I went ahead and registered. But yeah friend codes still seem to be the only way.
As to my thoughts for the game:
I'm about 1/3rd to halfway done with chapter 3. As of right now the game has been amazing. The combination of jobs with secondary and support skills leaves the player a great deal of combinations as to make the game what you want. This game addresses one of my major issues with jrpgs: look customization. While your armor won't show up, each class out of the who knows how many has its own look, so your characters will look different each time you switch classes.
I've been mainly discussing the game in the neoGAF OT, but so far I don't think I've enjoyed a turn based non SRPG as much as when I played P4G. So this should definitely put this game within my top 10 rpgs of all time.
The Story: So far it seems to follow basic fantasy tropes and it's a bit similar to FFX with one character (Agnes) being this super important person in the game and the rest of you helping her out along the way. Nothing groundbreaking, it follows the formula established by other games. But the twist of every ranking officer of the enemies having different classes is great as when you defeat them you gain their class. It has enough oomph! to keep you going forward and I haven't even begun to explore what is wrong with Tiz in the story. Ringabel and Edea's love courting/denial is very entertaining in itself, much more than Tiz' and Agnes' awkward flirting we've seen in many a story.
The Characters: Tiz and Agnes are the weakest half of the game. Tiz is basically an everyday man who gets swooped into the adventure, the super nice and awkward joe do-gooder. I assume his character is there is to be the relatable one as he's very mild in general.
Agnes' character isn't bad, she's just another sage-like character you see in every game who is suffering for the world. Her english voice acting can be cringe-worthy at times. The problem is I don't want to switch to the japanese just for her as I can't stand Tiz' japanese voice even more than Agnes' english voice. I don't want a child-voice 18 year old.
Ringabel and Edea basically save this game from having crappy main characters. Edea being a noble knight with a temper and Ringabel being the funny/charming casanova who is thinking of the ladies 24/7. Their voice acting is superb, especially Ringabel's cocky voice in general. His theme song is the best as well, if you haven't heard it listen to Love's Vagrant:
http://www.youtube.com/watch?v=fz4Ya6BEUpk
What a song. Seriously.
The side characters and enemies so far have been pretty black and white. The game is trying to tell me how this isn't so black and white as it seems and that the "other guys" actually have a reason to do what they're doing, but every single enemy so far has been either a cartoon bad guy or a somewhat decent character who at the end says "you just don't understand our cause". Well fucking explain it then. Because the douchebags in your team aren't exactly helping your case.
The Presentation: The artstyle is charming and the chibis have grown on me quite a lot to be honest. The music is repetitve and that's the game biggest fault in this department, but the music it DOES have is fantastic (see above video).
The Gameplay: This is broken down into two aspects: the combat/exploration, and the social interactions.
The combat and exploration. First let me get exploration out of the way. It's fairly standard overworld map and move from point A to point B while having random battles. They added a flying/swimming ship as well which makes travelling different, but it isn't anything to write home about. A big issue people are noticing, is how little money you make in the first half or 2/3's of the game by doing combat. The equipment gets fairly expensive and you don't have the money to get shit. There are cheap work-arounds to this that can be said "break the game" by abusing the system, but it's up to you if you want to do them.
The combat is though. The brave/default system has become so great in my opinion that next time I play a turn based rpg I'll be finding myself trying to default to get more attacks. I won't go over the system, the game does that for you pretty extensively. But the combination of being able to decide whether you'll default or do 4 attacks and be left idling is great. The combination of jobs for buffs/debuffs and area attacks. I also love how you can use specials to give your team many turns of ultra sweet buffs and debuffs for enemies. Definitely the combat is one of the best aspects of the game. Certain combinations of skills and classes also 'break the game' over how much damage you do, but I consider it very much planning and strategy.
The social elements actually work really well. You can have friends who play the game be summoned to do their registered attack during a fight. This'll net you friendship with them in-game. Also there's a village you must maintain. I cannot stress how much time I've spent on this. You get villagers that do the building for you in each store. You start out with one but the more you streetpass people the more you get. For those of us who simply don't have enough folks to streetpass, the game set a system where each day you can add 3-4 villagers. This is great as it doesn't fuck over people who don't live in an area with many 3ds owners.
As to the village you'll want to upgrade it asap. Some of the stores really help you out. There's the special attack moves, the weapons store, item shop etc... some of the things you can get in the weapon and armor stores you can't get anywhere else and they make a difference. But they're also very costly.
Over-all: I love this game. I've been obsessing over it this past week, and I mean that in a negative sense. I've spent so much time reading on classes and combinations, not to mention debating it in NeoGAF that I feel I have a grasp on how I want to evolve my characters. I've stopped watching tv/anime to play this game, and that should say a lot about me. I give it a 9/10. EASILY. It still has flaws in the writing and the way you can overlevel very easily. But it's a near perfect game.