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Everything posted by Thursday Next
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I think industrial is a good jumping on point. It's the most relatable Discworld and features a lot of Vetinari who is my second fave character (after Death). Otherwise, Pyramids and Small Gods are both self contained, and there's only two in that arc, so it's not daunting.
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Taking into account the usual caveats re: vested interests and such. Battlefield Hardline. Played through on easy, collected all evidence, arrested all baddies. It's actually really rather good. There's a Batman detective mode gadget, some decent stealthiness, options to run and gun, or skip swathes of baddies at will. The whole thing plays like a TV show. To the point where when you quit you get a "Next time on..." with some clips of what's to come, and when you next start the game you get a "Previously on..." which is actually a nice refresher of the latest plot points. The cast is pretty good. Aceveda (of The Shield fame) is brilliant. I think that the multiplayer sits in an uncomfortable mid point between being not as "flow"-ish as CoD/Titanfall, but lacking the scissors/paper/stone tactical play of proper BF titles. That said, "Blood Money" is a great mp mode, loads of fun to be had there. SMGs (MP5 and the criminal equivalent) are way OP.
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As with most Trophy things, I don't get the fuss. They are handy as a checklist against "have I seen everything the game has to offer?" but beyond that, I don't care. If I only have 10% completion on a game I didn't like, it doesn't bother me, nor am I fussed if TLoU sits at 78% complete because I haven't collected every medal and played for 50 hours online or whatever. I've also played games after 100% completion (Journey for one) because they are just great games that I like to come back to.
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I've got time for docudramas. A straight "behind the scenes" would be a little dry. This way they can zhuzh it up a bit.
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Dead Space 3 was some of the best coop I've ever played. The first time Clarke hallucinates is a complete game changer.
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Interesting Times.
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http://blog.eu.playstation.com/2015/03/12/ps4-update-2-50-preview-suspendresume-remote-play-60fps/ and more trophy options and uploads to dailymotion.
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Or doesn't want an expensive watch of any kind. I've no idea where he's going with this.
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Yet, somehow, Falcon Northwest has been in business for years and their business has only grown in that time. I really don't buy that just because you have a lot of money means you're okay with buying something huge and not at all sleek. If anything being rich is what allows you to do that while the peasants have to buy huge towers that aren't specialized to their needs. Do we really have to scour the internet to compare sold through units of e.g. Dell to Falcon Northwest in order to establish that as a share of the global PC market not many people buy Falcon Northwest?
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Rolex already beat them to it. An expensive watch like a Rolex, Philippe Patek, Hublot, Omega, will retain it's price, and may well go up in value. It will always be relevant, and will be passed down through generations. The Apple Watch 1 will be relevant for about 5 years, functional for up to ten and be worthless by the time you are ready to pass it on to your kids. Douchebag logic in action. Which part of this is "douchebag" logic? Expensive fashion watches remain expensive, just like any other item of jewellery. This means they can be considered a (not necessarily brilliant) investment and are often passed down as heirlooms. Expensive gadgets tumble in price until they are practically worthless except as the occasional museum piece. I'm afraid it's just the standard logic being employed.
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Some things never change.
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Ouch. A pity as I like new IP, but I think this is a case where the pitch just wasn't right. Would possibly have been more successful as an episodic sort of release at a lower price. Buy 1 monster and 4 hunters at a time for $20, release an ex pack every month or whatever. That way people would see different hunters and monsters and want to expand their collection. Rather than paying full price for a game then having a bunch of extra content waved at you. All in the delivery.
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I will tell my friend this.
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How does it perform over loose... somewhat wrinkly skin? Can it handle fairly wiry hair? Asking for a friend...
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If you've got that much money, I'm sure that space is the least of your issues. Just sling it in a wall cavity or something. I'm not suggesting that these systems are a waste of time by the way. Sometimes it's done as a vanity project. A lot of those super ultra collectors editions break even at best, they're done because it raises overall profile of the brand. I'm just saying that not many people are going to buy these.
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Rolex already beat them to it. An expensive watch like a Rolex, Philippe Patek, Hublot, Omega, will retain it's price, and may well go up in value. It will always be relevant, and will be passed down through generations. The Apple Watch 1 will be relevant for about 5 years, functional for up to ten and be worthless by the time you are ready to pass it on to your kids.
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I'm on season one of The Following. At the moment the bad guy seems to win every encounter, whether by being crazy prepared or serendipitous arrivals bordering on the deus ex machina. Should I plough on to season 2 or quit while I'm ahead?
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All of this does depend on your existing ecosystem of choice. If you have iDevices all over the place, then carry on. If you have a variety of devices, or mostly google devices. Go Android. Each have their benefits and drawbacks for the 10% who use the more advanced features. But for the average Joe, email, twitter, facebook, candy crush, maps etc. are all pretty much the same across the two. So stick to the ecosystem you are in, or pick one now and stick with it.
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I didn't mean to include Touch ID in the list of power user things, rather it is something available on certain Android devices out of the box. As Dean said, most of the "continuity" apps are installed out of the box. My point is that unless you are already in an ecosystem, then choosing Android or Apple is pretty much a fashion / price choice.
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I think you mostly see "[Genre] with Roguelike elements" these days. So FTL would be a "Roguelike Strategy Game" and Rogue Legacy would be a "Roguelike, Hack and Slash, Dungeon Crawler". Much like Portal would be an FPS Puzzle Platformer. I think as Dean said, these big umbrella terms are less and less useful as games get more and more complex.
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"Continuity" Apple Pay and Touch ID are very much power user applications. From what Revan said, I can't those features being particularly in demand. Not to mention the fact that Continuity exists on Android (I have whatsapp, chrome to phone, google mail and Drive and keep and music all seamless linking between the two), Touch ID is available on the S5. I will concede that Apple has a good reputation for after sales support. (It's not a criteria I would use to decide a gadget purchase though).
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I'm going to assume that you know where the Rogue in Roguelike comes from. I agree that it doesn't tell you much in terms of charcters, controls and so forth. But it does capture the essence of the thing. FTL and Rogue Legacy are very different games, but both in the roguelike genre, and I like them both because they are in that genre.
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I think that smart phones are as complicated as the person using them. My dad bought himself an S5. I reckon he doesn't use even half of the feature set, but what he does use, he loves. If she's got an android, stick with that and spend an hour with her setting up the home screen so that everything she needs is a couple of swipes away. If she's getting her first smartphone, then she might as well choose the phone that she likes the aesthetics of the best be that iPhone or Android. My gf like her S4 mini. I'd probably steer clear of Windows Phone just because there are fewer apps on that ecosystem, even though the main ones, Facebook , Twitter, banking etc. are covered.
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There's Falcon Northwest stuff in there. Good luck building that yourself. There could be a mac pro on there (good luck building that) and it would still be fucking expensive. The question was "Who is going to pay up to $5,000 for a micro pc steambox instead of getting a tower?" The answer to that is "Not many people."