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Everything posted by Thursday Next
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Uncharted 4: A Thief's Thiefing Thief
Thursday Next replied to SomTervo's topic in PlayStation Games
What Ethan said. I want half assed coop, I know I won't get it. I know it would break at points and be ugly and that's not what ND do. I'm ok with that. If they continue with a side of coop I hope it's more fleshed out. Maybe they could do a back story thing where Nate and Sam do some adventuring together that can be coop focussed? I'm just seeing that two Drakes as an opportunity for gameplay. If it's a pure narrative tool, so be it. With employer bias noted, the coop in Dead Space 3 was brilliant. It made the game huge amounts of fun. Especially when . Offtopic/ Also, people moaning about microtransations in Dead Space can jog on. You didn't need to spend a penny unless you really wanted to. It was just an alternative to grinding. /Offtopic Finally, I do enjoy the popcorn story of UC games. It's just not my priority. -
Uncharted 4: A Thief's Thiefing Thief
Thursday Next replied to SomTervo's topic in PlayStation Games
Single Player Action / Puzzle / Platform game vs Single Player Action / Puzzle / Platform game. Aesthetics aside, there are a lot of similarities. In both games you either have to fight off a wave of enemies, solve a puzzle, or complete a (sometimes crumbly) platform section to continue. These are both broken up on occasion by cut scenes, you even have sections where you have to leave an ageing fatty behind to go do some athletic stuff. The fact that ND use a more photo-realistic aesthetic or focuses on a (really not amazing) plot is neither here nor there. I primarily play Uncharted games for the fun of the game mechanics, not for the cinematics. If I could have a friend drop in on that too, so much the better. -
Uncharted 4: A Thief's Thiefing Thief
Thursday Next replied to SomTervo's topic in PlayStation Games
Where does anyone claim this? Have you played Knack coop? It pretty much works as described. You spawn in a second Knack. If a ledge crumbles and they fall behind then they respawn. It works fine as a way to crowbar in coop without changing the SP experience. They can join in the combat stuff, they can hop around a bit, but if they fall behind it's no great shakes. I know you don't want this. I'm not telling you to want it. All I'm saying is that I want at least a half assed coop so that I can coop when I want to. -
Betrayaaaal, Be-trayal! Betrayed Me!
Thursday Next replied to TornadoCreator's topic in General Gaming Chat
Who says I didn't check? As a result of a keen desire to remain an EA insider I shall remain mute on the motivations. (I actually haven't checked, but I doubt it is the case). -
Betrayaaaal, Be-trayal! Betrayed Me!
Thursday Next replied to TornadoCreator's topic in General Gaming Chat
100% agreed. Helmets look rubbishhhhhh. -
Uncharted 4: A Thief's Thiefing Thief
Thursday Next replied to SomTervo's topic in PlayStation Games
Yeah, if 2x enemies pop out of the monster closets, then that should only happen while you are cooping. I'm not suggesting single player change at all, barring that a reskinned DrakeBro be dropped in to the game so that I can play with a buddy. In my ideal world, the game would have an entirely optional coop structure built from the ground up where Drake never ends up alone so that you could have less immersion breaking coop, but really, I just want to be able to have a friend drop in / out so I can keep playing. I'm able to suspend my disbelief to follow cinematics.. -
Betrayaaaal, Be-trayal! Betrayed Me!
Thursday Next replied to TornadoCreator's topic in General Gaming Chat
Wanders into thread... Re: ME -> ME2 and DA:O -> DA2. Alien was a horror film. Aliens was an action film. Both are awesome films. Just because something changes tone, or genre, or whatever doesn't mean it has been dumbed down, or is worse, or that anyone has been betrayed. For every person that doesn't like the change, there will be someone who does. To avoid a sense of betrayal, disabuse yourself of the idea that a sequel has been made for you. No one cares what you (as an individual) thinks. Companies care what communities as whole think, they care what (they think) the wider market thinks, but there is not a single game company in the world that makes games for FLD, or for TheMightyEthan, or for that Tornado lunatic, who I never had the pleasure of meeting, he seems as bad as that guy from the original Kotakuites forum... the lemon guy... captain logic... what a tool that guy was... was his name Dick? Or was he just one? Anyway, I digress. In short, take each game on its merits, don't expect a sequel to be the same as the last instalment, don't make the mistake of thinking that any company cares what you think and you will not feel betrayed in the future. -
Uncharted 4: A Thief's Thiefing Thief
Thursday Next replied to SomTervo's topic in PlayStation Games
I think Ethan and I are approaching UC from a point of view of "Sometimes I want to play Uncharted, but I don't want to be totally antisocial." In such events, having a drop in doppleganger who can take part in the shoosting of mans and the jumpings about, would allow us to continue to play the game without our friend sitting in the corner watching it. Yes it would be half baked and immersion braking, yes sometimes your coop buddy would get stranded and have to respawn at your location and no, those things are not ideal. I only want this thrown in as an optional way to play, like it was in Resistance and Halo and Knack. The benefit of being able to play games with mates and beers outweighs the breaking of the cinematic experience. Bear in mind that this will not effect how FLD plays at all. Unless his housemates are the types to burst into a room and grab a controller despite his protestations. -
Uncharted 4: A Thief's Thiefing Thief
Thursday Next replied to SomTervo's topic in PlayStation Games
I don't see how optional drop in/out coop would affect anyone who wants it. I don't care if it is immersion breaking, UC storylines are popcorn fare at best. The option to have someone else play along beats out the negative effect of playing alongside Drake's older brother and then have him appear out of context. Where this idea does break down is that ND usually have plenty of platform sections that are scripted to crumble, so what you scramble up one minute your coop partner will be screwed on. All I'm saying is, having two Drakes of similar age is a clear opportunity for cooping without immersion breaking "As if Sully could make that jump." moments. -
Uncharted 4: A Thief's Thiefing Thief
Thursday Next replied to SomTervo's topic in PlayStation Games
Sooooooo... Now that we have two Drakes... Coop? That would be nice. A friendly bit of optional coop? Yes? No? I would like Coop. Especially with a split screen/online option. -
Uncharted 4: A Thief's Thiefing Thief
Thursday Next replied to SomTervo's topic in PlayStation Games
If you want to catch up on the UC story so that you don't miss any of the important character development... just watch the Indiana Jones trilogy. -
Mostly playing Dragon Age: Inquisition. Anyone wants to hook up with a mage and a legionnaire on PS4, look out for me.
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The Last of Us Remastered (PS4) £17.99 for Plus subscribers. Bargain.
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4th Annual PXOD Secret Santa! -- Targets Assigned
Thursday Next replied to TheMightyEthan's topic in Event Planning
I'm in. I love PXoD secret santa. :DDD I also don't care what value someone else gets me, I think we all know each other well enough to know that this is about sharing the love. Join us Tenshi! -
Kenshi. Nailed it.
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If it was a choice, I would have done what Joel was scripted to do.
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Dude, we have spoiler tags!
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Hamsters are being drafted in and kept fairly hungry to ensure that all servers run at optimum speed on launch...
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Definitely a 2.0 issue. Between this and Drive Club Sony are undoing a *lot* of goodwill.
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I'm concerned at the idea of wasting more than two hours to decide if I like a game or not. Most films would be over by then. Still better than FFXIII's "it's good after the 30 hour tutorial is finished".
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I was thinking that Share Play was peer to peer rather than server based. If it was server based then you would have host -> server -> guest -> server -> host latency. Which sounds horrid.
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Surely that would be a bandwidth killer? You'd be streaming video to 3 people simultaneously. Unless the game somehow is hosted in the cloud and all 4 of you are streaming it. But that would mean that your console wouldn't be hosting it... :/
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Cheers Dean. Keep up the good work.
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You mean sex in real life isn't supposed to be awks?
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It works in The Last of Us.
