Jump to content

Saturnine Tenshi

Donator
  • Posts

    2,885
  • Joined

  • Last visited

  • Days Won

    27

Everything posted by Saturnine Tenshi

  1. You were born under an unfavorable star.
  2. Eh, I'm not worried about the links. You guys know how to use the Internet (I hope). Too much effort.
  3. ATLUS PSN SALE: Class of Heroes Was $14.99, Now $3.49 https://store.sonyentertainmentnetwork.com/#!/en-us/games/class-of-heroes/cid=UP0005-ULUS10396_00-CLASSOFHERODLG01 Welcome, Adventurers, to Particus Academy Crimson Gem Saga Was $14.99, Now $3.49 https://store.sonyentertainmentnetwork.com/#!/en-us/games/crimson-gem-saga/cid=UP0005-ULUS10400_00-CRIMSONGEMSDLG01 Growlanser Was $29.99, Now $7.49 https://store.sonyentertainmentnetwork.com/#!/en-us/games/growlanser-wayfarer-of-time/cid=UP0005-ULUS10593_00-GROWLANSERWOTIME Gungnir Was $29.99, Now $7.49 https://store.sonyentertainmentnetwork.com/#!/en-us/games/gungnir/cid=UP0005-ULUS10592_00-DPTHEAVENGUNGNIR Hexyz Force Was $14.99, Now $3.49 https://store.sonyentertainmentnetwork.com/#!/en-us/games/hexyz-force/cid=UP0005-ULUS10506_00-0000111122223339 Kenka Bancho Was $14.99, Now $3.49 https://store.sonyentertainmentnetwork.com/#!/en-us/games/kenka-bancho-badass-rumble/cid=UP0005-ULUS10442_00-KENKABANCHO12345 Knights in the Nightmare Was $14.99, Now $3.49 https://store.sonyentertainmentnetwork.com/#!/en-us/games/knights-in-the-nightmare/cid=UP0005-ULUS10539_00-KITN000000000001 Riviera Was $9.99, Now $2.49 https://store.sonyentertainmentnetwork.com/#!/en-us/games/riviera-the-promised-land/cid=UP0005-ULUS10286_00-RIVIERA0000DLG01 Yggdra Union Was $9.99, Now $2.49 https://store.sonyentertainmentnetwork.com/#!/en-us/cid=UP0005-ULUS10368_00-YGGDRAUNIONDLG01 The Cursed Crusade Was $19.99, Now $7.49 https://store.sonyentertainmentnetwork.com/#!/en-us/games/the-cursed-crusade/cid=UP0005-NPUB30683_00-TCCGAMEUS0000000 Droplitz Was $9.99, Now $2.49 https://store.sonyentertainmentnetwork.com/#!/en-us/games/droplitz/cid=UP0005-NPUB30057_00-DROPLITZ00000000 Rock of Ages Was $9.99, Now $2.49 https://store.sonyentertainmentnetwork.com/#!/en-us/games/rock-of-ages/cid=UP0005-NPUB30332_00-ROCKOFAGESFULLGA The Testament of Sherlock Holmes Was $39.99, Now $9.99 https://store.sonyentertainmentnetwork.com/#!/en-us/games/the-testament-of-sherlock-holmes/cid=UP0005-NPUB30921_00-GAMEPURCHASE0001 Trine 2 Was $14.99, Now $3.49 https://store.sonyentertainmentnetwork.com/#!/en-us/games/trine-2/cid=UP0005-NPUB30331_00-PS3ST_TRINE2FULL
  4. I bought one of his paintings during his first visit and it was real. I ended up donating it, though. Needed at least one for the museum expansion.
  5. That's what I'd think, but there's an app for iOS (not developed, released or sanctioned by Nintendo) that does. So that's why I was curious.
  6. The dwarf missions were some of my favorites. x:
  7. Can someone explain to me or link to something that explains to me how to take images from your computer and use them as textures via the QR reader? I made a 32x32 image into a QR code and AC:NL is saying it isn't compatible or something.
  8. Oh, it's BBQ pork ramen. Tasty.
  9. Is the Monster Hunter influence really heavy? I don't like Monster Hunter.
  10. Yeah, the name is from the end of the alphabet (when recited), and the form is from Et.
  11. All I see on the wiki:
  12. https://twitter.com/WithinRuin/status/353337939108958208 https://twitter.com/WithinRuin/status/353338585765785602
  13. To be fair the name of Nintendo's system is pretty fitting. Probably should have named it Poop.
  14. Or they were raised well.
  15. You're right, GOH. I didn't mean to imply that people should be perfect. I do understand that creative ventures have unforeseen obstacles. But I do mean to say that there should be a measure of acceptable planning (and responsibility taken for not doing so and overpromising); that these shouldn't be shots in the dark. This shouldn't be territory new to Double Fine (or other experience developers for that matter). And Tim Schafer makes that pretty obvious in the piece Dean quoted—at least in his case. It's precisely because backers can't demand cuts to stay within budget that developers should be prepared to plan these things on their own, with the freedom imparted by not having someone cutting for them. Normally, I'd understand going over budget. But this is an extreme.
  16. But you have to ask yourself why it's generally considered perfectly normal, and consider that these Kickstarter endeavors are meant to be working outside of one of the large issues with production time and costs: the high overseer. The whole deal with Kickstarter is that you're supposed to have a clear idea of what you're selling to those investing in order to sell them on it to begin with. That does happen in some cases. Cases where people are prepared and think forward. In the case of Double Fine, it was more, "We're lauded. Give us money and we'll make an adventure game." It's okay to be ambitious, but do so within the scope of reality. I think that this is especially crucial when you're so high above what you had (supposedly) budgeted to begin with. More than that, take some friggin' responsibility for your project.
  17. Only Japanese Jesus can control the weather. No mere human would be capable of such a feat. The dress system does look nice, though.
  18. I'm sorry to hear that, Cowboy. There's not really anything that can be said to dull the loss of a friend. Best wishes, man.
  19. Because poor management causes management issues. You aren't allowed to say that something is in need of more funding and/or time because of how amazing your glorious, God-sent creativity is because you don't want to take responsibility (and not be a pretentious prick). Their providential creativity might be a cause of the situation, but not an excuse for it. Man up.
  20. Because of poor management. This has been (and remains) an issue in video games. It's gotten better, but that doesn't change the fact. And neither does deflection or intentionally making it out to be something that isn't what it is. It isn't some noble venture in creativity.
  21. It sounds to me like Brad Pitt wanted to be an action hero.
×
×
  • Create New...