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TheMightyEthan

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Everything posted by TheMightyEthan

  1. I like my TV lower than wall mounting is really conducive to. I like it so that when I'm sitting down my eyes are level with the middle of the screen.
  2. Yeah, I appreciate that they're doing it because I already have 4 GCN controllers and 0 pro controllers.
  3. According to the Kotaku article the creator of those screenshots said it's a slideshow at those resolutions.
  4. Well apparently my sources were wrong then. Good to know. I really hope it's like Halo 3's theater, that would be awesome.
  5. Here are more or less the same two pictures with the default ship. I guess it's not so much that the new one looks better than the default as that it looks different. I didn't like it when I was playing with other people and we had three identical ships flying around together.
  6. Next time I play I'll take a screenshot.
  7. I looked at the Mass Effect trilogy, but those games never include the DLC and getting all of that would add like $40 to the price.
  8. It looks way better than the default ship you start off with.
  9. I couldn't remember for sure when I was posting that, so I looked it up and everything I could find said it didn't have them for matchmaking in Halo 4, only custom games.
  10. What's the point in wall mounting when you have to have a stand for all your components anyway? Also, with mine in the corner there's not really a good way to wall mount it, and the fireplace and windows are in the way of putting it on any flat walls.
  11. You can play multiplayer in the Alpha, but there's only one gametype (Control). And yeah, that shotgun move was kind of out of desperation... or rather, the belief that I couldn't possibly do enough damage with the assault rifle.
  12. It doesn't look like that 2011 demo, no, but I prefer it a million times over. Too many games have bland "realistic" graphics, and for games going for a realistic feel that makes sense, but Zelda is all silly fantasy, the art style should reflect that. Also, the Wii U is a little more powerful than the PS3 and 360, which played Skyrim more or less okay (a little less for the PS3...).
  13. Yeah, I loved Wind Waker's art style right from the beginning too. I also liked Skyward Sword a lot, but Wind Waker's always been my favorite until this new trailer. Goddamnit, now I want to go play Zelda again...
  14. Fine by me, I prefer the stylized look. (For this, not necessarily for everything.)
  15. As my Twitter followers will no doubt be aware, I've been going kind of nuts with the alpha. Here is some of the stuff I've produced so far (spoiler tags so it's not quite so gigantic): My characters: Some landscapes/environments: My pretty ship: And some videos:
  16. So I recorded this a while ago but only just got around to uploading it: The buildings actually have interiors! Next gen!
  17. You mean the art style? Or just the fact that it's actual "gameplay"? (Really it's a scripted demo that lets you move the camera around and stuff.)
  18. I think the addition of a stamina bar would ruin the game. I don't really disagree with anything else you said, but so much of the game is about free-running/climbing that if you limited that it just wouldn't be the same game.
  19. That makes more sense. And yeah, the GCN controller is better than a Wiimote for Smash Bros.
  20. Physically plugging it in was a benefit back in the GCN days because wireless controllers still had a ton of latency, but now it's imperceptible.
  21. Well my thought with the lighting was that in TLA they established that in order to create lightning you have to be calm and peaceful, but that the firebending techniques of the time relied on violent emotions like anger for their power, and the two are mutually incompatible. Fast forward 70 years and Zuko's reforms have moved firebending closer to its origins and people don't rely on their anger anymore so more people can produce lightning. And Iro said that studying the waterbenders was how he learned to redirect lightning, but it's not necessarily how one learns to produce it. All that said, I totally agree that they could do some cool stuff exploring what happens when various benders study the techniques of the others.
  22. Isn't that basically what they talked about this year? Big, open world that's not discretely divided like prior games.
  23. Yeah, it should have been "No one knows why the blackout happened, and no one ever will know. Here's some sword-fighting."
  24. They were only great in comparison to the N64, they were awful in comparison to the Xbox controller (at least the S, the Duke is more arguable) and DS2.
  25. Oh yeah, I didn't mean firebenders could create lava to bend, I meant they could bend naturally occurring lava. The fluid thing is a good thought. It would be cool if earthbenders typically couldn't bend lava, but some learn to do it by studying waterbenders.
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