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Mal

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Everything posted by Mal

  1. Huh, this actually seems cool. To me it's a stronger premise on being back on the island.
  2. I die a little bit more inside when I get reminded that there are fast zombies in World War Z adaptations. And a bit more when the zombies are not stopped by cold or desert conditions.
  3. EDF5 localization and port announcement when?

  4. I was going through my favorite playlist at Youtube. Saw this and remembered Dean's post above. In seven years they're gonna run and do parkour and shit. In about 8000 years, we get 2B. Glory to Mankind.
  5. Mal

    UK Politics Thread

    That deserves some kind of award.
  6. Santa is real and he's an Apostle.
  7. Yeah, this is for sure one of the rougher Switch titles I've played but the art direction really does pull through. At the same time, you can't help but wonder why Monolith is still on such a low-powered system when trying to pull off such detailed work. Sure they are pulling everything they can but on better hardware this would be one amazing looking game. So if you are a performance nut, this is kind of not the game for you.
  8. And yeah, you are listening to English Mongolian throat singing.
  9. Just finished the chapter 1 of Xenoblade Chronicles 2... it has only just begun but initial impressions is not great on my end. I however mostly pin it down to not being familiar with how every system of this game series works. I have heard of how Xenoblade Chronicles 1 and X were kind of like a MMO but I didn't expect something like this. Combat is just bizarre. It's pretty much automated with options to be manual from what I can tell. Here's the thing though, you control the character movements in real time for positioning bonuses and avoiding attacks... I think. For me, there's poor feedback to the player if it is working. Getting attacked is weird too in that melee attacks have range. I'm clearly out of range but I get smacked all the same. Happens a lot when I initiate combat which is an other complaint I have. You have to touch or provoke enemies to initiate combat. Meaning you could be fighting one enemy just a few feet away from a non-combatant enemy. I don't know what to make of this. Combat and combat initiation just feels clunky to my eyes. Maybe everything will clear up once the game is fully introduced but a few hours of this was kind of grinding. It's just a bit frustrating because the clunkiness is contrasted by the fast-paced combat in the cutscenes. It's honestly one of the biggest disconnects I have encountered because I'm controlling the character in real time during normal gameplay. I know it is normal in JRPGs but this is intense. Strange and frustrating but I'm going to push on. As I said in my opening paragraph, I mostly pin it down to me not understanding this game yet. In the past Final Fantasy XII and Xanadu Next gave me similar frustrating feelings but after getting to know them I now give them high praises. Maybe I'll do the same with XC2. Or I might purge it from my mind like Xenosaga (the last Xeno- game I have played). Xenosaga is funny. I was digging it way back when until I found out that I COMPLETELY fucked up speccing my characters out. Like 30-40 hours in I hit a boss that I just cannot beat because the game so poorly explained how upgrading your characters worked. The in-game tutorials in XC2 is giving my flash backs to that moment. Hopefully that doesn't happen. --- Giving it some more time, I've come to gripes with the battles. Essentially the battles around non-aggro enemies is missing a break to a separate battle screen like say in Final Fantasy or Tales games. Still... getting punched to death by an level 81 (I'm level 8) gorilla that came from across the map and hitting me while I was a good 50-100 feet away is frankly, bullshit. --- Chapter 3 and I am feeling way better about this game.
  10. Umm... I am not looking forwards to the tax bill that Trump is going to sign. Happy holidays!
  11. What a great OST. Especially (DO NOT OPEN IF YOU HAVEN'T PLAYED THE ENTIRE GAME)...
  12. Nier Automata Ending E and God damn. What an interesting game. As I said in the other thread, this game is like an onion. It's multi-layered and keep you on your toes. Gameplay is at the very least decent. The gameplay is like the game itself, ever evolving. Of course there are lots of bug bears and other things (e.g., the ultimately simplistic gameplay) that I have but my experience as a whole was great. However I cannot call it my GOTY because of the problems. Mighty fine game though. Highly recommended if you can push through the bugs.
  13. Ending A and B done for now. Looks like C and D is where the real Nier Automata begins. I don't think any games I have played before gotten this much "Huh!?" and "What the fuck?", in a good way, out of me. And Adam, that is a fair assessment.
  14. I just hope the balance don't go to shit. Other than the gameplay in the late-game in Zwei II, I freaking love it. So YES for more wacky adventure in Zwei-land. Falcom, seriously, we could use a proper Zwei 3. Edit: Sound like they had a bear of a time to get this game going. With that, the port will be a bit subpar. But here's the thing, they explained it.
  15. I did say I want to try this out on seafood didn't I?
  16. I'm very interested to see how seafood cook with this.
  17. Favorite genre? Thanks FLCL, more specifically The Pillows. I guess Asian Kung Fu Generation got to be mentioned as well.
  18. Britt finished CS3. Thank the lord for the fan translations of Ao and Zero. I'm still debating if I should wait for Zero to drop to start CS2 since there is a major spoiler after I believe the first boss battle in CS2. Or was it spoilers to Ao?
  19. 100% Orange Juice is surprisingly fun...

  20. I finally wrapped back around to Nier Automata. I was going to start a new game but I died during the intro portion at the boss. I've forgotten that painful prologue. So screw it, back onto my old save. I have some idea where I was at and in a bit was back to my old self. On to the road to Ending E or whatever... I doubt I can be in time for Xenoblade Chronicles 2 and Tokyo Xanadu.
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