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CorgiShinobi

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Everything posted by CorgiShinobi

  1. I disagree, but yeah preferences. I do have my nitpicks here and there, but I do strongly believe this is a title worthy of being The Legend of Zelda. It's a successful mold breaker as, really, things could have been a lot worse. For example, I think I actually tolerate the voice acting because it's not inherently bad. The voices are mostly fine, it's just unfortunately we have a English Dubbing effect going on here. The mannerisms of Japanese voice acting don't translate neatly when English voice actors have to get the same message to the player. For example, I like Mipha's voice, but the pacing at which her lines are spoken is off. She's the shy Japanese schoolgirl who can't spit it out, but in English speaking it comes out disjointed. Daruk, great voice, but at times there's no pause between sentences. Probably the worse offender is... Otherwise I have no other complaints. At first I wasn't sure about Zelda's accent, but it grew on me after a couple more scenes showing how deep her character became.
  2. Passengers I agree with Dean's take on the film. The twist that's actually in the film versus the previews: What degrades the film is all the unrealistic characteristics of the ship. Not it's physical nature, but like Dean mentioned. So there's only one bar? Only one Auto-Doc capsule? What kind of transportation business would be so damn full of itself to say anything during a 120 year space trip can never fail. In that way this film's ship is like the Titanic, and especially within the first five minutes of the film. In some ways it's a bit funny how Jim basically gives a paradoxical statement to the A.I.s around the ship. Even Arthur just kinda hiccups but then brushes it off. I do like how the film ended as
  3. While I won't be getting Andromeda for a while, I've been getting Mass Effect 3 videos popping up on YouTube. I actually never got around to the Citadel DLC and now I miss Garrus & Co. Some of those invites are absolutely hilarious!

    1. Hot Heart

      Hot Heart

      Yeah, it's very light and fan-servicey but the missions are p good (they actually made a decent boss!) and there are so many great moments in there. I love Grunt the Doorman as well as Grunt's antics and all the little bits of dialogue at the party.

  4. It will come down to personal interpretation, but I enjoy the side quests in that they are neither extremely exhausting and most are doable at whatever pace you're going. This is different from other open world games where there's an obvious grind and it some cases it's just not worth going to "starting" areas where they're a waste of time for xp/loot. Even more so, different Shrines can end up teaching you more about the mechanics of the game. Now I almost did the exact same thing as this guy. Here I learned I could have the two different bombs out at the same time. The "intended" solution is much easier, but quite a number of Shrines have alternative solutions that work wonderfully well.
  5. ♫ Every party needs a pooper that's why we invited you. Party pooper, party pooper. ♫ Zelda was becoming constrained by linear progression. It was one of the biggest gripes about Skyward Sword. In that game they gave you a colorful and fantastic world, but it was heavily dependent on going from Point A to Point B. I still love the game, but it represented a very narrow focus of how expansive the Zelda mythos has expanded both in character and gameplay. The reason why I find the design of Breath of the Wild genius is because you can go on any path, use any method of gear/powers, and go at your own speed to complete this game. Personally I am at 80 hours and going to face my third Divine Beast. Notice I put emphasis on "my." The reason these Shrines, Korok Seeds, and Dungeons are shorter and scattered is because you won't feel you're playing out of order. For example, while it feels like it was intended to visit Zora's Domain first, nothing forces you to go there first for Vah Ruta. Hell, the game doesn't force you to collect Korok Seeds. You can bypass the obvious puzzles if you're dead set on getting somewhere. You'll be doing yourself a disservice, but technically the game still allows people to play that way. Whether you get gear to combat temperatures, or cook meals for enhanced effects, or even resort to simple elixirs. It's just like our prior discussion. Reaching Goron Village and tackling its environment has different solutions. I'm not saying anyone is wrong for wanting to have the old formula because there definitely is a crowd for it after the launch of BotW. I can respect that, but in my opinion to say this game has terrible design and does a disservice to Zelda as a whole is grossly misguided. This entire game might as well be a love letter to the entire franchise.
  6. Magic in itself can be science in that, given the series/property, there are governing rules and limitations. Unlike non-fiction science however, magic is an undefined attribute that fluctuates in any given series/property. The magic of LotR differs greatly from that of Harry Potter, where the former's is essentially the nature of the land, and the latter's is a measurable and academically approachable field that must be taught and molded. Or you take something like Full Metal Alchemist. It's a science that essentially is applied by magical means. It's established an alchemist must have a thorough understanding of the composition of different matter. That there is an Equivalent Exchange in the application of alchemy. Still, there's drawing of symbols, gestures, and unnatural elements to the science when the natural laws are broken. The Ancient Ones comment to Dr. Strange is to help him understand the concept of the spells. So yes, you could call them programs that work off a universally understood source code to give you intended output from recognized input. Much in the way you could say Thor's hammer works off an OS where it accepts vocal commands and has a biometric feature that recognizes a quantifiable figure to "worthines After posting I got curious how this was discussed in other communities. Given Thor's line from his first movie, which really only applied to Asgard and its people, I know this must have had some ripple around the cinematic universe. For the most part I was just finding what I found before, where the movie is labeled as magic and alternate dimensions. I stumbled upon a Reddit thread where this was discussed and I only bring it up because the top comment and its thread work together the kind of magic Dr. Strange and Marvel delves in. It's an orderly magic that harnesses energies, transcends dimensions, and alters perception. Of course, later on there's the article from Gamesradar where Derrickson explains it's magic as it can't be scientifically explained. That's reinforced by some other articles where Dr. Strange will apply his understanding of science and magic, but still be left with nothing as his answer. Speaking of, that's much like the Infinity Stones. There won't ever really be an answer because they themselves are components of the universe that have just... been there. They can be harnessed with science like in Captain America: The First Avenger, and they can be used in magic like in Dr. Strange. As they are the universe in ingot form, they have multiple applications and appearances throughout time. Either as a source of knowledge, a prized treasure, or the means to indescribable power.
  7. Did you guys not collect the fireproof lizards? Right before Goron Village, when you're in that lower mining area, a Hylian character will give you something helpful. Not sure if it's really a spoiler, but basically... Also, I just perfect guard the Guardian's laser beam to take 'em out. It's very much risk-reward because if you don't have the timing down, you're basically out of a shield. You can do it with either a cheap wooden shield or big sturdy shield. Also doesn't degrade the shield if you perfect guard. Still, if you mess up, most times the shield is gone instantly.
  8. Cowboy, give Angry Joe's review a chance. I was leery of it at first because in the past he's been very much pissed at Nintendo as a company, but he states in the first part of the video that he believes the game needed to be reviewed on his channel. He points to how much it has blown up with 10/10 scores and that it would be unfair to assume those behind the game agree with Nintendo's YouTube policy. The reason I ended up liking his video is because he can't be accused of Zelda bias as he has no prior experience with the series. His score will be from a gameplay first, series last perspective. He's experiencing a series that has had decades of world building and character for the first time! Sure he won't see how much of a mold breaker Breath of the Wild is, and that could have affected his score, but if you've seen the video you can see the direct effect this game would have as a first impression. If I say more it would spoil it, and truth is Angry Joe isn't much my style either. He tends to attract the wrong crowd of gamers, i.e. just view his comments. Like, hey he has something nice to say about the game, but that must obviously mean he's kissing ass. Going back to the main discussion, I run into getting too many good weapons with a full inventory. Even after I've expanded my inventory, I usually have to make a decision on what weapon to throw away. I have 2 Royal Claymores, 1 Royal Broadsword, 3 Giant Boomerangs, 1 Lynel "Breaker", 1 Thunderblade, 1 Frost Spear, and some others I can't quite remember. I'm also getting 40+ weapons with high durability perks a lot. Though lately I've been getting some with that Long Throw perk.
  9. Yeah, but we were talking about a chicken. But to clarify, I get your point. Truly I do as I remember the conversations had here about how Captain America's shield needs to do the impossible to be possible in the MCU. The movie trope that reality is unrealistic. The thing is, the everything is science isn't reinforced in Dr. Strange as much as you and Ethan like to believe. To take one of your points: It's a bit of a nightmare for writing, it's why a lot of stories with magic in usually limit it (i.e "can't affect free will, can't bring back the dead"). That is brought up in the film. Remember all those spell books Wong was protecting that only the Ancient One was allowed to view? The ones, as Wong described, were unnatural and would, not could, but would cause dire consequences in the wrong hands? So later in the film... Another thing is that much of the production talk outside the film talks of Dr. Strange as magic and alternate dimensions. You'll find comments from Scott Derrickson, a.k.a. the director, in wanting to ground the magic into gestures and practical measures. Not abra-kadabra, alakazam with a flick and a twist of the wrist. I mean, you can believe what you want, but it's honestly a disservice to Dr. Strange if we're going to fold our arms and say, "Damn, that's some tricky science there." In Marvel comics, compared to DC, they do a much better job of integrating the different elements of each series as a cohesive multiverse. Can it be tricky? Sure, but we're also in a cinematic universe where before all-time and eternal cosmic powers have been condensed into stones that can be wielded in gauntlet form.
  10. If my eyes rolled any harder, I'd probably go cross-eyed. Granted I don't watch Super Bunnyhop regularly as he's never been my style. You can go through my post history to verify this isn't some rabid fanboy backlash. Because honestly he's right that criticism must be expected and willing to be accepted for future progression. But who the hell concatenates loading times and uses it as a reference chart of progression? And if you marathon anything, not to mention using it as armor against rabid fanboys, it's going to work against you. Shit, does that do any game justice? I still regret rushing through LA Noire because I had it on rental. Not to mention, and I believe it was Ethan here who warned me, I tried to go through Assassin's Creed Brotherhood right after Assassin's Creed II and it burned me out near the beginning of that game. Because quite fucking frankly the music in this game is phenomenal. But if you're listening to it near non-stop for an entire week, you're going to hate yourself. But hey, that is just my opinion of the music. Others found certain segments annoying either because of sound or progression. Namely, say Angry Joe who I feel gives an excellent review and gives interesting insight because he's never played a Zelda game before.
  11. Got a glimpse of the multiplayer. PvE Wave Survival is okay, but it seems like it would get old after a while. Oddly, ME3's was the same thing, but I remember having a good time with it. Probably isn't for me now a days.
  12. I don't particularly remember Death Note being sexist. Really, beyond Light, L, and N, most of the supporting cast are either yes-men or pawns of Light. Especially the ones close to "Kira" are psychotic. I forget her name, but his girlfriend was absolutely bonkers and was willing to mess with Light if he didn't like her back. Then his little Kira proxy appeared as your average joe, but became the likes of a blood-thirsty zealot. Even L and N, while being the good guys, they're not exactly the idolized hero-type. And in the end, perhaps why I don't have Death Note as one of my favorite animes, is the descent of Light. He quickly devolved as a character with his god-complex and the absolute power of death. What honestly kept people watching was the cat-and-mouse game between Light and L. Even with N, Light became a less interesting character. EDIT: I will say, I might take a peek at the series as I'd like to see Willem Dafoe as Ryuk.
  13. So you mean like in the mid-credits scene?
  14. It was suppose to be an influential handheld RPG and one to give Sonic a respectable name after the travesty of Sonic '06. Turned out to be average and forgettable.
  15. Yep, but it doesn't help that half of them are in the same region. So really you could be going most of the game until you get to that specific area. I beat another Divine Beast last night and found the NPC for inventory expansion last night. The Divine Beast was Vah Rudania and it's Boss was dirt easy. However, I liked navigating the "dungeon" more than Vah Ruta. It was more straightforward and only had a simple mechanic to navigate. I also came upon the infamous Shrine last night. Like, the completion of that Shrine is actually easy. It's the optional bonus that is frustrating. I looked up a solution because you know I've gotta get all the treasure chests!
  16. Magical application of dimensional energy is what I watched. Spells, sentient relics, and all that jazz being wielded by human beings on Earth. There's creating a wonky-ass alien wormhole generator, and then there's self-called sorcerers who hop around geographical locations by spinning their arms. This is where I can't see it as advanced science. Even the Ancient One humors Dr. Strange's assumption he'll be undergoing experimental cellular regeneration, but then she brings up the body, mind, and spirit. Aside from that, it would be a bit presumptuous to say on one hand Asgard is so highly advanced compared to Earth... oh, except for a sect of Earthlings who have ultra science. (I also stand by Asgard being a hybrid of magic and science.) It takes sending his astral consciousness through different dimensional planes for it to be shown real and not hocus pocus marketed to tourists. I would also argue that scientific technology could get people to these dimensions, but Strange just took a grand tour from a single push by the Ancient One. And I wouldn't consider the quantum realm of Ant-Man to be uniquely separate as it's own dimension. In theory you could reach a multitude of different dimensions' quantum realms. There's quantitative science to it, but I find it hard to pigeonhole Dr. Strange's reading of ancient texts and physical exercises as advanced science. Not to mention...
  17. Doctor Strange So there is magic in the MCU. I remember that being a question before the film debuted. With characters who are highly scientific or have a mutation, I'm glad we have an actual magic wielding powerhouse in the MCU. A lot was strong in the film, so I have very little complaints. Really, I just felt they went too ham with the Mirror Dimension and visual effects. It's impressive, but at times I felt it was being used to fill time. The plot is pretty straightforward so I have to imagine they needed razzle-dazzle to help empathize the scope Strange and his companions have on their world.
  18. But I mean you have met Kilton before, right? I only ask because browsing online (i.e. r/zelda) you'd be surprised how late in-game people will discover things that others witnessed in their first few hours. It's representative of how dynamic Breath of the Wild is that everyone's time and path is different. I mean, I'm sitting at something like 40+ hours and I still have only freed one Divine Beast. I'm working on the second one, but these Shrines are so satisfying. I guess it can be a problem because for example I haven't explored the part of the map where you can get most of the horse saddles. Not to mention I haven't found the inventory expansion character once again.
  19. I think I'll let this one stew for a bit to see if things get worked out post-launch. Just, the animations are supremely awkward. Female Ryder seems to be in a constant state of confusion, like an actor realizing they're in a flop of a film. "Wait, are we really going with this?"
  20. Possibly, but I just learned about this from ol' Google. http://www.nintendo.com/image-share
  21. Hey Cowboy, how do you get your screenshots from the game? Do you have a capture device, or is there something I'm forgetting about the Wii U.
  22. I haven't really watched any Andromeda videos lately. I plan on getting into it, but this way I can be all the more surprised.
  23. Last few days I've been running on roughly four hours a night and it's killing me. I remember when I could get two hours and still function like a sane person.

    1. Show previous comments  3 more
    2. deanb

      deanb

      I think for the most part it's somewhat genetic.

    3. Eleven

      Eleven

      Years ago, I could make myself sleep earlier, but stayed up late anyway cause I can handle it.

       

      This past year it annoyed me so much not being able to sleep early because I'm tired of not getting enough sleep. :(

    4. TheMightyEthan

      TheMightyEthan

      I can do severe lack of sleep for 2-3 days in a row, depending on just how severe it is, but after that I'm completely useless.

  24. Hmm, you mean like in the Dunkey video I linked to where this is gif is from? If only we could bring Cucco into boss battles...
  25. Pro-tip: Make awesome meals, sell them for massive Rupees. I ran out of Rupees thanks to certain side quest, so when I found a I was outta luck.
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