Jump to content

TheMightyEthan

Super Moderators
  • Posts

    18,452
  • Joined

  • Last visited

  • Days Won

    706

Everything posted by TheMightyEthan

  1. Nintendo announced a bunch of stuff yesterday for the Mario 35th anniversary celebration. Here are the highlights for me: Super Mario 3D All-Stars - Includes Super Mario 64, Mario Sunshine, and Mario Galaxy, all increased to HD resolution but apparently otherwise unchanged. Super Mario 3D World + Bowser's Fury - Not really sure what Bowser's Fury is, but it's probably some kind of expansion to the base game. Super Mario 3D World is quite possibly my favorite 3D Mario (with Mario Sunshine being the other possibility), so I'm super excited to be able to play it on the go.
  2. Does Akira hold together quite well? Because I always thought the ending seemed entirely divorced from the rest of the movie, and it sorely misses that 70% they cut out.
  3. Having since played the game, I can confirm it is rad as hell.
  4. Paper Mario: Origami King I've been wanting something to play on my Switch, and DQ11 just wasn't clicking for me.
  5. Final Fantasy 7 Remake I really liked it, though as everyone else has said the ending was opaque as shit. I listened to a deep dive podcast though and now I feel like I understand everything. I had no idea how much they had changed about the actual story from the original. Pretty cool. 4/5
  6. I want an OLED, but we bought a 55-inch 4k TV like 5 years ago and for some reason my wife insists it's "good enough"...
  7. I'm guessing it's around about 65" or so...? ?
  8. Not the controller or phone, but I bought the clip. I play PS4 remote play on Vita fairly regularly, and realized why am I doing that when my phone's screen is bigger, higher res, and the DS4 is more comfortable? Plus once the full version of xCloud launches it'll support DS4 so I can use it for that too.
  9. I'm probably going to be playing Final Fantasy 7 Remake, or once I finish that Jedi Fallen Order, so if you see me online just send me an invite and I'll pop over.
  10. I'm off work this week, we should all play sometime.
  11. This article has more examples: https://www.techradar.com/news/heres-how-ps5-games-will-be-improved-by-the-dualsense-controllers-capabilities A couple of ones I especially like the idea of are using it for Spidey-sense in Miles Morales, so you can feel which direction attacks are coming from, and in Gran Turismo it letting you feel how well your tires are gripping the road just like you can with the pedals in a real car.
  12. I've been playing Final Fantasy 7 Remake, and really enjoying it. I'm kind of baffled why they felt the need to expand an already 100+ hour RPG, but whatever, they seem to have done a good job. I'm really impressed with how they seem to have managed to take was was apparently 10 hours in the original game and turn it into a 40 hour game without it feeling like it's all filler.
  13. So here's a cool use of the adaptive triggers: in Deathloop if your weapon jams the trigger on the DS5 physically locks. https://www.eurogamer.net/articles/2020-08-20-deathloop-blocks-the-ps5-dualsense-controller-triggers-when-your-weapon-jams Still think it's dumb you can't use a DS4 though. This is neat, but it's not actually critical to the game functioning.
  14. This looks really cool, and I'm excited for the day when more than just Westerners and Japanese people get to tell their own stories through video games.
  15. It would take an insane amount of processing time I'm sure, but in theory you could apply the same AI technique to upscale the FMVs frame by frame.
  16. That looks like it could be really cool, and it's actually made by a Chinese developer! It's super pretty too. Can't tell about the combat from the trailer, but I'm at least interested.
  17. Yeah, you're definitely right about the speedy menus being key. I used traveler for travelling, Sakai for standoffs, Ronin (and later Ghost) for stealth, and Samurai for regular combat, and I got to where I could switch from any one of those to any of the others in less than 3 seconds, including hat and mask (because I'm anal like that). Really could have used an armor loadout system though.
  18. Yeah, I really liked Link's Awakening, and I bounced off the original version hard. I get what you're saying about it not really being a Zelda game, what with there being no Zelda or Ganon, but it's still great. I wish they would remake A Link to the Past in the same style.
  19. Yeah, I hadn't really thought out how that game pushed open world design forward, but it really really did. None of it is earth shattering, but it's all stuff that now should be mandatory. This alone makes it GOTY. *Edit - I want to add, they really made both stealth and going loud feel viable. Lots of games claim to, but none of them have ever succeeded like GoT. Normally if I'm using a stealth approach in a game and I get spotted or whatever I reload my save, but in this one I would actually switch armor and just engage them in combat. I think Assassin's Creed is the only game that's ever pulled that off for me before. I also liked how they made all the different armors distinct enough that you actually switch. It's not just a matter of seeing which one has bigger numbers, or picking a favorite and sticking with it, they have qualitatively different benefits that you'll want in different situations, so you actually use them. I especially like how they encourage you to role-play by wearing the traveling clothes while traveling because they clear more of the fog of war.
  20. I am not an anti-trust lawyer, but I do know that theoretically if Epic can show that Apple is abusing its market control to engage in anticompetitive practices then it doesn't matter if it was the contract, the contract would be invalid. That said, the courts have eviscerated US antitrust law over the last several decades, so Epic has an uphill battle. It's not open and shut though. @Mr. GOH! Probably knows more about it than me.
×
×
  • Create New...