I'm not too sure if I want something like Crysis, something that required FutureTech to run well. Hell, even today you can run into trouble (i.e., frame drops and such) with even the best on the market since it was developed under the assumption that clock speeds would massively improve. What we actually got was more cores.
I look at it this way:
Consoles are glorified PCs (excluding the Switch), especially with the current generation. I'm not saying this as a demeaning thing. It allows for a more freer flow of games that resulted in some truly unthinkable ports to come along. This applies to both directions but it probably means more with the PC. A game kind of lives forever on PC, be it through ports or emulation. To me, that's a major part of it's beauty.
In other news:
Protect