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mintycrys

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Everything posted by mintycrys

  1. Juice builds are only for when you intend to build juice as quickly as possible and then suicide your target. That's what Oxyteam did in that one match on Grenade three where half of their team were juiced on our moneyball in the first 30 seconds of the match. they had two tanks, one gunner, two supports, and an assassin, and the supports kept a line on the gold juice endorsement tanks while they melee'd all the bots in their path for juice and then deployed in front of the rockits at our base. They all ran with juice endorsements to show off. Still don't know how they got the moneyball down, though, given that our first group of bots hit their moneyball about ten seconds after our ball dropped....brb private match testing.
  2. http://www.youtube.com/watch?v=ibw05CF5wDY New Saint Etienne sounds waaaaaay different from old Saint Etienne, but this song is still groovy.
  3. Oh brida, those PC folks have another few weeks before they start discussing MNC theoreticals and strategy. Give them time! I'll bet a few of them are using juice endorsements.
  4. Ctrl+C, Ctrl+V GO! And I added stuff, this time! - Kirby's Adventure is the most finely-tuned platformer of its era and features a brilliant use of color that ties into the theme and tone of the game so well, it could be considered one of the first examples of "art" in a videogame. As the colors transition from day into night, the music and the levels become softer, dreamier, more somber, and more beautiful than anything else on the NES. - Gitaroo Man is the single greatest music game ever made, and I'm a massive Bemani nerd. Gitaroo Man's story was about saving the universe, but the best moment in the game was on a much smaller, more personal scale, split into a one-two punch where you play an acoustic song to woo a girl one moment, and then later reprise the song in the most soaring of ways. If I can only recommend two PS2 games to play, this is one of them. If you have not played it, get thee to eBay and discover why the ninety minutes of gameplay that composes the entirety of this game is worth whatever exorbitant price you might end up paying for a copy. - NiGHTS into Dreams has the greatest soundtrack I've ever heard in a video game. It's the crossroads of two separate eras of Sega sound design and has Sega's musical Dream Team working to compose the most bombastic and fantastic score gaming has seen, and I'd wager it has yet to be trumped. The A-Life module is something else, entirely, with the inhabitants of the dream world playing, frolicking, and living their lives in spite of your constant destroying and stealing, and they can mate and multiply and their mood influences how the music plays, as the music engine EVOLVES to fit the mood, with multiple arrangements and reinterpretations of each stage theme available to those who really wanna play around. THIS WAS BACK IN 1996. This game is a masterpiece. It doesn't hurt this game's case that Sega intentionally repackaged the final stage of this game for the 2008 sequel, and even managed to one-up the impact of the original. - Final Fantasy VIII is a game that I adore because of the amount of time you can spend pissing around. It gives you an objective to meet, and then gives you as many forms of transportation as possible to allow you the means to do everything BUT the task at hand. It has the best music in a Final Fantasy game that isn't VI or XII, a system of battling and leveling up that catered to people who have an aversion to taping a controller and walking away for two days, and the hottest teacher known to man. - Okami is a great game. No. It's an amazing game. If you did not purchase it when it was in stores, I blame you for Clover's disbandment. You are the reason Clover went away. You are the reason we can't have nice things. That aside, Okami is a long, beautiful game with damn near the best soundtrack from last-gen, too many sidequests to do and things to find, and the BEST, THE BEST final battle in all gamedom. It's also the other PS2 game that I'd recommend everyone play. - Mystical Ninja Starring Goemon is like Ocarina of Time, only odd, Japanese, with a great soundtrack, and my all-time favorite dungeon: The Gourmet Submarine Castle, which is a submarine deep under the frozen Sea of Japan that is filled with tofu, sushi, and plenty of miso to swim around with as well as funky mood lighting. I would've loved to have been a fly on the wall when they concocted this little gem. The overworld design is so directed, so intentional, you can practically see into the developer's mind. - Ys Book 1 & 2 is the original epic JRPG and has been remade multiple times for a reason. I played this game when I was in elementary school and the driving hard rock soundtrack still makes me tear up and air geetar every time I hear it because it's so goddamn AWESOME. - The King of Fighters '98 is a fighting game that I've been playing for ten years and was the game that really got me into fighting games. KoF 98 is still on par with Street Fighter III: 3rd Strike and proved that Capcom isn't the only company that can make a stellar fighting game. - Terranigma is an odd duck. It's not only the best SNES RPG bar none, but it's intelligent and deadly serious, something that games of that era generally weren't. The story takes more turns and twists and will completely shatter your view of the game's world with each new chapter, and when it's all done, you'll feel as if you've lived an entire lifetime, a feeling I've never had a game bestow upon me before. It's the grand culmination of the framework laid by Quintet in Soul Blazer & ActRaiser .
  5. just got mah 1000/1000 on Enslaved. I'll get around to the DLC eventually, but the backlog has to go, followed by Vanquish's achievements, and then DEADLY PREMONITION. I dread the idea of having to go fight the Killalon for the last 50 in Lost Odyssey.
  6. I don't actually like Fumito Ueda's work. Ico had some rather irritating game design choices. Resistance: Fall of Man is the PS3's Dark Cloud; everybody fawned over the game like it was the greatest thing in the world in order to rationalize the fact that they dropped a shit-ton of money on a system with few viable launch games. I also liked Uncharted better than Uncharted 2.
  7. Every first-party Sony franchise. Ratchet & Clank was like Jet Force Gemini with talking animals. Sly Cooper was more anthro bullshit Jak & Daxter was pretty. PRETTY UNINSPIRED. God of War had a stereotypical protagonist and was always an inferior action game to other games that came before it. (Ninja Gaiden, Shinobi) Crash Bandicoot has NEVER been a good series. NEVER. Unless the PSX was your first console. Then it's pretty awesome. The first Spyro game was pretty awesome though. I always found it strange how the PS2 is probably my favorite system EVER, yet I think all of the first-party offerings were crap that could never be great in the presence of other games.
  8. A whole hour? I'd fucking kill myself. Or just take pleasure in spawn camping the match host until he and every subsequent host migratee quit the lobby out of pure frustration.
  9. I had an Amiga. I used it primarily for demos, though. We all used MT on it (FOUR CHANNELS BABY) but were fucked and had to get REAL computers when IT, ST, and FT hit the scene.
  10. Generally don't like UK hardcore or Dougal & Gammer, but this bit is bitchin'.
  11. Digital Devil Saga is harder because of unbalanced difficulty and the necessity of grinding to have a well-rounded enough skill set to be competitive, given that bosses will REQUIRE you to have very specific skills to not be on the fruitless defensive the entire fight. Also Persona 3 is awesome for having party members that act on their own. OR DO YOU NOT TRUST YOUR OWN FRIENDS BREEEDAAAAAAAAA
  12. Nier and Deadly Premonition are like the super-magical budget games from heaven. Both have fantastic stories, wonderful characters, and can be purchased on the cheap.
  13. Oh, Braid is also a near-miss, but it's not that the achievement is difficult or anything, just that nobody wants to play all the way through that fucking game for a speed run, just like the final Limbo achievement. minimum of five deaths in one sitting on a physics based platformer?
  14. You mean watch a former fatty as he picks on a hawt 4-N chick? Give me Maya and her loser friend any day of the week. Hell, Innocent Sin should've just been about Lisa. For the recent-gen rundown: Digital Devil Saga is hard like SMT3, except you only have 3 characters rather than 4, and the difficulty is unbalanced. Some areas are simple, some will rape your face. You can, however, use a neat little trick to grind at a certain point in the game, and even that won't prepare you for the ricockulous final dungeon, which is a tower with holes in the floor and teleporters everywhere (and it's at least twice the size of Obelisk Tower from SMT3). Still a good game despite that infuriating dungeon and a couple of brutal bosses, which you should be used to from SMT3. Digital Devil Saga 2 fixes a lot of the problems from the first and has a more well-rounded difficulty. It also feels like a shorter game because of streamlined dungeon design, as opposed to the huge labyrinthine dungeons of the first game. SMT3 is a fucking fantastic game and you should all play it unless you are pussies who require a "Retry" function if you die in battle in order to play RPGs. Persona 3 has a better game aspect than Persona 4. Persona 4 has a better everything else than Persona 3. I also hope they fix the social links in Mass Effect 3.
  15. The thing about the modern animu industry is that, generally speaking, if you're not watching moƩ, you're either watching derivative shonen action CRAP (the levels of awfulness of which cuter stuff has yet to descend into), or FER SRS series with ADDULTS doing SRS things, most of which turn out to have messy writing or poor characters, and I've been burned by far too many series with oh-my-fucking-god-I-can't-believe-they-ended-it-like-that endings which sucks more than simply watching a series with all cute and no story. I hate investing my time in a series only for it to just go flaccid at the ending. Watching 26 episodes where I'm warmly amused and nothing happens >>>>>>>>>>>> watching 24 awesome episodes with a rushed, atrocious, or otherwise disappointing ending kick in the nads as a payoff (fix'd).
  16. The Last Remnant is damn near my favorite RPG from this generation. It's basically a SaGa game--and I HATE SaGa games, but the very esoteric nature of the game design made me feel like I was hot shit once I had it all figured out. Once all the pieces start to fall into place and you understand how the game works, it's an experience unlike anything Square Enix has produced this-gen.
  17. And it only took me 283 hours across three and a half playthroughs! ...but still managed to be easier than The Last Remnant.
  18. Current max gamerscores: Tales of Vesperia The Last Remnant Final Fantasy XIII Resident Evil 5 Bayonetta 1 vs. 100 Monday Night Combat near misses: Halo: Reach - 990/1000 Lost Odyssey - 1050/1100 And I'm currently working on the last three achievements in Enslaved, and final runthroughs of Nier and Eternal Sonata. I'll finish ME2 and Alan Wake's, too, someday.
  19. If you wanna get better, though, you'll play on public servers and get your ass handed to you. Otherwise you're just playing with the same old folks and never learning anything new. /fightan gaem philosophee
  20. This should be an "ITT post your maxed-out gamerscores" thread.
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