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Everything posted by MetalCaveman
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Things look plasticky and low-detailed, except for some of the environments which I thought looked cool, maybe not next-gen cool though. I don't know if it's due to performance reasons or a design choice, but still, the more I watch that trailer the worse certain things look. In many ways they do seem to be going for that Halo CE look/feel, but I'm not sure that's the right move right now, specially if that means just abandoning the Guardians storyline. Given how 5 ended, suddenly jumping into another completely different war and fighting these dudes from Halo Wars 2 just feels weird, a bunch of brutes don't feel that threatening even if the trailer mentions they've already won, compared to Cortana pointing a gun at the head of the galaxy.
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Well... Do I have some news for you... Open world game, with a grappling hook. The stuff they showed look cool, but yeah, too far from Halo for me, also they do seem to have left the Guardians, Cortana and the Mantle of Responsibility behind, the Banished are the main enemies now. Will still keep an eye on it, just, it went from DAY ONE HELL YEAH to, eh, I'll buy it, maybe. Edit:
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A lot of people are saying that the thing on his forearm is a grappling hook. I don't know, and honestly, it'd be kinda weird. It worked for DOOM Eternal because of how it combined with glory kills, traversal and just the forward combat approach of it, but I'm not sure it would work with Halo. Either way, we'll find out soon.
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Yup, this is it, the start of the EXTRA/EXTELLA series. http://typemoon-bb.com/record/ It's in development for current platforms, no word yet on a PC release, but I wouldn't be surprised if it did come at a later date, after all, both EXTELLA and EXTELLA Link are already available on PC.
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Heaviest Kataklysm song in a while. \m/ \m/
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HELL YEAH! \m/ \m/ A remake of Fate/EXTRA!! \m/ \m/ Looks like they're keeping the rock, paper, scissors gameplay, just updating it a bit. Also, as many have pointed out, there's no Tamamo in sight, I wonder if they'll update the story to fit in with the EXTELLA timeline, or if they'll just pull a Last Encore and cause all Tamamo fans to spontaneously combust.
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\m/ \m/ I wonder if Valhalla also got affected by that shit, probably, right?
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\m/ \m/
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Games You've Bought Episode MMXX: Revenge of the Backlog
MetalCaveman replied to MetalCaveman's topic in General Gaming Chat
After playing the trial version and seeing how much they've improved I checked and it was still on sale. \m/ \m/ -
I really liked this album, supposedly they're releasing a new one this year, but they've been talking about a new album for some time now, so I'm not sure that'll ever happen, would be cool though! \m/ \m/
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Ghost Recon Breakpoint, played the trial (6 hours), this time on Xbox. Between immersive mode, AI teammates and the new Resistance event, they've turned this into Wildlands 2. Which is great IMO. At the same time, it's clear the game is not balanced for immersive mode and Resistance stuff, the Wolves are dangerous in normal mode because they're always several levels above you and with higher rarity weapons, when all that stuff is thrown out the window they're just normal enemies, just with cool outfits. Something really cool about the Resistance event, the resistance fighters are much more active than in Wildlands, missions were you capture enemy camps and bases actually allow them to take and keep control of them, I've seen them driving around and suddenly turn to head towards a Sentinel base, they now have helicopters flying around, in general, they have a wider variety of stuff they do, and completing missions for them actually feels like you're helping them drive Sentinel away. They've added a lot of life to the world, which felt pretty barren before as the only ones moving around the islands were Sentinel forces and Wolves drones. It's a shame that it took them this long, but they've finally turned Breakpoint into a pretty decent, pretty fun game. It still has some issues, but compared to the mess from the closed beta, and from its original release, it's a whole new beast.
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They're looking into the video, to determine whether it's real or not. Part 2 is funny, he (Alfonso Durazo secretary of Security) says there's no armed group capable of facing against federal security forces (the army), seems like he forgot the Culiacanaso. Though I'll admit, that was not because the army couldn't face them, rather because the government decided to surrender.
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May I introduce to you, the CJNG: And people wonder why it's super scary to stop at a military checkpoint while driving, you never know if it's the army or if you'll run into these dudes.
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Hardware Canucks - More tech reviews, laptops, mice, monitors, cases, etc. A more chill style compared to LTT and for the most part they tend to review things you might actually be able to afford. JayzTwoCents - Even more PC stuff! With a fun mix of reviews, news, just talking stuff and DIY projects that, though not recommended, are kinda fun to watch, like that time they tested how much pressure a PC radiator can hold before going boom. Binging With Babish - Recipes from and inspired by TV series, movies, anime, etc. Also has his Basics With Babish, which, as the name implies, goes over the basics of how to prepare certain dishes. Not the kind of stuff that's easy to follow along, or cheap, but it's fun to watch. Marques Brownlee - MORE TECH. Mostly covers phones, but also dabbles in other things, including cars. Game From Scratch - Some game dev tutorials, news on engines, programming languages and other stuff, more on the technical side than the design side. Michael Quesada - Tech En Español Manga Materials - Tutorials, tips and other stuff on drawing, anatomy, poses, etc. Man, I follow a ton of tech/PC channels...
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Hey! Remember when they went all "fuck your renewable energies!"? Here's the sequel: CFE Will acquire 2 million tons of coal in order to reactivate the coal mining industry of Coahuila. So that's fun. Also, in Paracho, Michoacan a doctor and his family had to flee after being attacked in their home by people blaming him for killing a patient. Apparently the patient went in with difficulty breathing, the doctor gave him dexamethasone (which is part of COVID guidelines?) and then sent him to the hospital, unfortunately this person died there, so of course their relatives blame the doctor and accuse him of murder. Oh and now I've been sent a couple messages from some relatives with warnings about how infrared thermometers are used to destroy brain cells, or how they're extremely dangerous because they use a high power laser and they can cause severe burns or something. To quote Cattle Decap: "We deserve everything that's coming"
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I missed the five year anniversary of the Monster Musume anime, been in a bad spot in terms of drawing and stuff, I tried to redeem myself, kinda, sorta... A somewhat weak attempt at drawing a screenshot from one of my favourite scenes in the series, here's the original: So yeah, I messed up some stuff, skipped some stuff and completely fucked up other stuff, but still, for a quick drawing made in an afternoon, eh, could be worse. Here's to whatever I'll draw come the 10th anniversary (hopefully there'll be a season 2 by then)! \m/ \m/
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- 216 replies
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- Series X|S
- Stadia
- (and 7 more)
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FEAR 3 Well, this completes the trilogy, certainly leaning more towards the modern FPS stuff, regenerating health, only 2 weapons at a time, co-op, etc. That being said the horror stuff is still there, and it still works, for the most part. Intervals 5, 6 and 7 got to that point where things were frustrating enough that whenever scary stuff happened my reaction was just "Yeah yeah, whatever, who cares, let's just get this over with." Those levels have some incredibly frustrating encounters, particularly 5, where the last boss basically seemed unkillable until I found a glitch that causes it to get stuck in the melee animation, before that it had been several failures, since that thing can destroy your cover and grenades don't stun it for long enough, plus, if you didn't deal with the normal guards before it they'll make your life hell. Interval 8 though, that turned things around, it's super creepy and there's not much in the way of combat (until the end), plus you get to learn a lot about the past of the two main characters and why they each ended up the way they did. The main combat encounter there is just the last boss that's easy enough to kill, provided you do a good job at managing the reflex meter. Playing in co-op allows you to play either as Point Man or Fettel, Point Man being the main protagonist of FEAR and Fettel being one of the main antagonists alongside Alma. There's a competitive element there, depending on how many points either gets through the different levels you get a different ending. Points are obtained from challenges and for completing missions, challenges have a couple of different categories, like killing enemies using explosives, using reflex to slow down time, etc. The ending you get is based off who had the most points in the different categories, Aggression, Tactical, Aptitude and Psychic. I completed the game in single player mode, getting the Point Man ending. The story was cool, a nice way to end the series, and the brothers stuff is fun, watching Point Man and Fettel interact with each other was interesting, Point Man never utters a word, but his expressions and mannerisms say everything that needs to be said. Fettel also adds a layer of comedy, his twisted view of the world leading him to make some funny comments here and there: After falling from a bridge and into the demon-infested ocean: "Is this part of your plan? Things seem to be going.... Swimmingly" It also handles Alma as less of an antagonist and more of a victim of her circumstances, previous games have already covered some of the stuff she went through, and why she and Fettel did what they did, but this time around not only does she never get in your way or try to harm you, she actually never harms or kills anyone, it's all The Creep now. The Creep being the psychic spectre of the man that started everything, using Alma for messed up experiments, using her while she was in a coma to give birth to the two brothers, raising them as both lab rats and killers, etc, everything fucked up in the series, everything bad that happens, even the Replica army, can be traced back to him. All in all, it's fun, I thought this would be way more actiony based on what I remember from comments and reviews back when it came out for the first time, so it was a nice surprise to see it keeping the same balance of horror and action that the previous games have. \m/ \m/ TLDR: It's FEAR, it's action and horror, and it's pretty cool. \m/ \m/ Side note: I don't think I've ever finished this many games in such a short amount of time.
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The collector's edition:
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Blood Dragon has been my favourite, it's so ridiculously over the top, I love it, plus, that 80s laser-neon aesthetic is awesome. \m/ \m/
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HELL YEAH! \m/ \m/
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FEAR 2: Project Origin & FEAR 2: Reborn Way better than the original in pretty much every way except for a couple of things, first being that the AI doesn't feel as smart, this may be due to differences in level design and layout, but it feels like they don't try to flank or move around you as much, most of the time they'll just hide behind cover and remain there for a while. This did result in some funny instances of enemies trying to throw a grenade, only for it to bounce back. Weapon selection was also lacking, I miss the minigun and the lightning gun from FEAR. The hammerhead is fun, but the laser and prototype energy weapon don't feel as satisfying as their FEAR counterparts. The laser takes a bit to start firing and the way it aims is a bit awkward while the energy weapon doesn't vaporise enemies as often as it should IMO. Other than that though, it's awesome, huge improvement in graphics, the horror stuff is better and I enjoyed learning more about the fucked up stuff Armacham was up to. Dealing with abominations was a whole thing for me, one of them shows up and I jump a bit, which ends up with my character doing a 10000° turn and aiming at the ceiling, thankfully reflexes/slow-mo helps with this. Then there's the ending, man was that a thing... I wonder how different it would have been had Beckett just "accepted" Alma. Reborn is a super short campaign, and I mean SUPER SHORT, you can get through it in less than an hour, took me a bit longer because I got lost a couple of times, only to find the path forward was pretty obvious. Still, it's pretty cool, getting to play as a Replica soldier was fun, the different UI is a nice detail, and having no intel to collect because you don't have an intel network as part of the replica forces is a nice touch. Some of the objectives are pretty cool, gone is the "find an elevator to place X" now you have thing like "You Must Advance, You Have No Allies" and "You Are Unstoppable". \m/ \m/ Oh yeah, I mentioned this before, but there's A MECH, and you get to pilot it for a while, and it's great, who cares about demonic apparitions, psychic commanders plotting the end of the world and all the monsters around you, none of that matters when you get to pilot a mech! It's also great that it repairs itself if you hide for a bit, means you don't have to worry that much about taking damage as long as you don't take too much at once. HELL YEAH \m/ \m/ Every horror game should have a mech.
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https://open.spotify.com/album/6lguiZQ9OKhWfmgrxkpKTP?si=xQsSRd0ISrO9iRAbYrBEhw New Static-X is pretty cool. \m/ \m/
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Senran Kagura: Reflexions (Switch version) BEST. GAME. EVER. It's a fun little spin-off that's not canon in any way shape or form and shouldn't be taken too seriously under any circumstances. It's also super short, you can complete one playthrough in 20-30 mins, to complete a character's story you have play through the story mode 5 times. So if you only have the base game you can clear it in a couple of hours, a bit more if you're trying to get everything, even less if you skip some of the base story stuff that's the same across every playthrough. I do recommend playing on Switch though, HD Rumble and motion controls are fun.