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TheMightyEthan

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Everything posted by TheMightyEthan

  1. Bioware could have done a lot better regarding spin control on this. I mean, multiplayer has been rumored for months, and I don't think I was the only one thinking that meant competitive, not cooperative, and having horrifying visions of something like Gears of War's multi tacked on. I was pretty convinced though that they wouldn't do that cause it would be retarded, so I figured there actually was no multi. Then they confirm there really is multi and everyone goes back to their terrible visions and is like "OMG! The end is nigh!" I think they could have avoided a lot of that by making sure to confirm it as cooperative rather than competitive right from the get-go, instead of this after-the-fact "No, calm down everyone, it's cooperative!"
  2. Yeah, I looked into it, seems Sunday is their day for major releases, like Zelda and Mario.
  3. This: http://twitter.com/#...464817804709888 leads me to believe that the initial reaction to the confirmation of multiplayer has not been good. That looks like the kind of thing that's in response to lots of "Fuck that, cancelling my ME3 preorder" comments.
  4. I've decided I'm gonna start putting pictures in here, like the purchase thread, to make it more interesting to look at. On that note, I have this to add: Though I wouldn't exactly call it hard, I will say that it fixed the problem SMG1 had of just being way too easy. It's obvious to me from playing this, however, that Nintendo has lost their way. I mean what kind of a world are we living in where people can make a game in which you have to hit a boss 4 times to kill it?! Bosses are supposed to precisely 3 hits! No more, no less. Anything else is a crime against nature.
  5. I know, but since it's releasing on a Sunday they don't offer release date delivery, because nobody delivers on Sundays. Seriously, Nintendo, Sunday is the WORST possible day for a release. Friday would be ideal.
  6. Well, was gonna get the marriage license today, but forgot that it's Columbus Day so the courthouse is closed. Also, the fact that the courts and all other government offices are closed today means I basically have nothing to do at work. Not even sure why the office is open, honestly.

    1. TheMightyEthan

      TheMightyEthan

      The one thing I thought I could do, call a title company, and they're closed too. Maybe I should just go home and finish Mario Galaxy 2...

    2. 「Advent Chaos」

      「Advent Chaos」

      You should, I had class today while my roomies just slept the whole morning. All we did in class was review, I feel kind of ripped off.

    3. RockyRan

      RockyRan

      Meanwhile, at Public University No. #324,502:

       

      "Fuck Columbus Day. Here, have a midterm exam".

  7. Just went ahead and preordered it from Amazon. Signed up for the Prime trial so I got 1-day shipping for $4.
  8. Ah, well that's promising. I'm so used to "coop" and "multiplayer" being two different things that this whole time I've just been assuming "multiplayer" = "competitive multiplayer".
  9. Preordered from Amazon. Did the Prime trial so I got 1-day shipping for $4 (since it releases on a Sunday so release date delivery isn't available).
  10. I do not hold high hopes for the quality of whatever multiplayer they come up with. *Edit* - Unless they just mean coop. That could be cool.
  11. Has anyone here ever preordered a game from Walmart? How does it work?

    1. Pirandello

      Pirandello

      I have. I pre-ordered online, actually, so not sure if that affects anything.

       

      I got my copy on the day the game released, though, so that's pretty great.

    2. TheMightyEthan

      TheMightyEthan

      Yeah, the reason I'm asking is because Amazon's not offering release date delivery for Skyward Sword, and the only store in town that carries games is Walmart. Hmm, I'll have to look into this.

  12. Yeah, I decided to preorder it. The only thing I'm waiting on now is to see if Amazon offers release date delivery on the preorder. Has anyone preordered a game at Walmart? How does it work?
  13. What can I say? I'm a sucker for physics/gravity simulations. I'm a giant nerd.
  14. lol "The good thing about their pricing is that they stay over-priced forever, so you don't feel cheated."
  15. I'm pretty sure it's illegal at least in most cases to pirate a game even if you own it on another platform, I'm more interested in people's opinions on whether it's Right Wrong or Neutral. I'm torn on the issue. On one side I feel like as long as I paid them for the game in the first place the IP owner shouldn't care what system I play it on ultimately. At the same time, however, I recognize that porting a game to different systems requires extra resources, especially if the port is done separately after the fact, and that the IP owner is entitled to compensation if I'm going to make use of the results of that labor (subject to my discussion on sampling ). I also have a small but non-zero collection of games I purchased more than once for different systems, so I can't say owning it once means I wouldn't buy it again, though I tend to only do it if I find the second system's copy for ludicrously cheap *cough*Steam sales*cough*.
  16. Just message me on steam if I'm online. I should be available this afternoon.
  17. Okay, everyone's talked in circles, we know where everyone stands, no one's changing anyone's mind. So let's talk about something different but related: How do people feel about the situation in which someone buys a game on one system, then later, maybe years later, pirates it on another system? So I buy an Xbox game, then a year or two later it's released on PC and I pirate that. Does it make any difference if at the time of the initial release they categorically stated it would NOT be released on the later system? What if you buy a game on console when you don't have a PC capable of running it, but 5+ years later now you do have a PC that can run it, are you morally obligated to buy the PC version or is it acceptable to pirate it? Thoughts? I think I can guess what Yant and TN will think, but don't let that stop you from weighing in anyway. *Edit* - Also, assume for the sake of argument that I keep my original copy, don't trade it in or give it away or anything, so I still possess whatever ownership rights the initial purchase granted me.
  18. For console games I agree with this 100%. All my arguments only apply to unrentable PC games. AFAIK right now D2D is the only place one can rent PC games, and as near as I can tell they only have 6. I also wouldn't count OnLive because of the problems associated with the playability of that service for some people.
  19. Actually, at least at Walmart or Best Buy (I don't know what country you're in, or whether those stores are options for you) you can return a console game for the full price, even with the shrink-wrap off. With the receipt they'll usually refund you in the manner you paid, and without it they'll usually give you store credit. There's a time limit on that, but I don't think it's less than a couple weeks. Hell, if you wanted to be dishonest you could probably buy most games brand new, play through them completely, and then still return them for full price within the return period. After doing that a few times though they might get suspicious...
  20. Games aren't any different. You can't know if you'll like a game by playing a demo (pirated or not). I passed on Arkham Asylum originally because I found the demo uninteresting. It wasn't until the game went on sale for $1 during one of the GFWL sales that I gave it another shot and fell in love with it. Just like a movie trailer or an excerpt, all a demo can tell you is whether you find that part interesting. I'm only arguing for a consumer's right to sample, not a consumer's right to experience the entire product before deciding whether to purchase it or not.
  21. Not a big fan of caveat emptor eh? I agree that consumers should have a right to make an informed decision about a product. I think where we differ is whether or not a play test is actually required to make an informed decision. For many of you the answer is that a play test is necessary, for me it's not. If we want to break analogies down a little bit more I think that sampling a physical product that fulfills a need to see if it suits your particular needs is slightly different than sampling media to see if it fulfills your tastes. It's really easy to guarantee that a car will go when you press the gas pedal but it's impossible to guarantee that someone will find the car pretty. Most consumer protections do not extend to the preferences of individuals. Of course you can't guarantee that a particular person's subjective tastes will be satisfied by a particular product, but I don't see what that has to do with sampling. To go with your car analogy, the way you would "sample" its appearance would be to look at it, or look at a picture of it. Surely you wouldn't think it unreasonable for someone to want to see a car, or at least a picture, before buying it? As for other media, people sample it in various ways. For movies the public is provided with official "samples" in the form of trailers and clips, and I believe iTunes allows you to sample songs before buying them. If not, there's always the radio, or watching the official video on Youtube. Games have trailers too, but the fundamental difference between a game and a movie is that in the game the product is the act of playing it, whereas for a movie it's the experience of watching it. So while a trailer for a movie provides that experience in sample form, a trailer for a game is missing a critical part of the experience. There's no effective way to sample a game without playing it. The only reason my try-before-you-buy consumer right doesn't apply to tangible goods is because of the the fact that intangible products can be copied at essentially 0 cost to the owner, whereas to try a tangible good you must deprive the owner of something. I can't just open a bag of M&M's, taste them and then decide not to buy them if I don't like them because the M&M's I've consumed are gone, the bag is open and now no one else will want to purchase it, etc etc. I can't test drive a car without permission because I'm depriving the owner of access to the car, causing wear and tear on it, etc. Of course if the owner gives you their permission to try the product then everything's fine and dandy.
  22. Yeah, whenever I mentioned rights or fair use or anything like that I meant its natural meaning, not whatever legal meaning it might have.
  23. You're right, I only explain one side of it: that it doesn't harm the content owners because it doesn't deprive them of anything to which they're entitled. The other side is that consumers have a moral right to make informed decisions about their purchases, which includes a right to sample a product before buying it provided that doing so does not violate the rights of the product owner. Piracy to demo is fair because it allows the consumer to sample the product, gathering information with which to make an informed decision, in a way that does not violate the (moral) rights of the content owner (which I've explained above). Again, this only applies to the honest demo. Someone who pirates to own is violating the moral rights of the content owner and therefore is not using the product in a fair manner. I would also like to add that in a situation where the content owner provides an official demo then generally pirating to demo would not be fair use. The content owner does have rights to control the manner of use of the product, and while those rights are not absolute if the content owner has provided a reasonable opportunity for the consumer to sample the product then the consumer's right to sample has been satisfied. Basically the pirate-to-demo circumstance is a balance between the consumer's right to make an informed decision and the owner's right to control their property. If the owner provides a reasonable opportunity to sample then the consumer's right in that regard has been completely satisfied and therefore they do not have a right to forcibly sample more on their own terms. *Edit* - Again, the above disclaimer about all this being "in my opinion" applies.
  24. I just meant "fair use" as in what the words literally mean: use that is fair. I know it's a legal term, which is why I included the parenthetical explaining that I wasn't speaking legally, merely ethically/morally: to avoid that confusion. The rest of that paragraph explains why I think that use is fair from a moral/ethical perspective.
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