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Everything posted by MetalCaveman
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Games You Beat in 2022: PXoD's Bogus Journey
MetalCaveman replied to danielpholt's topic in General Gaming Chat
Is Deliver Us the Moon horror? I've seen some bits of it here and there and it looks like it might lean into the horror side of things in some areas, kind of what's keeping me away from it. On Topic: She Will Punish Them Basically Diablo but with sexy succubi and in third person also, no microtransactions. Got this one on early access a while ago, still not on the official "release" version but the devs confirmed it's content complete in terms of story so now I'm marking it as complete. Gameplay is pretty simple, just aim at enemy and left-click away, though there's also a decent variety of weapons with swords, two-handed swords, spears, axes, maces, hammers, bows, all the fun stuff, there's also some spells but they're kinda underwhelming in variety and effects, there's heal, fireball, freeze aura and resurrection, and of these fireball was the only one I found actually useful. You form a party with other succubi you rescue from dungeons as well as skeletons and zombies that you can get from a merchant, succubi are your main party that you can bring with you on quests while the other units can be brought with you, or assigned to protect your strongholds. There's four different types of quests, skirmishes, territories, dungeons and strongholds, skirmishes are short battles in small maps, basically just kill X amount of enemies, territories are larger maps with much more enemies and with a boss at the end you have to defeat, dungeons are how you recruit other succubi, they have infinite enemy spawns and the objective is to reach the prison, destroy the door and free the trapped succubus, strongholds are usually a large area with a ton of enemies and once you defeat a certain amount, the stronghold becomes yours and you can assign units to guard it as they will sometimes come under attack from large enemy forces. These stronghold defence missions can be a pain as they scale to your level, I had one with 260 enemies, all lvl 76 against my army that was mostly lvl 28, that was a thing. Your starting base is a large castle that has several areas locked, you can unlock them with crystals you get from missions and as loot from enemies, you can also buy a small house and later on, a palace, unfortunately, merchants can only be found in the castle, so you have to leave your palace, go to the map, go back to the castle, buy/sell whatever you need and then head back out to the map. Would be neat if you could have more merchants in each of your houses. All in all, I enjoyed it a fair bit, been playing since version .4XX and there's been a fair amount of improvements and content added, certainly got my money's worth out of it. That said, there are still some serious technical issues, in some maps framerate dropped into the single digits, sometimes skirmish icons appear under the map making them unselectable, items and loot will fall through the world and then they're lost to the void, your party can sometimes get stuck in geometry and there's no way to get them out other than just try and complete the area yourself, and other minor bugs here and there, for a version .9XX I feel like there's still a ton of improvements needed before v1.0. -
Ozzy + Jeff Beck HELL YEAH!! \m/ \m/
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Got recommended a new place for pastes, it's a bit far, but the stores I usually buy from have been fumbling some things here and there recently, these ones were pretty good. Def worth the trip. \m/ \m/
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Absolutely, love how my AKG sound, but they aren't the most comfortable for long sessions, the G733 are much more comfortable and wireless, but the bass is a bit too strong for me.
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\m/ \m/ Edit: Crunchy has confirmed they'll be getting this series: https://www.crunchyroll.com/en-gb/anime-news/2022/06/16-1/crunchyroll-to-stream-newly-announced-trigun-stampede-anime-more-details-announced-at-anime-expo?utm_source=community_cr&utm_medium=twitter&utm_campaign=news_en&referrer=community_cr_twitter_news
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https://www.animenewsnetwork.com/daily-briefs/2022-06-15/6000000-bounty-twitter-account-teases-friday-announcement/.186714 Trigun announcement incoming(?)
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Looks cool. Kinda forgot RE:Verse was a thing lol, got it confused with Resistance.
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\m/ \m/
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HOLY COW, new Stratovarius after 7 years AND new Dragonland after 11 years!! ... and they're both pretty good!! \m/ \m/
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The good news, I was able to vote without any major incidents. The bad news... Not even in my most pessimistic predictions could I have come up with this: MORENA now controls 22 states, the remaining 10 are split between PAN, PRI and MC. So, across the country, people looked at the way things were going and decided they wanted more, and more and more. Of course, the other parties have their share of responsibility, PAN shot themselves on the... Not foot, but the head, with the VOX thing, PRI should get rid of Alito, in fact, they should learn from AMLO, start a new party with the current members, sans a few that drag them down hard, name themselves something flashy that makes them sound cool and friendly and just keep going, worked for the old PRI that's now MORENA, so maybe it'll work for the new PRI? PRD is toast now, and the rest of the parties are mostly irrelevant since they act as proxies for the big 4 (now big 3 with PRD disappearing from the landscape for now lol), this does however paint a bleak picture for 2024 and forwards. I'd like to think that I'm lucky, in that my state is not a tourist magnet, nor a big industrial hub, makes us a smaller target for Sinaloenses del Bienestar lol, but that doesn't mean we don't have to worry about that. So yeah, that's going to be a thing.
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This Sunday (June 5th), we have elections, governor elections to be precise, if the fact that polls seem to put MORENA's candidate ahead by a fair margin wasn't enough, dude went and did what MORENA does best, put some boogeyman in people's minds to cause trouble, once again citing their favourites, the elite-neoliberal-educated-conservative-aspirationists, he called all MORENA followers to So yeah, as if the whole voting process wasn't already a dangerous affair in this little slice of hell we call Mexico, I now also have to worry about what shenanigans these cultists will get up to. It's going to be a fun day... NOT!
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From the team behind Punishing: Gray Raven I dropped PGR because of the release pace and the gameplay bits, while fun, were super short, just as it was getting good the mission would be over, this one could be fun.
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Main thing I'm curious is how toned down the cheesy stuff will be, if they remove it or tone it down too much I'll just wait until someone mods the original dialogue in and then play it.
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!!!!! HELL YEAH!!!
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Apparently written for a wrestler, so the deviation from the Viking theme makes sense lol. Oddly enough, Put Your Back Into the Oar is not going to be in their next album. It's been 3 years since Ategnatos, but it felt like way more lol, Eluveitie is back and it sounds awesome! \m/ \m/
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lol, nah, thanks to an event in Fate Grand Order I got into cardistry, this: Though I'm nowhere near as good as those guys lol, far, far, FAR from it, I can barely pull a Sybil without cards flying everywhere. Which is the thing, certain moves like the pressure fan: Can bend, warp, or otherwise damage the cards and that's if you can pull them off properly, if not, the damage is even worse lol, add to that the damage suffered when cards fall on hard floors, bends when trying to pick them up and other issues and it's easy to chew through a deck in a short while. I know some people who go through one deck per week, which IMO is insane, but not that uncommon depending on what moves you practice and for how long. My first deck, a Bicycle Rider Back that I had for years before using it for this stuff, has some cards that are now bent to hell lol, got a new one a couple of months ago and that one is still in pretty decent shape, for now.
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Sale + store credit = $1.50 per deck lol, normal price is about $4, and since I don't go through them that fast, these should last for a fair while.
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https://www.gematsu.com/2022/05/tvt-announces-first-three-game-project-details-featuring-god-eater-and-patapon-staff Got really excited there for a moment, before reading the "multiplayer" part, and that it's being made in an engine designed for multiplayer games...
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Dennis Chambers putting his own spin on Tool's Schism, pretty cool stuff. \m/ \m/
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That train scene looks like a nice callback to the original film, looks great, I can't wait!
