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Everything posted by Thursday Next
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Forum ban locks user out of his game
Thursday Next replied to Cyber Rat's topic in General Gaming Chat
When someone is banned for numerous and severe infractions then you need to look a little deeper than one forum post. They could have a history of linking to torrents or they could be found to be playing a cracked version of the game or using hacks. They may have violated any number of EA rules, some of which you may all agree justifies his ban. Have we all already forgotten about the autistic kid who was boosting his gamerscore? Just because he looks hard done by on the face of it doesn't mean that is the case. -
OK, my point is you wrote: "PS3 users got their taste of the Crysis 2 multiplayer demo just this week. Assuming you were able to play a game that is. Mere days after launching the demo, amidst connection and matchmaking issues, Crytek has just issued a statement that they are ending the multiplayer demo in the next 24 hours to “ensure all issues are resolved when the game launches next week.” Further adding that their “priority is to ensure that the final product is flawless at launch.” So, the Xbox 360 and PC get two multiplayer demos and PS3 users barely get even a week? Are PS3 players ok with that? Are you confident Crytek can fix their servers a week before launch" So you took the time to bring up that there were multiplayer demos for the other platforms, yet neglected to mention that all three had issues, giving the impression that Xbox/PC are the favoured sons while PS3 is the ginger step-child, something that is simply not the case. This is what I mean by being "lazy or dishonest". You either neglected to mention that every MP demo had been a buggy mess because (i) You were not as diligent in your reporting as you could have been. or (ii) You wanted to rile up the community for some Hit-Count whoring. P.S. Played Crysis 2 online last night, it was all working fine. We'll see how that changes when the PSU count spikes.
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lrn2Kotaku... Oh... I see you already did. Eh? You mean learn from Kotaku? Saddest thing about being a "games writer?" having to do these fluff pieces (well, not this one) just for revenue. Original content gets no love, meaning, no money...Sad but true. I mean: I am disappointed that someone who (I assume as you are here) became disenfranchised with Kotaku's constant inflammatory stories with misleading headlines and a penchant for selective fact picking would apparently follow a similar path. I was using Kotaku as a verb to mean: Inflammatory, Hit Count Whoring or Generally shoddy reporting. You've got to pay the bills, I get that, I just don't like this kind of reporting. Yes, the PS3 demo was broken, but as many have pointed out, so were both the Xbox demos and the PC one. As such singling out the PS3 version for an "Uh oh inferior version" story is either lazy or dishonest.
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Crysis 2. Looking forward to Multiplayer this week.
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lrn2Kotaku... Oh... I see you already did.
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I had the grave misfortune to catch the first 15-20 mins of "Meet the Spartans". I've never seen a worse film. Seriously. I was actually offended by what I saw. It was utterly devoid of a single moment of humour. It's like the film troughed and then just nailed itself to that level. The celebrity look-a-likes were so terrible that every single one of them had to be introduced by name. I've never been a believer in "So bad it's good." but even if I had been, this film goes all the way past "so bad it's good" and deep into "So bad that you want to kill everyone who was involved in the creation of it and the people who went to see it in the cinema thus encouraging more of this bilge." This film was unrelentingly awful. It should be banned by the Geneva convention and Jason Friedberg, Aaron Seltzer should be tried in the Hague. If Gaddafi is captured by the rebels and they are looking for a way to torture him, I think it would be kinder to water board him than to make him watch this film for even 30 seconds. I'm going to have to watch Shawshank and the Big Lebowski simultaneously on repeat for a week just to counteract the incredible badness of this film. I could actually feel the IQ points sloughing away from my brain as the film progressed. Had I watched it for one minute longer I would probably have lacked the intelligence to identify the TV remote and been reduced to a vegetable, fortunately, I was able to change the channel in time. I've been weaning myself back on to visual media by watching the Teletubbies, by the end of the month I'm hoping that I will be able to understand the story line of Hollyoaks and in a year I should be fully rehabilitated.
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I loved the remixed classical tunes on M(P)SMP. You can download them all, free (and legally) here: http://blog.eu.playstation.com/2010/06/10/monsters-probably-stole-my-princess-soundtrack/
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It's a solid game. The suit adds a bit of variety though I wish they'd focussed more on stealth. Armour mode seems to last forever while you struggle to run from one piece of cover to the next in Stealth. I love how you can customise your weapons on the fly and change your suit perks about as you upgrade tem. Not played multiplayer yet. Might give it a bash this weekend.
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Based on Dean's edit. I think Heavy Rain was a good choice. For NFS: HP, I enjoyed the multiplayer when I was in a race/pursuit/whatever. But actually getting there was (imho) poorly executed. Given that Hot Pursuit is a team mode, not being able to pick your team is pretty awful. I'm one of the few on PS3 who has and uses a mic for tactics as opposed to using it to introduce you all to my latest fave hip-hop track, being unable to team up with a few friends save by happenstance or planetary alignment was quite annoying.
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What's your problem with the story? There were a few unanswered questions, but generally, it was well played and the reveal near the end was brilliantly executed. I know people have issues with the casting, but the story is good, imho. Perhaps it is, as you say, a matter of opinion.
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I liked the way they handled the Riddler in AA. It was a cool alternative to beating the snot out of folks, a sort of Boss Battle - of wits!
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@1:45 "You're the best shot." @2:03 Half the Hotel is destroyed. You could have pointed Stevie Wonder in the general direction of the hotel and the sniper would still be dead.
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Drake... I am your mother. Called it. Note the date. Also, agreed on English villains. We're also really good at doing them. Finally. Head mook = Jason Statham? Discuss. P.S. I know it's not actually Statham.
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Heat > Righteous Kill
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Pacino > De Niro.
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Forum ban locks user out of his game
Thursday Next replied to Cyber Rat's topic in General Gaming Chat
The legal position is well covered. Working in CS must be a bit of a bitch though. One Important thing to note. Just because EA give themselves the authority to do whatever the hell they want, it doesn't mean that it is their policy to do so. EA's legal team spend a lot of time ensuring that they cover for every eventuality, sometimes this makes their rules look onerous, but on balance, EA rarely exercise that power. There are loads of idiots on EA's forums. Plenty of them eat a ban, not all of them lose access to their games. -
You rock! Also, love the name.
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GoW 3 and Uncharted 2 were great as playable intros go. Abe's Odyssey was a brilliant cinematic one.
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GTA San Andreas was a pony ending too. After all that graft you end up moving back into your god awful neighborhood? No thanks. I didn't buy all that property to live in a shack and eat microwaved dinners.
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I don't find them to be like Nazis. I think they are painted much more like Soviets. The "impossible to invade because the homeland is inhospitable" thing. The names are all Russian-y. Like Orlock, Volari, Stahl. The language looks vaguely Cyrillic. Not forgetting the questionable foreign policy. Like I said, it has the potential to be ambiguous and balanced, I wish they would capitalise on that.
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I've always found it odd that such a balanced back story has such a one-sided viewpoint. I mean the Helghast were driven from their sister planet of Vekta and forced to live on the inhospitable Helghan. To be honest, I'd quite like to play as the Helghan in KZ4.
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Somewhat ironically, I'm admittedly guilty of oversimplifying the broadsheet/tabloid thing. You should watch as much Brian Cox as possible. He's the most accessible physicist evahhhh!
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I think there is a line between "misinformation" and "over simplification". My English teacher once explained the difference between "Broadsheet" and "Tabloid" newspapers as "Broadsheets will present both sides of an argument and try to leave the reader to choose which one they prefer whereas Tabloids will present the side of the argument that the author believes is correct." In essence, a Tabloid will simplify the matter. "I think this." a Broadsheet will not. This doesn't make Tabloids "bad", they just simplify the argument. Sometimes, people need a simplified argument because they don't get or don't care to get all the detail. Case in point:
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Check out this link: http://muse.mu/page.aspx?page=christmas2010 360 degree videos (from numerous angles) of MUSE at Wembley. So much to love about this. Awesome band, awesome songs, awesome technology. I've seen them three times now and every time they just blow me away.
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To say that a game cannot be art because it is written in C++ is as ridiculous as suggesting that a book cannot be art because it is written in English. Both must be readable, both have to conform to rules of spelling, syntax, and so on. Badly written books are no more useable than badly written games. This doesn't mean that all games are art any more than all written media is art. The cooking instructions on a microwave dinner are not art (I'll come back to this). From Cyber's quote: I agree that "Artistic Intent" matters. For example, "That Game Company" and "Team Ico" seem to build games from an artistic viewpoint. Their games feel "Arty", like there is something to be found beneath the layers of Coding. Titles like Call of Duty, Battlefield, FIFA, Pro-Evolution, Forza feel like they are less about "Art" and more about entertainment. There's no deeper message in these games, they can be taken at face value. I also agree with Commander Sheppard's point on "Artistic Interpretation". Take "Pong", at the time, just a paddle/ball game. Now it has a "Retro", "Minimalist" feel to it. Similarly, though I said that cooking instructions are not art, they could be interpreted as such. You can infer a sense of bleak despair in the instructions on cooking for one. Hell, if Tarantino is able to make a discussion on Global Burger Nomenclature into art, then why not lines of code? In conclusion, people who make games and want to call them art should feel free to. People who play games and want to call them art should feel free to. Anyone who disagrees, well that's fine too. Art is a matter of opinion.
