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Everything posted by TheMightyEthan
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I just finished the Marsh last night, and I didn't even have to look at FLD's spoiler! I even came up with a very similar system:
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Mass Effect Andromeda due within the next 14 months. I don't think that's really much of a surprise, as both Mass Effect 2 and 3 launched at the beginning of the year, which if that trend continues it will put Andromeda in Q1 2017.
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@Dean: Yeah, I thought it was really interesting that they *think this computer plays Go more like how a human does, rather than the traditional computer method. *Think because we don't actually understand much about how human brains process information.
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A computer program has finally beat a top player (the European champion) in Go. http://www.nbcnews.com/tech/innovation/google-go-playing-computer-beats-pro-first-time-n505481 A computer first beat a top human player at chess in 1996, and a human last beat the top computer at chess in 2005. I'll be interested to see how long it takes before Go-playing computers cross that gap.
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Yeah, last night I reached a point where I'm having trouble finding puzzles I actually have some clue of how to solve. Also, totally jinxed myself and was only about to play for about an hour before I had to quit due to motion sickness. Tonight I'm going to try sitting farther back from the TV (I usually sit pretty close, and I did move back last night but only after I started feeling sick and it wasn't enough) and if that fails I think I'm going to stick a little paper dot to the center of the screen as a reticle.
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It has. I haven't watched it because I never finished the original run and feel like I should before watching this one.
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Trump. He may be insane, but I don't think he's actually stupid, which is more than I can say for Sarah Palin.
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Yeah, I get solid 4G at home so half the time I don't even notice the WiFi has disconnected for a while.
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Yes I do have the issue, but no good solution. I just turn WiFi off and back on on my phone, and if that doesn't work I reboot my router. Honestly I doubt Google will fix it in 5.1 since 6 is being rolled out.
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I'll agree that Fish was passionate, but that doesn't excuse being an asshole.
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I, too, caved and bought the Witness. And also, yes I did steal FLD's link for that image.
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Yeah, I just took it as "Lol, silly us, we done goofed, but luckily you're not actually missing out on anything".
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Yeah, I'm confused by that too.
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I never played any of the final fantasy games where you could do that, but I really liked the related system in DA:O where you programmed your allies' AI. *Edit - I like the dominoes comparison. The game isn't playing itself because you're the one telling it how to decide when to do what, you're just playing at a different level of abstraction. You're playing the commander who gives general guidance to his troops, but doesn't micromanage every single thing they do.
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It's been years since I played them, so I may be combining issues from different games, but I distinctly remember that with all three while playing I felt like the combat was a chore I had to put up with for the fun parts. I did not feel that way with TLoU, because you could always stealth with the exception of like 2 encounters. People say you can do the same in Uncharted, but if so it wasn't made clear enough for me to realize it was an option at the time, or perhaps it just felt too fiddly to actually do it.
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Agree to disagree. The changing arena for the wave based fights does very little to alleviate my boredom with the fact that they're still wave based, but if you enjoy it I have no beef with that.
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I want to be clear: the headshot thing was not my primary complaint with Uncharted, I was just responding to what FLD said. But I do seem to recall really stupidly heavily armored guys that took forever to kill regardless of where you shot them. My issue with the encounter design is that it's usually (but not quite always) "wait in this area while wave after wave of guys come at you, then advance one room and repeat". It's boring, and goes on way too long, and gets in the way of the fun explory/stealthy bits. RotTR's encounters are fewer, farther between, shorter, and with much more opportunity for employing stealth if you want (though you can always run in guns blazing too if that's what floats your boat).
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Yeah, weird.
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Yes, in RotTR every enemy will go down in 1 headshot, unless they have a helmet in which case sometimes it takes 2. Never more than that.
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Uncharted 2 still had the terrible enemy encounter design that is the downfall of those games. Which is not to say that there are no bad encounters in RotTR, but in Uncharted nearly every encounter is a bad encounter.
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Sounds like it would go in the good movie thread then. (It's not the "great" movie thread )
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Nothing, I have 0 interest in it for the same reason (except I knew enough about myself to know it wouldn't interest me without buying it first).
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Finished Rise of the Tomb Raider this morning. It's an excellent follow-up to the 2013 reboot, keeping what worked and expanding on the exploration. I highly recommend it to anyone who liked the 2013 one. And so much better than Uncharted.
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They were waiting until the whole game was out, plus they've put some extra work into it (like the lipsync patch that thankfully everyone gets), not to mention all the extra physical items in the Limited Edition.
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Yeah, the disc version just came out this week. Hella.
