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Everything posted by MetalCaveman
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God Eater 2 There's a huge disconnect between how some characters talk/feel about a certain other character and how I feel about said character. Makes sense, kinda Some characters mention how said character "has a place to go back to" or "is now working at HQ!" and they seem happy about it, meanwhile, I don't want to hear about this character again, unless it's to find out he got eaten by a monster. Remnant From the Ashes A fun Souls-like, with guns, so far it feels fairly balanced, not too frustrating, and the story is quite interesting, but I'm still at the start though, plenty of time for things to go south lol. Rainbow Six Extraction I assume the story was explained in R6 Siege? So far there isn't much in the way of a story. What are these things, are they aliens? Monsters? Mutants? Who knows! lol The MIA operator thing is very annoying though, long story short, if you "die" during a mission, that operator is out, you can't select them again until you launch a rescue mission. In order to actually rescue an operator, you have to find them in the level, then pull them out from some weird tree thing, as you do this, if you alerted enemies you'll have to deal with them, if not, you still have to deal with the tree itself, you have to hold a button to free the operator, depleting the tree's energy gauge, as you do this, energy spores will begin to move along some tendrils towards the tree, you have to shoot them or the operator will be dragged back in and you have to start again. After that, you have to take the operator to either an extraction zone, or the next zone gate, they will lose some XP, but you'll be able to send them back out. Kinda. This game really wants you to try all the operators, after every mission, operators don't recover their full health, you have to let them "rest" for a couple of missions while you take someone else. I don't know much about Siege, but I assume these are the same loadouts operators have in that game, I say this because none of the loadouts seem to be that useful against these creatures. Hearbeat detectors reveals nests, but don't do anything to detect enemies, mines just stun them, not that useful for certain areas where something that goes boom would be more useful, breaking walls and barricades doesn't seem that useful yet, etc. There's a weapon upgrade that burns the goop that slows you down and alerts enemies, but that one is locked behind the highest research level. In general though, not too bad, I see this as a game that's fun with friends, and kinda good in short bursts solo, just log in, complete a lvl 1 incursion, level up some operators, then play something else. The hype for Elden Ring is too much and I'm kinda going crazy looking for games to play to pass the time.
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Spot has a 90 minute battery for when it's actually doing stuff, a couple more hours if it's on standby mode. I'd assume Ghost Robotics probably has something more beefy, or is working on something like that. https://support.bostondynamics.com/s/article/Introduction-to-the-Spot-battery-and-charger TIL: At some point, DARPA along with RTI and Cyclone Power worked on a robot that could consume biomass... Where have I seen this before? lol https://www.robotictechnologyinc.com/index.php/EATR They even had to release a statement mentioning their robot would NOT eat human flesh as part of its biomass... Seems like the idea was abandoned though.
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This is pretty neat: Godot 4 now has a CharacterBody3D node, which comes with a 3D movement template script. Before you had to start from a KinematicBody3D and add all code on your own. Now, if we could get some boilerplate done for the camera node, that'd be sweet.
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Games You Beat in 2022: PXoD's Bogus Journey
MetalCaveman replied to danielpholt's topic in General Gaming Chat
In the anime sense of "cute, heart warming, happy, and generally devoid of blood, gore and otherwise dark elements in the story" yeah, I meant it 100% lol. HOWEVER, it's also true that these games are the key to a healthy life, even if it kills your gains*. -
Games You Beat in 2022: PXoD's Bogus Journey
MetalCaveman replied to danielpholt's topic in General Gaming Chat
Duel Princess Not sure I would call this tower defence, for me that's more along the lines of Defense Grid, Arknights, etc. In this, you have your base on one side, the enemy base on the other and units just move in a straight line, you can't place defences, block lanes or anything like what I normally associate with TD games. That said, it was still pretty fun, the main strategy element comes from unit synergy, skills and balancing deployment costs. You have three classes, the game gives them specific names, but I find it easier to go with the Fate approach, so you have sabers, archers and lancers. Sabers beat archers, archers beat lancers and lancers beat sabers. Within those classes however, you have a pretty decent variety of units, and rarity levels, from common to legendary, the more rare the unit, the higher the deployment cost, thought hey usually have some neat skill or effect to make up for it, including archers that can attack the enemy base directly, lancers that restore mana when defeated, sabers that have shields protecting them, all that fun stuff. You start with a simple deck of units and can get more either by encountering a shop in the map and purchasing more units (assuming you have enough gold), or by completing battles or story events. Running out of cards and losing a battle this way is, thankfully, not a thing here, but having more units to choose form is always a good thing, there's also an overdrive mechanic, where you can fuse two copies of the same unit, increasing their power and HP, pretty useful when needing a strong start or to counter stronger units, specially because deployment cost doesn't increase from this. Further, each princess has their own unique units obtained via story events. Once you've completed a princess' story, their units are unlocked for purchase in the store. Each princess has their own skills too, with Karla IMO getting the short end of the stick, her skill just allows her to draw more cards, when other princesses have skills that poison enemy units, increase attack power and speed, grant invincibility, etc, Karla's skill just feels kinda useless. Specially as there's no increase in mana generation to complement the extra cards. There's player level and princess level, princess level increases the HP of your base as well as increasing the level of their skill, you gain levels by completing stages and story events, up to a maximum of 5, the increase in level is pretty noticeable when it comes to skills, at lvl 5 Dorothea's skill can almost wipe out the enemy base in one cast. Player level affects the level of your units, maxing out at 20, each princess story has a recommended level, ending with Zena at lvl 18. Going back to the first area with a max level army was pretty fun, just a couple of units can handle every fight. Princess level applies to each princess individually, so you have to go through their respective stories and events in order to max their skills, while player level carries through all campaigns, even if you lose a battle and choose to restart, you still get some XP towards your player level, that takes some of the frustration from the early stages. Speaking of princesses, there's quite the cast, the tsundere, the lonely princess that wants to make friends, the chuuni, the whole gang is here, still, they still stand on their own beyond the archetypes they're based on, and their interactions are pretty funny and wholesome (for the most part lol). Each of them also has their own unique design related to their kingdom, with Iris, the steampunk princess, being my favourite. \m/ \m/ The story, similarly, is pretty funny and wholesome, even though the whole thing is "gather the magic crests to defeat the Great Demon Lord" the actual focus is on the princesses and their interactions with each other, meeting other princesses for the first time, forging alliances, making friendships, in fact, and this was kind of disappointing for me at first, then it became a non-issue, Finally, there's the "punishment" mini-game. I thought this was going to be like Senran Kagura Reflexions but it ended up being a bit more simple, this will either be the main draw, or what makes you avoid this game like the plague, personally, I had fun with it but YMMV, however, do know you can skip it if you'd rather just play the rest of the game without worrying about this stuff. Your final score might decrease a bit, but this can be offset by going for as many elite enemies as possible. I suspect it was that part of the game along with the... suggestive voices that accompany it, that resulted in Duel Princess being removed from the eShop, AFAIK, Steam also rejected the game, you can now get it via Fakku or DLSite. Overall, I'd recommend it, fun, cute and wholesome story, a wide variety of characters, simple but entertaining gameplay, and a nice bonus with the punishment mini-game, if you're into games like SK Reflexions, this might be up your alley. -
Didn't have any friends (that played) at the time, didn't play much of it. Didn't play Eternal Darkness so not much I can say about it, about Adventures, yeah, reading about it, it seems like one of the main criticisms is that it wasn't what people would expect/want from a Star Fox game.
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Exclusives: StarFox Adventures StarFox Assault Wave Race: Blue Storm Super Mario Sunshine Third party: True Crime Streets of LA Def Jam Fight for NY Dead to Rights Misunderstood Gem: Digimon World 4 Only about a dozen people would buy this, but they'd be pretty happy... I hope. Edit: Replaced 1080° Avalanche with True Crime Streets of LA, after I remembered I played it first on GC.
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Games You Beat in 2022: PXoD's Bogus Journey
MetalCaveman replied to danielpholt's topic in General Gaming Chat
Dark Souls 2 Scholar of the First Sin Still the weakest of the Soulsborne games for me, there's something about the combat that lacks the finesse and responsiveness of the other games, not to mention that the updates to enemy spawns means that before the game felt a tad too easy, now it can be downright frustrating to go through certain areas, ambushes, tons of enemies, really strong enemies in some of the early areas, all that plus weapons that break after a few swings can make for a very annoying experience, somewhat alleviated by the limited spawns enemies have, kill enough of them enough times and they stop spawning, still takes some time (and potentially many deaths) to do so. Then there's the world itself, the Black Gulch is hell, specially because in SotFS they made it so the stupid poison statues reset after using a bonfire, before you could do a run to get rid of those, heal, and go back to deal with just the enemies, now, they're back every time you rest. The petrifying rats in the pit and other areas are a nightmare to deal with too. In terms of the DLC, I kinda rushed through Crown of the Sunken King, as soon as I saw that everything was poison and that there were a lot of narrow walkways and bottomless pits, I just ran to the boss, went back later to explore a bit more, not a fan of this one. Crown of the Old Iron King was more fun, the Smelter Wedge and soul fragments were a nice mechanic, and of course, being able to get the Fume Ultra Greatsword was neat. I kept waiting for something to knock me to my death while traversing the giant chains that connect the towers, thankfully there was none of that. Finally, Crown of the Ivory King was my favourite, being able to explore an ancient ruined castle that's covered in ice and snow was the best part, a drastic change from the environments found in the other DLCs and in the base game, the boss fight for this one was also the best. In general, my favourite DLC, except for the Frigid Outskirts, that place can burn in hell, a constant blizzard that blocks your view, crystal reindeer that shoot lightning and always blindside you, not a single bonfire (that I could find), that place just sucks. Finally, the ending, the original DS2 ending was underwhelming, this one adds another ending that is much more satisfying, both because there's an actual choice to make and as the payoff if In spite of everything I didn't like about it, it's still an enjoyable game, kinda want to go and get the achievements I'm missing, iirc I'm missing some covenants and NPC equipment. -
HELL YEAH!!!!! \m/ \m/
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After a flood of art on my twitter timeline, I decided to check out My Dress-up Darling. Pretty cute and wholesome, enjoying it quite a bit. Short summary, super popular, super pretty girl in class turns out to be into anime, manga and VNs and super into cosplay, but can't make clothes at all, meets dude who stays away from everyone due to past trauma but who has an excellent talent and skill at making clothes, wigs, makeup etc due to his family's business (making Hina dolls ), she ends up asking him to make clothes for her cosplay and things snowball from there. Of note though, this series is super heavy on the fanservice, so YMMV.
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Dark Souls 2: Scholar of the First Sin Offline only. This is certainly a change from the DS2 I remember (original vanilla), bunch of enemy placements have changed and now there are dragons where there used to be nothing, this is going to be a thing. One thing that took me by surprise, though I don't remember much from my original playthrough, was weapon durability always this bad? Kill a couple of knights and my sword is already half-broken, I know it's automatically repaired when using a bonfire but still, feels like you need to carry an entire arsenal to make up for how fast stuff breaks.
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They just announced at the Taipei Game Show that the game has gone gold, I don't see them going for a full delay, maybe delay the PC version, or just launch with online disabled for now.
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lotusinhand - Love their cardistry bootcamp series, great way to start if you want to get into this stuff. BBQ Pit Boys - BBQ, grilled, smoked, fried, etc, pretty self-explanatory. Creative Sauce - Tutorials, reviews, showcases, for DAWs, plugins, etc, everything you need for home recording. Athlean-X - Bodybuilding, strength, tone, general fitness tips, bonus points for anatomy lessons. La Capital - More grilled, roasted, smoked, or fried food, this time in Spanish. SCP Explained - Animations from the SCP wiki, both wiki entries and stories, pretty fun. Tasting History with Max Miller - Recreating historical dishes and taking a quick look at their origin and any historical figures or events related to them. Eugene Teo - More bodybuilding stuff, pretty chill explanations and exercises, a nice change from all the other LET'S GET BUFF channels.
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That's a ridiculous level of customization, and I love it. Pretty happy with my 5000D, but if I were in the market for a new case, I'd want something like this lol. Now this is something I'd consider, my "cable management" gives me nightmares, I've even considered getting some custom cables of more appropriate lengths, something like this would be pretty cool, though still needs custom cables, pretty neat either way.
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Abysmal Dawn X Bloodborne HELL YEAH!!!! \m/ \m/
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What are you most excited for in 2022?
MetalCaveman replied to danielpholt's topic in General Gaming Chat
Elden Ring: It's going to be great, I can't wait! Dead Space Remake: Really hope it does come out this year, also hope they can preserve the atmosphere of the original. Callisto Protocol: This and Dead Space in the same year would be awesome, been looking forward to it since the first trailer came out. Armored Core VI: There's rumours that this may be in the works, obviously won't be coming out this year, but a simple announcement or teaser would make my year lol. -
Games You Beat in 2022: PXoD's Bogus Journey
MetalCaveman replied to danielpholt's topic in General Gaming Chat
If the story had been like that it'd would have been so much better. -
Games You Beat in 2022: PXoD's Bogus Journey
MetalCaveman replied to danielpholt's topic in General Gaming Chat
Halo Infinite Definitively ended up enjoying this one way more than I expected, mostly thanks to the gameplay, which carries this game, and carries it HARD. Lack of environment variety (both outdoors and indoors) an underwhelming way to deal with the events of Halo 5, most vehicles feeling like they're made of paper, etc. None of this ended up bothering me as much as it would have if the gameplay wasn't so freaking good. The open world stuff was... AAA Open world stuff, lots of icons, lots of things to do, though to be fair, way less than you average Ubisoft game, with its trillion icons on the map lol, most felt pointless beyond the FOBs, would have preferred upgrade points to be tied to the HVT stuff, make it feel more relevant, specially since the weapons you get from those objectives weren't really worth it IMO, except for the rocket launcher that tracked targets, that thing was awesome. Would have been cool too if you could capture the large outposts and have UNSC forces occupy and defend them, or just having marines patrolling and fighting the banished out in the open world, get them more equipment as time goes on, hell, have them use scorpions as well or something. Grizzlies as an unlockable vehicle would have been cool. Obviously it can't happen, but Infinite would have benefited massively from a Nemesis System kind of thing. While not a fan of how they dealt with the Guardians stuff, I'm actually looking forward to seeing where the story goes from here. Anyway, complaints aside, the gameplay was awesome, loved it, makes this game worth playing, and now I'm kinda looking forward to whatever comes next. Another thing I realised: The Weapon was awesome too. Best character in the game. -
Games You've Beat 2021 - PXoD's Excellent Adventure
MetalCaveman replied to MetalCaveman's topic in General Gaming Chat
Final list: Spider-Man Miles Morales Bright Memory Bloodborne: The Old Hunters Resident Evil 7 Resident Evil 7 Not A Hero Resident Evil HD Remastered Resident Evil 0 HD Remastered Resident Evil 4 Resident Evil 5 Resident Evil 6 Resident Evil Revelations Resident Evil Revelations 2 Resident Evil 2 Remake Resident Evil 3 Remake Mario + Rabbids Kingdom Battle Resident Evil Village Control Metroid Zero Mission Metroid Fusion Alan Wake Alan Wake's American Nightmare Battletech Bright Memory Infinite Warhammer 40K Space Marine 24 Games, 12 of which were Resident Evil games. I could get Halo Infinite and/or Metroid Dread in there if I rushed, but I want to take my time and enjoy Infinite and I don't want to die from an aneurysm thanks to Dread's speed booster stuff. -
A Thread of Missed Experiences: Games You Missed in 2021
MetalCaveman replied to danielpholt's topic in General Gaming Chat
Went through a list of every game released in 2021 (though not all games actually came out 2021), only writing down those I actually want(ed) to play though. Ys IX Monstrum Nox - Still have my DS copy of Legacy of Ys: Books I & II, a series I want to get into but haven't had the time to do so, also have Origin and Oath of Felgana on PC. Nioh 2 - Haven't even played the first one lol. The Legend of Heroes: Trails of Cold Steel IV - Trails in the Sky silently judges me from my Steam library... Another series that seems like it'd consume all my time if I got into it, still want to play it though. Monster Hunter Rise - Yet another game series I want to get into, probably could drop hundreds of hours into these games though, so been kinda hesitant to start. Record of Lodoss War - Don't have much of a reason for not playing this one, just kinda missed when it came out and now it's in the "I'll play it when I play it" list. Nier Replicant - Don't really have the time or the right mindset for a game like this right now, def want to check it out at some point though. Ninja Gaiden Master Collection - Had some technical issues on PC when it came out, and some still persist, that kinda pushed me away long enough that I forgot it came out this year. Scarlet Nexus - Got it at the same time as Sekiro, that meant it got pushed into my backlog immediately. Ghost of Tsushima Director's Cut - Ended up getting Sekiro and Scarlet Nexus instead. One of those games I really want to play, just got to have enough time to do so. Tales of Arise - ANOTHER Series I want to get into, when time allows it lol. Lots of games in long running series lol.
