Hey look, been a year since last posted in here. Lot's changed.
Anywho been playing it last few days. *sucks in breath* Well, someone made a game with very little polish didn't they? Core mechanics work fine and all but for a stealth game the audio is terrible, at the start chatting with Erin it's like you're on a comms channel in Halo not two thieves in a early 20th century-ish city. Guards are all over the place for sounds too, likely to force hand in upgrading to the "see the sound" ability. You peck when stealing things too which is a rather strange animation choice. (not the only odd animation choice either, there's a sort of mini chase at the start and the sort of stalling as you hop over barriers rather than an AC-like flowing through stuff is quite jarring)
Story so far is okay, though I'm slightly concerned by the general lack of concern Garret has for the fact he's been missing for a year. Also after playing Dishonored "corrupt city government ran by shadowy figure while town is infected by plague and there's a blind old woman giving a helping hand with levelling up" is certainly not super original at this stage.
I'll perceive, but I think this was in the oven too long. Certainly releasing after Dishonored hasn't done it any favours. I guess I kinda like the hidden areas (though be nicer if non-climbable areas were made a bit more obvious)