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Thursday Next

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Everything posted by Thursday Next

  1. I'm happy to contribute for speediness.
  2. Dean actually makes a good point. From an advertising law perspective, if the Murasaki Baby developers stated in marketing that it was a AAA game, there would be no fallout, because it is a marketing fluff term that has no clearly defined meaning beyond a generally positive vibe. That's my professional opinion.
  3. Is it possible to underthink about a BS marketing term? I feel like I've dedicated way more time to this than any normal person would or should. Murasaki Baby looks great and I'm excited for it.
  4. I apologise for my crimethink.
  5. That's my interpretation. I use it synonymously with "day one", "must have" or "double plus good".
  6. I must have missed the Merriam Webster entry that states that AAA games are games that have huge development budgets. I would take AAA to mean a game that is of very high quality. Murasaki Baby looks like it is of very high quality. Ergo, Murasaki Baby is, in my consideration, a AAA title. On the other hand, if you think that huge budgets = AAA, then I guess you'll be counting Aliens: Colonial Marines as a AAA title... Which to me just seems wrong. If AAA is just an expression of the balance sheet it is, in my opinion, utterly pointless.
  7. I definitely consider this: http://blog.eu.playstation.com/2014/05/14/new-murasaki-baby-gifs-showcase-gameplay-features/ AAA. Can't wait for it to come out.
  8. This just seems petty and childish, like the PS3 did something to you, and it's making it so you might not ever play some excellent games. I don't think it is petty or childish. It is "voting with your wallet". I have a PS4 now. I've moved on and I want to play games on my PS4 that take full advantage of it. As such I have been holding off buying PS3 games. I really want Sony, and all the other developers to drop last gen support ASAP so that I can get on with playing actual next gen games. It's human nature to want what suits you.
  9. That sucks. Hope it's a quick turnaround.
  10. Well, hopefully it mitigates the battery issues some are having.
  11. I thought they'd said that they "would like to do it"? Didn't see anything that looked like confirmation. Source perchance? (Not doubting the veracity of your claim, rather curious to see the detail of the statement.)
  12. Well, that's second son done and dusted. Hope they announce some dlc at some point, but I doubt they will.
  13. Just saw that Starlight Inception is out for the Vita today. Looks pretty good (assuming it's been polished since the beta a few months back).
  14. I'm generally not keen on enemies not being affected by the environment / other enemies area of effect damage. If you are going to throw ranged, aoe and close quarters damage at me, then that needs to affect all characters. Not just me. By the same token, I'm fine with my grenades blowing me up. What's sauce for the goose is sauce for the gander after all. I'm ok with close range physical attacks not damaging anything other than the target though. Even if the animation looks like it ought to hurt everyone.
  15. Yup. Personally, the ARG elements are what turn this from a really minor "Follow the waypoint -> Do the thing -> Hear the audio clip" bit of content to something much more innovative and fun. It expands the universe and gives back story in a way that would have been impossible to do in game and the ARG puzzles are challenging in a different way to the usual "throw bigger, badder mobs at you" scale that games normally rely on.
  16. Yeah they did: http://uk.ign.com/wikis/infamous-second-son/Infamous_Paper_Trail_Part_5_Full_Walkthrough (obviously this will spoil the fun of solving the DLC ARG puzzles if you read it. e.g. "Guest • 2 days ago exactly I know the feeling I finaly got passed the safe I am stuck on this part as well.Come on suckerpunch this is stupid we are not hackers we do not understand computer language we are gamers.Also the thing is I want to give up and try again later on but that means I have to redo the safe cracking again the file in the safe should log in to your profile and always be the same for that person" In other news, I *hate* with a passion that only a nazi can understand *anyone* who voices a complaint in the above form. "We are not hackers", "we do not understand computer language". You are not me, you are not elected to speak for "us", therefore you don't get to say "we" when you mean "I"... Gaaaaagh!
  17. Yup. Whether it's numbers or symbols makes no difference, since in this case, numbers are symbols. In fact, everything is just symbols really. It's just that we don't have ready translations for things like phi and the dollar sign. But that's going off into a very different topic. I love how many people struggled with the Unix file structure "hacking" "puzzle". I'm over thirty, that's not a hacking or a puzzle, that's how we used to use computers! Damned whipper-snappers. Just one more to go now. Roll on Friday! (Hope they announce more DLC, I want MOAR POWAHS!
  18. My first PS4 platinum. Yay! Anyone else loving the Papertrail DLC? I'm really enjoying the ARG element of it.
  19. On my "Good" playthrough. Started by clearing out the districts before doing any missions on the first island so I am fully sharded up. Having just unlocked and upgraded Neon on expert, yeah, this is going to be a breeeeeeeeeeeeeze.
  20. Exactly, I was hoping that tapping left/right on the d-pad would allow me to hot swap powers. Alas no.
  21. SloNooooooooooo! My first playthrough is evil. Sounds like I chose wisely for an expert/good run. But yeah, all my gripes from the first one, especially re: finding shards are fixed. I like the way the upgrade tree works. It would have been nice if the other jacket designs reflected your karma the way the main jacket does, but that's just window dressing. My only other gripe is that I would like to be able to switch powers on the fly. I like traversing with Neon but going vertical with smoke is much easier. It would be great if you could neon to a vent, smoke dash through it etc etc without having to stop and drain all the time.
  22. I am loving this game. Soooooo much fun. Such a power trip. Can't wait to get home and play some more.
  23. Yup. Really. Though I don't get to play in such long stints these days. In any event, my phone charger is by my bed so it would be no great shakes if I had to plug it in. Aaaaaanyway. It just doesn't bother me, and the use of light e.g. glowing red when Infamous uber power is ready (or is it a Karma thing?), or changing colour to match the spray paint you are about to tag, entertain me enough to put up with minor inconveniences like charging it every day.
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