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Everything posted by TheMightyEthan
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Games You've Beat 2021 - PXoD's Excellent Adventure
TheMightyEthan replied to MetalCaveman's topic in General Gaming Chat
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Yeah, I always had good luck with Destiny PvE, other than the occasional AFK person in a strike.
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Gaming Tropes There Should Be More Of
TheMightyEthan replied to deanb's topic in General Gaming Chat
Nintendo was first as far as ABXY buttons go, and yeah it wouldn't surprise me if Xbox flipped the order just to avoid something like that. -
Gaming Tropes There Should Be More Of
TheMightyEthan replied to deanb's topic in General Gaming Chat
I find it amusing that all three major consoles have an X button, and all three are in a different spot. -
I've got my eye on a 120Hz VRR TV, but I probably won't bite until Sony enables VRR support on PS5, because so few games support 120 on console and even fewer actually manage to lock to that rate.
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Does Dani get in on the action too or just leave you to enjoy yourself without her?
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Has there ever been a shooter without a shitty community? ?
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I thought they were providing regular free updates? Or have they hit that point where they're just recycling stuff from last year?
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Games You've Beat 2021 - PXoD's Excellent Adventure
TheMightyEthan replied to MetalCaveman's topic in General Gaming Chat
I'm upgrading Deathloop to a 5/5. I've continued playing since I beat it to work on the platinum, and somehow it's managed to continue to sink its hooks deeper and deeper into me. I think part of it is that all the obscure stuff you need to do for some of them is really making clear just how intricate the world is, how many moving parts there are that fit together so well. It's pretty amazing. *Edit - I know my review up there says it's not a 10/10, it's a 9/10, and I stand by that. On my scale 5/5 is "this game is fantastic", not the "this game is near perfect" that 10/10 implies. 1/5 - I hate it 2/5 - I don't like it 3/5 - meh, it's fine 4/5 - I like it 5/5 - I love it -
Games You've Beat 2021 - PXoD's Excellent Adventure
TheMightyEthan replied to MetalCaveman's topic in General Gaming Chat
Deathloop This game is really good, even though I think a few of the reviews are overselling it a bit (it's not a 10, but almost nothing is). The metascore is an 88 though, and I think that's about right (or maybe slightly low). It's less roguelite-y than it sounds, and more roguelite-y than the reviews make it sound. Basically it's a roguelite where the environments and enemies and stuff aren't randomized, they're the same every time, except for reactions to things you do (ie you do X in the morning which causes an NPC to do Y in the afternoon). Don't let the time-of-day stuff freak you out though, time only passes when you leave a level, you can take as much time as you want within each level and time will never advance, so there's not a rushed feeling that games sometimes get. I think it suffers a little from the contained nature of the game, playing the same four levels (with time of day variations) over and over. You become intimately familiar with them, which is useful for the kind of game it is, but it also means they become maybe a little overly-familiar, and lose their luster a bit. On the positive side, this is the rare stealth game where if I fuck up my stealth I will actually switch to going loud rather than restarting to try again. I say that's a positive because they made both options feel viable, and if you go loud for one part of a level you're not necessarily prevented from switching back to stealth again once you've cleared out the alerted enemies (though it does depend on how loud you are, a chaingun's sound carries farther than a pistol's). Overall, I thought it was a really good game, but I wouldn't quite put it up there with Dishonored or Prey. 4/5 -
Both of those books rock. Leviathan Wakes is the worst book in The Expanse, and it's still really good.
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AC7 needs a 4k60 patch for PS5.
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"Expandalone" It's similar to Uncharted: Lost Legacy, or Halo 3: ODST.
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Okay, here it is, the event you've all been waiting for: TME's Super Official Halo Rankings I have played through all of the Halo FPSs in the last year to prep for Infinite, so now I can give this official, 100% objective quality ranking list. Story: S-Tier: Halo 3, Halo 3: ODST, Halo: Reach, Halo 4 A-Tier: Halo, Halo 2 B-Tier: N/A C-Tier: N/A D-Tier: Halo 5 (probably D- really) Combat/Enemy Design/Encounter Design: S-Tier: Halo, Halo 3, Halo: Reach A-Tier: Halo 2, Halo 5 B-Tier: Halo 3: ODST C-Tier: Halo 4 Overall: S-Tier: Halo, Halo 3, Halo: Reach A-Tier: Halo 2, Halo 3: ODST, Halo 4 B-Tier: N/A C-Teir: Halo 5 If Halo 4 had had Halo 5's combat/enemy design/encounter design it would have been an S-Tier game, so even though 343's second attempt was worse than their first, I actually do believe Infinite could be great if they took the right lessons from 5. That is, of course, assuming they can un-fuck the place they left the story at the end of 5, which will definitely take some doing. I'm much more hopeful than I was before embarking on this journey though.
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Games You've Beat 2021 - PXoD's Excellent Adventure
TheMightyEthan replied to MetalCaveman's topic in General Gaming Chat
Yeah, exactly, it's good enough for a one-off here and there that you don't have the hardware to play, and it's cool that I can jump to my phone and pick up right where I left off, but I wouldn't want it to be my main way of playing. -
Games You've Beat 2021 - PXoD's Excellent Adventure
TheMightyEthan replied to MetalCaveman's topic in General Gaming Chat
Halo 4 This game was actually much better than I remembered, I think my opinion of Halo 5 tainted (see below). It does have some issues with the gameplay, mainly that the Promethean Knights aren't fun to fight and there are too many of them. They don't have any weak points, and their shields recharge too fast, so there's no real strategy involved, just pouring fire on them, so on anything higher than Normal they're just a pain in the ass. They use them like Elites, or even Jackals, but they're as hard to kill as Hunters. The gunplay itself feels good, but the enemies suck. The music isn't great either, which is a bigger detraction than I would have thought. The story though is actually pretty great (a fairly major retcon notwithstanding), it had me really invested in it and wanting to keep playing, so overall I came away feeling pretty positive about it. 4/5 Halo 5 This game is the opposite of Halo 4 in so many ways. First off, they fixed the problems with the combat. The Knights now have weak points for you to target for extra damage, and I don't think they have shields at all. So that's nice. They also introduced a new Promethean enemy called a Soldier, which is easier to kill and also have weak-points. Soldiers are somewhere between a Jackal and an Elite in terms of threat and resiliency, and they're used accordingly, making up the bulk of Promethean forces. Knights are now used as the heavy enemies they are, with most fights not having any, and only a few when they do show up. The gunplay still feels great too* (the one positive aspect of 4 that they kept). The music is also way better, making it feel much more like a Halo game in that respect. The major thing 4 did well though, the story, is completely shit in this one. Cortana's face-heel turn is completely unearned, with no lead-up whatsoever. I think it could have been done well, if they'd used this game to set it up, had her turn at the end, and then led into a Halo 6 with a conflict more like the one in this game. That's not what they did though, instead they just started this game with "oh, Cortana, that chick who sacrificed herself at the end of 4 to save Chief? she's now a power-hungry megalomaniac who's going to take over the galaxy." It's completely awful, and I honestly didn't care at all about the characters' motivations or what they were doing because it just all felt so forced and, again, unearned. That's not the only thing, it's like they looked at all the things people didn't like about Halo 2 and said "Yeah, let's do that stuff again!" Boss battles that aren't in any other Halo? Check. Spending most of the game playing as a character antagonistic to Chief? Check. What could possibly go wrong?! Oh right, people didn't like that stuff before cause it was bad, and it's still bad here. The boss battles are stupid, and they're made more stupid by the fact that it's the same boss every time, the only change being how many of him there are. And then there's Locke. The whole conflict with "bring Chief in" also feels so forced, and it makes me disconnected from his parts of the game (which are the huge majority, at least 2/3 of the game is you playing as Locke) because I don't want him to succeed. I want to be back to Chief's part of the story. All the times where I did feel some connection to the game, and some interest in seeing it through, was when I was playing as Chief, because even though the conflict feels forced I do actually care about him and Cortana. So yeah, this game deserves all the hate it gets. 2/5 This exercise has given me some hope for 343 though. Between 4 and 5 there are all the components of a great Halo game, they just need to put them all together. Hopefully they take the right lessons from those games. *It's especially impressive to me that 5 felt good to play considering I was playing via xCloud, since 5 isn't on PC. I could slightly feel the input latency, but it wasn't even as bad as my old TV was. The image quality wasn't great, but it was serviceable. Overall I'm super impressed with the tech. -
Games You've Beat 2021 - PXoD's Excellent Adventure
TheMightyEthan replied to MetalCaveman's topic in General Gaming Chat
I thought you weren't supposed to have to use disk cleanup in win 10 because it does all that stuff on its own in the background? -
Yeah, it was really off-putting to me.
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Lol, I meant "new" in like, larger human civilization terms.
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Being cut is really a new thing, look at strong men in movies from like the 70's and earlier, they're big but they don't look muscular the way people now do. I feel like Andre the Giant is the epitome of that:
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Oh, I assumed you meant the FH4 Series port, because that's the only recent one. It was brought to PC day and date with the console version, years ago, so that port has nothing to do with the fact that FH5 is coming soon now.
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No, I don't think Halo 5 is ever coming to PC, they would prefer to pretend that game doesn't exist. They ported the multiplayer to PC years ago, if they were gonna do the campaign they'd have done it then. The FH4 Series patch isn't really a full port, it's just a patch to enable some of the PC features on console.
