Sometimes I feel like I've been playing the Souls games (and Bloodborne) the wrong way, I don't really stop to think about strategies or equipment or anything, I just go and buy/find the biggest weapon available, pump points into strength and vitality and smash everything that gets in the way. It's worked for me so far. Except for Demon's Souls, I just used magic in that game since it was the most overpowered thing ever.
I do like the fact that Bloodborne provides many shortcuts that allow you to skip most of the area and just head straight to the boss, but I would still like to see some item/feature that allowed you to spawn right before a boos fight so you didn't waste time running around.
Dark Souls 2 had that thing were enemies would stop spawning after killing them a bunch of times, so even if you died, as long as you killed at least one of them, you were closer to making them extinct, which would make progress through that area way easier than having everything re-spawn after every death.