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deanb

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Everything posted by deanb

  1. http://www.youtube.com/watch?v=sLNBLGL16GI I'd take a guess that Rocksteady had The Batman running in the background each day. Oh and for the older members:
  2. http://www.computerandvideogames.com/288599/news/killzone-3-leak-joins-crysis-2-on-torrent-sites/ "There are two files in the wild, one including 3D capability - which weighs in at a bulky 41.4GB - and one without." I have a feeling that Killzone 3 piracy will be largely a non-issue. As it did in the start, and as it still stands today even with the key out, the monumentally huge capacity of Blu-Rays is gonna prove a factor in folks grabbing these games.
  3. Well I can say first hand those EA employees do have a habit of leaking stuff ahead of schedule... Still Tali you have to admit, this wouldn't be out on the net without at least the modicum of input on Cryteks end. It is a developer build after all. This isn't some copy someone got from a mate at Gamestop before release n started building a keygen for it. This is nothing to do with the pirates in releasing this (pirates as in Skidrow, Reloaded, usual dudes) Either way it's a broken and incomplete release, so at most all it can be used for is a "try before you buy" benchmark run cos I reckon without some major debugging on your end to fix the game up not many folks are gonna be able to play this as a free game.
  4. Well looks like my adventures are up for now. There's a bit where it seems impossible to get past, bugged out n such.
  5. Gabe several years ago (the haircut give it away) Gabe at E3 last year. (8 months ago)
  6. If game studios had their way folks would still believe that they model 1980's style with vector maths. But truth is as the hardware and power output of consoles has improved so have the tools for making them. 3D Max not doing it for you anymore? Move on to Zbrush Havok not rocking your boat for AI? Move on to Massive etc etc As you increase the power and capacity of the hardware the more you can utilise these kinds of tool that simulate the world, automatically generate assets under various inputs, etc etc. Which for open world games like Skyrim n co they really benefit from. All the characters are able to be made using various sliders. No need to individually model everyone, they're all the same just that woman at the counter is 2001:0db8:85a3:0000:0000:8a2e:0370:7334, and the guy on the street is 3001:6ph8:93a3:0000:0000:5l1q:0779:7334. Now you've solved the effort of knocking out the people to fill the world, however you are still constrained to the hardware limitations on just how many people you have fill your world. I'd guesstimate that Oblivion has a couple thousand people in it, at absolute tops. Most towns will have like 10 folks milling about. More horsepower = more people at once, more immersive world. AI is going to be your main one with next gen. ATM they're all "ooh, shiny HD graphics" but yeah next gen is going to be the realm of the programmers, better physics & environment effects, more AI at once, better smarter AI. No more omniscient guards. They'd have to figure out you just stole something. And when they give chase, they could use shortcuts, call on more guards etc. With better physics you'd be able to have the spells better interact with the world. A fire spell will start a fire, water spell won't be a couple particle effects but will make things wet and act accordingly (Why madam your t-shirt looks in need of a water spell). If you go n run across someones shop counter knocking stuff off, they'll bat you out the way n start to put things back right. Still I'd much rather have Skyrim now and just wait for TESVI to have all of that realised.
  7. Nah that's their current review format, (unless they changed since then?). The old review style was the Red n Blue layout of this was good, this was bad. Though that format has dropped the presumptive questions of "lets pretend, yet fail miserably, in guessing what the readers might ask". It was one of the more obvious signs they were getting out of touch. Could of easily been solved with "we're going to review Game X, what do you want to know?"
  8. Not the Beta so much. It's beta software, but not an official release
  9. Also I'm getting flashbacks at this point on the whole "lets make a game" thing.
  10. You can play about a bit. Doesn't let you use back ground images though afaik. I've just used the default. You can change the font used though. Just play about. As for chapters for each episode, not sure I've only ever used movies with it.
  11. Wait what? It's the exact same model, just different colours. If it's jsut colours that make a night n day difference you might want to get your eyes checked, could be colour blind. The UI don't matter much since we've yet to see Skyrims. As I said, I just used that image cos I wanted a higher res screenshot which the wiki didn't have.
  12. What OS you on? Windows 7 has one built in that's pretty good. Also what's your DVD player like? Most (and the consoles) can play DivX video.
  13. http://www.udk.com/ The Unreal Development Kit. A completely free game making kit using UE3. As opposed to Source, CryEngine etc that require buying the game. It's only a year old and gaining a fair bit of popularity. Especially since it now supports iOS.
  14. If anyone is interested: http://www.livestream.com/deanbmmv May be shortlived though.
  15. I AM HEAVY WEAPONS GUY AND THIS...IS MY GUN (also is it just the angle of the shot, or has he lost a bit of weight?)
  16. For those who haven't read up on it: The latest beta for iOS, the operating system that runs iPods, iPhones and Apple TV (We're why it's not iTV), has lines of code in it that suggest some form of gaming is coming to the Apple TV. The Apple TV is this device: It's a Cortex ARM A8 (the same CPU iPods n iPhones have atm) 256MB RAM, 8GB of Flash cache (not storage), and all the TV outputs n internet hook ups you should need. It costs $99/£101. It's currently designed to play Netflix, stream from network, youtube, and iTunes content. The coding and the way it's built (i.e no proper storage) suggests it could run an OnLive like service. Though if Apple opened up the Flash storage to be used as actual storage it could probably have a few iPhone App Store games on it. This is the Microconsole Also costs $99, and apart from the added bonus of USB has the same inputs n outputs as Apple TV. It's not too far fetched Apple might want in on some of this. It is potential future of gaming, not like Netflix is struggling on the streaming front atm.
  17. You're comparing vanilla pre-release screenshots of Skyrim with modded screens of Oblivion. Needless to say, I'm sure modded screens of Skyrim will be out of this world. I'm comparing release quality models (What retard would release unfinished models as official screenshots?) with potentially a modded dude, but he's based on this guy at the very least: http://www.uesp.net/...r_Vanagaril.jpg only different is colour of skin n pendant. I just wanted a larger screenshot so hunted on google for Oblivion Lich Though yes Skyrim has huge potential for it's looks when modded. I'm till unsure how much a new engine will affect the modding community though. They're kinda used to Gamebryo. Also what Oblivion mostly missed was darnified and some extra grass splashed about:
  18. Could maybe use the UDK?
  19. deanb

    Trade Shows

    Gabe just tweeted the PAX East schedule: http://east.paxsite.com/schedule.php
  20. Woops. I didn't realise you guys had been adding stuff to the Calender :P

  21. Remote Control, also it seems the thread moved on semi-quickly
  22. No Extraction runs on the Dualshock too.
  23. Oh for that option I just went with the "Valentine's Day is for weak mortals and their puny emotions." Seemed the closest to an "I don't care for it" thing. Unless folks shove it in my face I can go through Valentines and several more days before I realise what Monday was. I don't see the point anyway. Why that specific day? If you really like your partner, why hold out till that one day (of a potential 3) per year to show them that? And when everything is so jacked up in price for couple-related activities. And I probably won't care. I'd probably surprise the missus with a romantic evening n stuff the week before. And I'd hope they don't fuss too much over valentines n understand my general apathy n thoughts to it. (heck they get the better deal out of it, random romantic evenings throughout the year instead of spending a dedicated day most likely with every other sappy couple to share it with)
  24. So just gave a spin for Steam guys. There's quite a bit of placeholder stuff, or stuff like voices and laptop video missing (You'll see in the video) Also we're hoping the gun noises are placeholders cos they're a bit silly. Overall, it's fun, it looks nice (though I ran it 720p so I could stream it okayish) It's much more linear than the first, still got some of the silly interactive stuff in. When thye video is done backing up on their site I'll link it in. btw it's very spoilerish at the start, though only for folks who played the first. I will complain that the graphic settings are pretty damn bad. Like you can change resolution then between Gamer - Advanced- Hardcore. Which is like Wut? As for controls, it's moved around a bit from the last game (I may manually change it to suit the last game, you can see where I try using old game commands then go "okay, what the fuck is it in the new game?") but much more fluid than the 360 version. On the old one you'd use middle click to change suit modes, now it's mapped to Q for defence, E for stealth, strength is default mode, and sprint is shift. So despite what kotaku had been suggesting (I swear Totilo has never played the first) there is actually all the old suit modes, just mapped so there's very little break in switching between them. I liked the cover mode. It's context sensitive, so if you aim while behind any cover you lean around it, just aim where you want to shoot, it's quite nice. HAH! it's done uploading while I typed this: http://livestre.am/CdAw Sorry on the static. They reckon it wasn't on it when streaming. I think it's cos Livestream was taking my mic stream, but as the TF2 guys know, if I don't have my boom attached it just transmits static. Oh and for folks watching the dev stuff in the corner, specifically the FPS counter and wanting to see if it'll run on their system: Intel Q6600 Core2Quad @ 2.4ghz 6GB RAM 9600GT 512MB And this was the 64-bit version at 720p on "Gamer" Oh and transcript to read for when sound goes: Also you get to see how I play games edit: oh, just read your comment on the matter Masterdex. I'm sorry Okay not really. I guess I threw up my thoughts on the potential purpose behind this leak anyway. It's gonna get a decent amount of word of mouth (like this post) and the only bad thing, and this would happen regardless, is if the 360/PS3 version outsells the PC version EA may throw up their hands go "ohhh nnooo Piracy" and make Crysis 3 console only. Their loss. As for a comparison for when the game comes out, Crysis 1 sold 1.5million units in the first 3 months. PC alone. And that was a game infamous for not running on any computers of the time. 1.5million alone on PC for Crysis 2 is a good sales figure. Especially if console sales are relative, that's a possible 5-6million units. Also while their readership may be drastically dropping, Kotaku reporting on it (which btw they're the Wiki source on the leak, I went looking for plot, seems no ones completed it yet), just pointed out to a fair few folks that Crysis 2 is floating around on the web. Anyone with half a brain knows where to look, but how many check over a month in advance for leaked games without a huge outlet like Kotaku telling them too?
  25. That shit was scary back in the day. Of course when you're bought the Mysterons voice changer with built in light for xmas, you get to scare your sister with it
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