I agree with a lot of what you're saying TN. The two counterpoints that I would like to make is that online gaming doesn't have to be a paid service. Back in the day all the servers were run by third parties and gamers and if you wanted to buy and operate your own server you could. It wasn't until MS and others decided they could make money by locking the service to their own servers and then claiming that you needed to purchase the service from them did it change.
There's also the point that when you purchase the rights to use the service and then transfer the rights to use that service to another user you still only have one user per license using that service. The operating cost to EA remains the same as the user base does not increase when you sell a game back to gamestop. When you introduce the "online pass" you're essentially charging for the service multiple times for the same copy even though no more than one person per copy will ever be using that service.
This already happens on the PC kind of. Supreme Commander 2 shipped with only half the game on the disc. The other half had to be downloaded from steam and it's locked to your steam account so you can't sell or lend it. If it happens on PC why will it not happen on console? I don't buy that EA is only annexing service. They're shutting down used sales period, it's just going to be a slow process.
I've already hit this wall I think. I'm fairly certain TVs don't have analog tuners in them and my Genesis only has an RF modulator so there's no way to get the signal from a RF mod to a new ATSC television directly. I think you can go buy an RF to composite converter if you're so inclined but part of me is seriously considering going out and buying a cheap CRT for my old games.
Clearly they're just giving some stupid excuses so they don't have to say "we're just boosting our revenues". I wonder what the breaking point is though. I suppose soon the online pass will be for everything past the first level. Used games are pretty much doomed and in turn so is physical media. What will be most entertaining is watching Gamestop trying to avoid a slow and painful death.
So has there been any sales impact on RE5 on the 3DS because of the one game save thing? Does Madden sell any fewer copies these days?
So it was called Call of Duty 4: Modern Warfare. Then infinity ward wanted to call the sequel simply "Modern Warfare 2" but Activision balked at it and finally put the words Call of Duty on the box. You'll notice though that nowhere in the actual game are the words Call of Duty included. The title screen simply says Modern Warfare 2. Now the new game is coming out and the box highlights "Call of Duty: MW3". I can't help but think that the whole lawsuits over the IP "Modern Warfare" have activision trying to fully downplay the Modern Warfare title and push hard to keep people calling it Call of Duty.
Ditto, except I usually only last about 20 min. I mean, I have age of zombies on the android but I can't bring myself to play it on the touch screen. I bet that thing would be way fun with two thumbsticks.
Have there really been any games that truly compare to WoW in terms of content though? Let's say that this game really is just WoW with Star Wars paint on it. I bet that's plenty enough to get people on board.
Ah, I have BFBC but haven't played it online in a long time. I also have BF2 but it's an original copy and the key doesn't work any more, probably got claimed by someone with a keygen or something.
I don't think all those markets are fully overlapping though. I still think there's a kids market for game devices when parents don't want to give their kid a $250 iPod or their even more expensive phone. I also think there's a decent sized hardcore market who hate playing games with a touch screen. The crucial factor will be providing great games which compel the hardcore to buy. 3DS has completely failed in this regard and more rereleases don't help much.