20. By that logic, GTA IV has a metacritic score of 98 so the entire Uncharted series is worse than GTA IV. Think about that for a second!
  21. Today was Humble Monthly day, which means I got a bunch of games that I won't bother posting and they revealed next month's early unlock. It doesn't happen all that often but the early unlock was an instant resub for me. Even if everything else ends up being shit, this is still cheaper than it's ever been.
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