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Mr. GOH!

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Everything posted by Mr. GOH!

  1. Go to your skill tree. Some of the skills (like, maybe none that you've chosen) have a little empty dot in their outline once you've put a talent point into them. Highlight such a skill and hit Y to select from your list of mutagens. I have *no* idea why so many mutagens are dropped; only higher-level skills seem to have slots and there ain't that many higher-level skills. Not enough to waste on some measly 1% chance to incinerate or whatever mutagen.
  2. Aw, what? I have an assload of mutagens taking up space in my inventory and I'd like to be rid of them, but don't know which ones to toss. I've yet to use them, though. Is that so? That's incredibly interesting to hear and definitely makes it worth replaying. What exactly do you mean by that, though? You end up starting the chapter under different factions or situations? Heh. I'm across the mist in the dwarven city with Saskia, Iorveth and Stennis.
  3. Yeah, I realized that part after I took a gander at the Swordsmanship skill tree. 200% damage from behind. Ouch. Thankfully I've gotten the ability to parry in all directions and counterattack as well. The all-direction parries aren't as ass-saving as I'd like, but they do save my ass. Backstab damage reduction does wonders, though. I just wish more talents had mutagen slots. I just finished chapter 1 and the shitload of mutagens are burning a hole in my pocket. Oh, and, depending on your choices, chapter 2, is *entirely* different. No Bioware-style weak-ass false choices and consequences in W2; it dares to close off major content areas based on players' choices. This is hella rad and demonstrates a commitment to the best of divergent storytelling, one of the underutilized but unique aspects of video games as a storytelling medium. Edit: at least, the game seems to telegraph that the choices you make matters in a major way and that you'd end up doing different things in a different place if you had chosen differently.
  4. Witcher 2's biggest failing is lack of documentation, I think. I have the whirl attack, too, but no idea how it works. Witcher 2 is very meaty and the combat is good (the only 'delay' I've ever experienced in combat is when I have zero vigor but try to block anyway), but the game doesn't explain anything beyond the basic controls. There's no list of combos, nor does the game let you know that you will fucking be murdered if hit in the back. That PC gamer rating may be accurate, but its rating for DA2 is definitely not.
  5. Witcher2 is punishing, unlike modern games for babies. You gotta use alchemy, magic and swordplay in most fights. You can't rely on cheap blocks; constantly attacking is the best defense. I love the combat though it took a while to get the hang of. Dean: the dragon/boarding sequence is about timing. Clear the three enemies, then waitto go to the next cover when the dragon repositions itself. I understand the frustration, but alot of the combat difficulty dissipates when you change the difficulty to easy.
  6. No, every dollar spent on a used game *is* effectively a lost dollar. Those are dollars customers are willing to spend, maybe at a lower price point than new games, but it's dollars nonetheless. That's why some publishers aggressively lower prices quickly after launch (see: EA). It allows them to capture a portion of the money that was previously lost to used sales.
  7. It's in the castellan's office. Louis something or other. Opposite the inn. You can fight the karyan and complete it afterwards. I just defeated it and did a few extra things in town before quitting for the night.
  8. I'm assuming a bomb that uses fire and/or shrapnel, right? I tried throwing bombs at it and it didn't work until I realized I was using ice bombs. Yeah. Samum bombs work. Get some from Cedric. Don't toss them, you gotta use the item interaction with the nest to set the charge.
  9. Yeah, the "X button does everything" is annoying. I'd like some of the functions mapped to the A button, since it's also the confirm button in menus and not used in combat.
  10. Huh. I feel like the insane difficulty level is actually insane. Folks expecting the easy Bioware levels of insane are in for a rude, rude, rude awakening.
  11. The gameplay is the story. The combat and driving is very, very basic and way easy. The only sequences in which *anything* is at stake are the investigation and interview sequences. Great fun, though. I may take a break from the Witcher 2 this evening to complete another case.
  12. I use a controller. Much better than the keyboard for this type of game. That being an action RPG. The combat works extremely well, but you will die if you wade an and mash buttons with reckless abandon. Every encounter must be thought through, as must your use of weapons, magic, items and potions (which are only usable outside of combat). It's not tactical in the Baldur's Gate sense, but rather in a sense similar to, I think, Demon's Souls. Timing is everything. Overall, it's a beautiful game and *much* more fun than I was expecting. I do feel lost insofar as I don't have any idea about the backstory (having never completed the first) and other seemingly important setting details (Why is Nilfgaard evil? What does a map of the continent look like? Who are all these people Geralt knows?). But the journal entries are good enough so that I can keep track of the important stuff. Oh, actually, my biggest gripe is the writing style of the quest journal. It's insanely cutesy and trite, often asking rhetorical questions and referring to Geralt as "Our Hero" and other cheesy fantasy writing tropes. It's just a mood breaker and a strange aesthetic choice, is all. I guess it adds character to the game more than anything else. But, yeah, damn, this game is fucking awesome and you all should get it if you can. Best $45 gaming buck I've ever spent. And free DLC!
  13. The combat in W2 is pretty neat, though it's hard if you don't know what you're doing. Better than the first game's combat by light years. It's not the sorta combat I wanna see in every RPG. Also, the game plays very very nicely with a gamepad, to the point that it's obviously built to be ported to consoles so the dirty peasants can enjoy it. I've had very few issues with it, mainly some texture pop-in (though LA Moore's s worse) and some stuttering when streaming new areas. Nothing bad, though. Oh, and the configuration utility insists the optimum settings on my rig should be on low, which is crazy. I'm playing on high with no significant performance issues. No crashes in the three hours I played last night.
  14. It's kinda sad juat how much better the witcher 2 is at beingg an RPG than DA2 is.

    1. Show previous comments  4 more
    2. McBeeferton

      McBeeferton

      Dammit, Connor...

       

      Dragon Age 2 felt like a mess. I don't even know what they were thinking.

    3. Mr. GOH!

      Mr. GOH!

      Conorr, w2 will defense come to consoles. It was clearly designed to be ported.

    4. Saturnine Tenshi

      Saturnine Tenshi

      Unfortunately, I'm going to have to agree with GOH.

  15. Yo dawgs, when does this shit unlock? The GOG version, that is.
  16. I think the HDD upgrade option is probably the one you'll "feel" the most. That is, unless you're doing things like hooking your m11x up to huge monitors or doing CPU-intensive work, the different versions (aside from the i3) all are pretty similar. Well, within a revision, at least. The newest ones (R3 models) are DX11, which may make games prettier.
  17. I've decided to do a brief tutorial-style Let's Play of the newest DF version with screenshots. I know there's some interest in the game and that it's intimidating to get the hang of. I've been playing for a couple years, so I'll present an outline the basics of how to start a fort for the first year of gameplay or so. Warning: there will be spoilers of certain... fun features in later entries. I'll get started on it later tonight. If you wanna be dorfed, just reply in this thread.
  18. There is a way to kinda auto-cut gems and such. IIRC, you can set jobs to repeat. If you do so, your gemcutter will cut all available types of a certain gem. Of course, if you run out, the job will cancel, so you need to still keep an eye on your gemcutter. This works for most manufacturing jobs,
  19. Oooh! Dorf me! Brewer?
  20. I think a SWAT turn is a way of going from cover to cover without drawing fire. It's purely a Hollywood/video game fiction thing.
  21. Indeed. Let us not buy into the hype. Let us await the day of release, yea, verily, even the weeks following, and let us make our judgments then. I shall be renting this bad boy.
  22. Got something specific in mind, GOH? Well, most games have their core fans who act this way. Even games of limited scope and interest that get hyped in misleading ways. Is that specific enough? :3 This annoys me too. When I pay for a turkey, I'm the first to admit it. I bought FFXIII and DA2 at full price (with preorders!) and I freely admit they were awful.
  23. People who treat the release of a mediocre game like it's the Second fucking Coming and who treat people skeptical of said game as if they were unreasoning monsters.
  24. Whoa! Minecraft gallery in my face!

    1. Show previous comments  1 more
    2. deanb

      deanb

      Yeah, minor glitch. I... I can probably fix it actually.

    3. deanb
    4. deanb

      deanb

      So it turns out that the way the sidebar is organized doesn't work for the main section.

  25. Here's me reciting the Bible from the passage that says God just hates some people. The Bible is poetry, yo. http://dl.dropbox.com/u/13324352/biblegoh.wav
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