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TheMightyEthan

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Everything posted by TheMightyEthan

  1. Question: if a straight couple wants to get "married" but they don't want any church to have anything to do with it, then is it a marriage there or is it a civil partnership?
  2. Too Human was terrible. Please never speak of it again.
  3. I take issue with this viewpoint: it's not a choice. If it were a choice then I would choose to believe in God and seek forgiveness from Him for my sins and whatnot, because as people so often point out that is the "safer" option. However, regardless of how appealing a belief is, or how much I might truly want to believe it, I cannot will myself to belief something that just doesn't make any sense to me. Disclaimer: if my tone comes across as hostile I assure you that I do not mean it to be. Wait, it's the *safer* option? You're not falling for the fallacy of Pascal's Wager, are you? Because just choosing to believe in God A isn't safe if it's really God B who's running the show. Pascal's Wager assumes that Christianity is the only viable alternative to atheism, and that there aren;t a myriad of different Christianities whose doctrines are all at odds and would send the adherents of other doctrines to an afterlife of torment. People can believe whatever nonsense they want; I'm firmly of the opinion that the majority of foundational beliefs of any person are essentially arational (though atheism itself is rational). Pascal's Wager's blatant fallaciousness really gets my goat, though. Actually my specific statement is based on the assumption that even if there is a "god" (or "gods") all religions are wrong, but that a common thread in many of them is that you need to worship him (or them). So worshiping "god" (or "the gods") in general is the safer option, not any specific religion. *Edit* - I will admit that I am predisposed toward Abrahamic religions since they have been in my face my whole life, but if I were to "choose" to become spiritual/religious I actually find animistic beliefs much more appealing.
  4. I take issue with this viewpoint: it's not a choice. If it were a choice then I would choose to believe in God and seek forgiveness from Him for my sins and whatnot, because as people so often point out that is the "safer" option. However, regardless of how appealing a belief is, or how much I might truly want to believe it, I cannot will myself to belief something that just doesn't make any sense to me. Disclaimer: if my tone comes across as hostile I assure you that I do not mean it to be.
  5. No, I just bolded it to make clear that that was the part that amused me so much. I know what he was saying.
  6. Okay, thanks. I'll stay away from it then, as I'm sure it would just end up being another entry in the backlog.
  7. lmao @ "There's nobody left who isn't American who goes 'No, no, Genesis is historical FACT!'"
  8. I'm debating Mafia 2, it's on Steam for $7.50 (75% off), but I would like to hear if it's worth it.
  9. They threw her DS away? Like in the trash? WTF?
  10. Mafia 2 is $7.50 on Steam... worth it?
  11. Nitpicky, I know, but even if you let the Council die you can still be reinstated as a Spectre as long as you picked Anderson to be the human Councilor.
  12. This. Violence in games has never bothered me at all. This past summer I was driving home from a meeting in a nearby town with my grandfather (I was interning at his law office) and this couple on a motorcycle passed us, neither wearing helmets (which I actually commented on as they passed us). About 5 miles up the road we come across a wreck where apparently somebody in a car had pulled out across the road in front of the motorcycle. We were the first people on the scene. The people in the car were fine but both of the people on the motorcycle were semi-conscious and laying on their backs on the ground, moaning and trying feebly to get up, broken glass and blood everywhere. Nothing in a game has ever bothered me, but that was really disturbing; I felt weird (can't think of a better way to articulate it) for a couple of days after that.
  13. lol, is that Matt from Heroes? He would most def be overpowered.
  14. lol, I'm at the university right now on the free wireless, and clicking on that informs me that this IP was banned from 4chan last year for posting child porn. Way to go, college students!
  15. But "dawdle" means to be unnecessarily slow/lingering, which is different from how Hottie used "doddle".
  16. We have "piece of cake" and "easy peasy" (or the longer "easy peasy lemon squeezy"), but I've never heard "doddle" before. We also say "easy as pie", which just the other day I was commenting to my fiancee about how it doesn't make any goddamned sense.
  17. Another contender: http://www.gametrailers.com/video/gdc-11-dead-island/710652 You can watch it in chronological order here: http://www.gametrailers.com/video/cinematic-trailer-dead-island/710674
  18. I've played through ME2 like 4 times, and I still can't decide what the morally "right" option is in Legion's loyalty mission.
  19. The ultimate outcome is irrelevant, and I never thought that anyone thought it was outcome based. Bioware obviously considers freeing her the morally good thing to do, and is simply allowing the morally good decision have negative consequences. I would love it if some paragon decisions from the first two games have as yet unseen negative consequences in ME3, but that still doesn't change the fact that Bioware is applying an "ordained by God" type label to which actions are good and bad. *Edit* - Honest question: did people think that what was "paragon" and "renegade" was based on the outcome of the decision? Honestly that had never even occurred to me until just now, I always thought it was simply what appears to be the morally good decision based on the current situation, regardless of what the ultimate outcome may be.
  20. See, and that's an interesting thing to do. My issue with it is that if they're going to experiment with trying to change things up so much, do it with a new franchise. I can't speak for everyone, but I liked DA:O for what it was, and I wanted more of that. I'm not saying that franchises need to stagnate, but I think that if you're going to make such fundamental changes then you need to either pick a new franchise, or at the very least do a reboot rather than a sequel. I dunno. DA:O's storytelling wasn't the strongest. It wasn't what I liekd most about DA:O by a loooooooooooooooooong shot. I'm much more miffed at Bioware for borking companion outfits than by the change in narrative style. I think it's wonderful and appropriate to experiment within the same series. I mean, it still feels like a Dragon Age game, just with a different approach to storytelling. In fact, I feel that this style has a lot of promise. If it lives up to even half of its promise, it'll be a far better narrative than DA:O's sort of generic "Save the Realm!" narrative. Actually, the companion outfits and stuff is what I was talking about. I would be fine with the way they changed the narrative structure if they had just left everything else alone (or tweaked it, not canned it).
  21. I agree with Johnny that Obsidian was on the right track with Fallout: New Vegas. Rather than having defined morality, you simply make the choices have consequences, and focus on how the people in the world react to the choices. This has the advantage of being more realistic (Faction A may think Action X was good, while Faction B thinks it was bad, jut like real life) and avoiding player disconnect when the player disagrees with the developer's conclusion as to whether a particular action is good or bad. Mass Effect spoilers in my example of player disconnect: By avoiding a universal meter of what is "good" or "bad", and basing it instead on people's reactions, you allow a much more interesting and realistic approach to morality.
  22. See, and that's an interesting thing to do. My issue with it is that if they're going to experiment with trying to change things up so much, do it with a new franchise. I can't speak for everyone, but I liked DA:O for what it was, and I wanted more of that. I'm not saying that franchises need to stagnate, but I think that if you're going to make such fundamental changes then you need to either pick a new franchise, or at the very least do a reboot rather than a sequel.
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