Just finished the chapter 1 of Xenoblade Chronicles 2... it has only just begun but initial impressions is not great on my end. I however mostly pin it down to not being familiar with how every system of this game series works. I have heard of how Xenoblade Chronicles 1 and X were kind of like a MMO but I didn't expect something like this.
Combat is just bizarre. It's pretty much automated with options to be manual from what I can tell. Here's the thing though, you control the character movements in real time for positioning bonuses and avoiding attacks... I think. For me, there's poor feedback to the player if it is working. Getting attacked is weird too in that melee attacks have range. I'm clearly out of range but I get smacked all the same. Happens a lot when I initiate combat which is an other complaint I have. You have to touch or provoke enemies to initiate combat. Meaning you could be fighting one enemy just a few feet away from a non-combatant enemy. I don't know what to make of this. Combat and combat initiation just feels clunky to my eyes. Maybe everything will clear up once the game is fully introduced but a few hours of this was kind of grinding.
It's just a bit frustrating because the clunkiness is contrasted by the fast-paced combat in the cutscenes. It's honestly one of the biggest disconnects I have encountered because I'm controlling the character in real time during normal gameplay. I know it is normal in JRPGs but this is intense.
Strange and frustrating but I'm going to push on. As I said in my opening paragraph, I mostly pin it down to me not understanding this game yet. In the past Final Fantasy XII and Xanadu Next gave me similar frustrating feelings but after getting to know them I now give them high praises. Maybe I'll do the same with XC2. Or I might purge it from my mind like Xenosaga (the last Xeno- game I have played).
Xenosaga is funny. I was digging it way back when until I found out that I COMPLETELY fucked up speccing my characters out. Like 30-40 hours in I hit a boss that I just cannot beat because the game so poorly explained how upgrading your characters worked. The in-game tutorials in XC2 is giving my flash backs to that moment. Hopefully that doesn't happen.
---
Giving it some more time, I've come to gripes with the battles. Essentially the battles around non-aggro enemies is missing a break to a separate battle screen like say in Final Fantasy or Tales games. Still... getting punched to death by an level 81 (I'm level 8) gorilla that came from across the map and hitting me while I was a good 50-100 feet away is frankly, bullshit.
---
Chapter 3 and I am feeling way better about this game.