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Everything posted by MetalCaveman
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http://www.gameinformer.com/games/dark_souls_iii/b/xboxone/archive/2015/06/17/our-first-look-at-a-dark-souls-iii-boss.aspx \m/ \m/
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Hearing that Miyazaki is back for this one makes me want to get it day one.
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Assassin's Creed Unity, it was fun, I liked the improvements done to the movement system (even though Arno has some hilarious issues with windows ).
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Microsoft: Full reveal of Halo 5 Guardians, with a special edition Xbox One (or at least a special edition Xbox One controller ) Details on how the Xbox One will work/cooperate/interact with Windows 10 devices. Release date for the new Gears of War announced. Sony: No news on Gravity Rush 2, but Gravity Rush will get a re-release on PS4 Price drop/more sizes of memory cards for the Vita (I hope ) Nintendo: No mention of the NX More details on Zelda U StarFox U is revealed New Metroid game teased
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Yahar'gul in New Game+ is the 10th circle of hell... Didn't take long to beat the other areas, but this place is just something else.
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Bloodborne \m/ \m/
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After posting that I decided to give it a try, ended up summoning someone, though they died when
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I did, saw what was there, immediately popped a bold hunter's mark
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Sometimes I feel like I've been playing the Souls games (and Bloodborne) the wrong way, I don't really stop to think about strategies or equipment or anything, I just go and buy/find the biggest weapon available, pump points into strength and vitality and smash everything that gets in the way. It's worked for me so far. Except for Demon's Souls, I just used magic in that game since it was the most overpowered thing ever. I do like the fact that Bloodborne provides many shortcuts that allow you to skip most of the area and just head straight to the boss, but I would still like to see some item/feature that allowed you to spawn right before a boos fight so you didn't waste time running around. Dark Souls 2 had that thing were enemies would stop spawning after killing them a bunch of times, so even if you died, as long as you killed at least one of them, you were closer to making them extinct, which would make progress through that area way easier than having everything re-spawn after every death.
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My hunter
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When you talk to him you get asked if you will spare or hunt the beasts in that area, if you spare them you'll get to talk to him, problem is, as soon as you attack anything he'll become hostile again, and you'll have to kill him. I talked to him, got the stuff I wanted, then killed him, saved me some trouble. Also, your outfit doesn't matter, as long as you arrive through the Darkbeast path he won't attack you.
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Yup, arcane deals with elemental effects. I've thought about using the Rifle Spear, but my bloodtinge is too low.