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Everything posted by CorgiShinobi
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Making clicking sounds with my tongue. I guess I should have specified...
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I don't do it often, but I too move on tile/squares like a knight and avoid cracks. I've recently picked up clicking, probably due to Fantastic Mr. Fox. Other times I'll make a "nothankyou.jpg" face if I think about something undesirable. At work, I get coworkers asking what the eff is wrong, and that's when I realize I expressed my thought "outloud." Oh, but I will talk to myself most often. I don't really think it's "talking to yourself" if you're not referring to yourself. To me, I'm just thinking outloud. I have to have some noise, and so my thoughts are vocalized.
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I thought it had LED lights for the three laser sights. I don't know if the thing actually twists, but it's built to look like the thing (downscaled of course). EDIT: Haha, Google Search actually pulled through on finding a decent image. EDIT2: I guess talking on the phone and typing a post makes me slow, bro.
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I watched my ex-gf play Silent Hill 2 for a while...
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Well, I might now if your experience has been good. I've just been really careful with anything "extra" when it comes to Best Buy. The employee did try setting up an online pre-order for me, but I couldn't login to my Reward Zone account. Truthfully, I don't like to concentrate so much in a busy/noisy store. Eff, I remember trying to purchase my new computer. Everything would have been fine, but it was a busy Saturday and some douche turned up the bass and speakers in the store. Did I just step into an underground party? Anyway, the cashier is telling me all the extra options that would cost much more money. I'm trying my best to decide on whether any of the options would be worth it, but instead the eff-ing loud music is killing me. It took a bit of time, but I got out without being ripped off. Obviously setting up a pre-order isn't as costly, but it was like the same scenario (minus the bumpin' bass).
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It's a nice toy is all I've heard. I hope no one was expecting a life-size replica.
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I don't know where to start with Evangelion, all the names, numbers, and spin-offs of all things. I've wanted to give it a chance; it's been years and I know all about the rabid praise it receives. Still, I look through the Wiki article and I get lost in all the multiple endings and retellings... there's even new movies coming out?
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Ugh, the worst is when you hear a disc sliding around in the case, and what you have in your hand happens to be the last in the store! Really, I keep putting it off, but I need to get myself the Cowboy Bebop collection. FYE has a large collection of anime, but it's expensive. Best Buy has, like, two shelves of anime, but the prices are more reasonable. People like Cowboy Bebop though and I've seen the store order tons more copies. I figure when I go back in a few days I might pick it up. For now, I'll listen to The Real Folk Blues
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I work in food/clean-up. On Monday, Wednesday, and Friday, my life is blue (da ba dee).
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I have been inspired to write this as today I have become both frustrated and distraught. It's about a month away until Killzone 3 is upon us, and though I won't be able to afford the Helghast Edition, I can at least have a pre-order bonus. GameStop, Best Buy, and Amazon both have separate bonuses. Though I wasn't thrilled to do so, the Best Buy bonus seemed to be the best. If I purchase anything gaming related at Best Buy, it's usually a game and so I get in and get out. Anything else and it's always a hassle and there's disappointment. I want to rage about the employees, but at the same time they have to know more than video games in their job. Still, today was a completely different story. I don't know when Best Buy changed the process, but they no longer have empty cases for pre-orders. They use a large video screen console that displays information and media on various video games. One option is to be able to pre-order any game displayed and below you'll receive a receipt which you then take to the register to complete your pre-order. Hey, anything to create less waste, and it's a cheap alternative. What could go wrong? HOW ABOUT MAINTENANCE! The thing kept printing off trashy receipts. Eventually the machine straightened out... except the middle of the receipt was blank. So that means an incomplete bar code and two missing digits in the product number. "Uh, it'll be about a week until it's fixed." I'll give 'em a week as I don't want to bother with their online store. I've been screwed over on a pre-order before at Best Buy, I want paper to prove the materials I'm promised. Anyway, what are some of your retail moments where things haven't worked out, or you were just plain ol' screwed over.
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Time = Money I have a job; the hours I've worked I receive payment for. With that, I have spent both time and money if I waste the money. It's the main reason why I went ahead with the optional Mighty Eagle feature in Angry Birds, or my remorse on spending $60 for a not-so-good game. ($60 for me is about 7 hours of work.) Do I try for another hour to finish one level in an expansive game with dozen more levels, or do I put down another dollar to skip it in a second? EDIT: Otherwise, yeah, you can waste only your time if you received something for free, but there's no scenario where you have spent money and there exists no time. Well, I guess there's charity where you give away money, but that's not a waste!
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Oh my, you reminded me of this clip... http://www.youtube.com/watch?v=yWeBpUBzKBs $50 used laptops and you've got to call the "ambalance."
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(Possible) Double post But yeah, there's no exact science to "worth = price." After taking Business Management last semester, there's so much crap that goes in to simply find what might be a reasonable price for a product, and even then there's no guarantee. Say, for example, the Nintendo 3DS. I wouldn't doubt Nintendo would like to price that thing higher with all that's going into it. Well, how many people would go for a $350 handheld? Dollars to donuts I would say a whole swell of consumers would pay $150 for the thing. Nintendo does need to make a profit, but you price too high and you're not going to even get sales.
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Well, truth be told, if you get anything for free, I'm damn well sure most people would allow themselves to feel more enjoyment. Like you said, there would be no regret. Like a movie, I'm sure someone wouldn't be so critical in their judgment of the quality if they saw it for free on television. When you pay to view a movie in theaters, there's suppose to be an experience, something that quantifies the worth of the money spent. If the movie doesn't live up to that worth/expectation, you're going to be more sore about it. Video game exmaple, Force Unleashed II. After paying full MRSP, I finished the game within the week. Damn it was short. Part of me wishes I payed less, so there's some regret. If I had received it for free, I honestly don't believe I would be so down. I mean, I'm correlating length with money. If money wasn't in the equation, I wouldn't have anything to relate the length of the game to. EDIT: If an iPhone/iPod Touch user begrudges spending $0.99 on the countless hours, latest updates, and free content, they're an ungrateful douche. I've played the Android version, and it's really just a personal issue, but the pop-up ads really take me out of the game.
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I would hope you wouldn't pay for a free game, via adultswim.com Your paying for the option of making it portable, and that's about it.
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That's what you would do, but I don't imagine everyone who pirates to demo a game is going to stick to that criteria. After all, you already are in possession of the game, what's stopping anyone from keeping it for free? Like, what if the game isn't as good as someone thought, but they kept playing it to finished it. That's where morality comes into play. You may get rid of the game yourself, but someone who is constantly coming up with excuses to play a game for free could easily brush it off and keep playing. Heck, where do you stop in your demoing of a game? I'm not trying to point fingers or belittle anyone, but the point of the letter is to create action. We could carry on with pirating to demo a game, but you have to admit its an unorthodox method that could be thrown out if developers would simply offer a real demo. I don't believe morality ever comes into play here. Copyright infringement is not theft, it is a law. Breaking laws doesn't mean you're breaking any universal moral codes. Yea, that was my only issue as well. Morality as in, follow me, if someone is going to stick to their criteria of deleting a pirated game after their supposed demoing/trial period and then make a legal purchase. Yes, you are still breaking the law to have your makeshift demo, but in the end you don't hurt anyone if you follow through with a purchase or delete the game if you were disinterested. As for the issue of Extra Credits, again, I'll tell my interpretation. Unless you want a game absolutely free, I'm willing to say we'd pay some amount of money to play a game. It's common for someone to hold out until a game is cheap because they know it's not as high quality, or perhaps short, or whatever. The thing is, while you can argue you wouldn't pay the full MSRP, should you flat out not pay? The point of the argument was that even though people make a list of justifications to not pay, they still play the supposed "terrible" game and that, I believe, does negate all those justifications. It's like complaining about how terrible a restaurant's food is, but when offered a free meal you gorge yourself. It can't be that terrible if you're still going to submit hours of your free time to play, can it? Really, the show tries to streamline the topic as best they can; they only have a couple minutes. It's why, if you watch them daily, they will almost constantly refer to furthering a discussion in another episode. In example, they still have the discussion of Diversity, and we still have the copyright issue with Piracy. Look at this thread. Now, could you fit all of this into an eight minute video?
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True it's probably more effort than worth, just what I like about the letter idea, again, is it's taking action. It's not perfect, and like I said it would probably only work if a lot of people did it. It was probably something that came off the top of the Extra Credits' crew heads. The point they wanted to make was that something could be done about the process. As gamers we do have power in the industry; reason for me bringing up the topic of Cole's new look in Infamous 2. I find that the majority of complaints simply end up in a bubble where no chance of change will occur and the end result is that both parties end up losing. Perhaps developers do rely on people to pirate the game to demo it to save themselves money. Just, at the same time, it's an imperfect system that would appear to exist as an unwritten process of game development and sales.
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That's what you would do, but I don't imagine everyone who pirates to demo a game is going to stick to that criteria. After all, you already are in possession of the game, what's stopping anyone from keeping it for free? Like, what if the game isn't as good as someone thought, but they kept playing it to finished it. That's where morality comes into play. You may get rid of the game yourself, but someone who is constantly coming up with excuses to play a game for free could easily brush it off and keep playing. Heck, where do you stop in your demoing of a game? I'm not trying to point fingers or belittle anyone, but the point of the letter is to create action. We could carry on with pirating to demo a game, but you have to admit its an unorthodox method that could be thrown out if developers would simply offer a real demo.
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I still remember my first year of college taking an IT class. It was the second day and the instructor asked us how many illegal/pirated copies of music and movies we each possessed. I counted the few music files I had, mainly video game music, and came up with a small two digit number. Everyone else in the class was either in the hundreds or thousands. Dude who served overseas in the Middle East had came back home with tons of cheap pirated DVDs. I was small-time compared to everyone else, but the instructor's point stood: no matter the number, practically everyone has done it.
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"The 20th Anniversary Edition of Metal Gear released in Japan includes the first disc of Subsistence, with a second disc containing the MSX2 versions of Metal Gear and Metal Gear 2, without the other extra game modes that were featured in Subsistence (Snake vs. Monkey, Metal Gear Online, Secret Theater and Duel Mode).[89] The version of Metal Gear Solid 3: Subsistence included in the American Essential Collection box set is missing the MSX2 games." Wiki It may not even be a factor since the PS3 collection is supposed to be a Solid collection.
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I got the PS2 port for cheap, and I've played it. Perhaps if I had experienced the game on PC I would notice, but it wasn't buggy for me at all. I can't remember anything about load times, but Quick Load was a godsend. I mean, I looked at reviews before diving in since it is a PC-to-PS2 port, and for the most part I kept finding reviews putting it between 8.0 and 9.0.
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While typing a paper, I noticed the Wii logo on the game cases sometimes is a different shade of gray. No wonder my elementary trachers thought I had ADD. :/
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I may hold off for the Metal Gear Solid 3DS game if I'm going to double-dip. Hopefully the extras for the game are included in the collection for you guys. The PS2 collection only had the first disc.
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Right now the typical DS game is $30-$35 in the US of A, with some cheaper/crappier games being $25. It's not that much of an increase, but $50 games I'm going to be very wary of.
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Which is effective, though I'm sure only if everyone adopts that mentality. If Sucker Punch changed the design of Cole because of the vocal outrage (was it a majority?), I'm sure a company would greatly consider offering demos for their games if they received thousands of letters/emails saying: "Look, I'm not going to take the risk in purchasing Game X because there is currently no demo. There have been a lot of mixed reviews published both in print and online. What? Do you want me to pirate the game?" Agree 100% with the Extra Creditz crew, though at times their advice is more so wishful thinking, which they're more than aware of.