-
Posts
17,928 -
Joined
-
Last visited
-
Days Won
733
Content Type
Profiles
Forums
Calendar
Everything posted by deanb
-
http://www.eurogamer.net/articles/2013-07-10-sony-ps4-will-rekindle-diversity-of-psone-era
-
Which aren't statements of saying Kickstarter is for founding companies as you just previously pasted saying I had said. As I shall reiterate, for what I think is the 5th or 6th time now; it's Kickstarter. Yes, I do think it inappropriate that once you are kickstarted to continue on being kickstarted(kickmiddled?). That is not the same as saying it is just for making companies. Those are two different things. At best, as previously mentioned, you're going to have a lot of overlap due to it being a start, a project start is usually going to end up with the founding of some kind of company if they're going from scratch.
-
No I'm not. FTL isn't a company, Double Fine Adventure isn't a company, Pebble isn't a company. Where have I said anything about these being "companies"? Though there's plenty of projects where they're one and the same, such as with Pebble, Ouya. Or even FTL, the Kickstarter allowing them the funds to register and license as a company as part of the game development. What I have said is that KS is for "Kickstarting", not kickcontinuouslyfundingforalleternity. Which you seem to agree with, at least partially.
-
http://www.gamasutra.com/view/news/195733/When_crowdfunding_reveals_the_realities_of_game_dev_budgets.php
-
http://c767204.r4.cf2.rackcdn.com/3016377b-e8ee-4b21-b2bd-17f8ba8dcffc.jpg a 39 megapixel photo of a burger. Surprisingly only 2MB, but either way I'm not embedding it (would probably destroy the in-line photo displayer anyway)
-
Upgrading the models doesn't really change the fact the entire footage has the SD frame about 5% further to the right than it should be. Also the necklace on Tidus just gained definition, it's as flat as it was before. The major change across all is that the hair textures are improved to end in actual strands instead of clumps, people also gain shoulders instead of squares. Actual detailing hasn't changed much, the ribbons on Rikkus back for example is still a strand of three polygons despite cloth simulation being an easy enough job.
-
I didn't really leave that part out, the part I included was the expansion of that. Even the question you added: "This has already resulted in increased VO and music budgets, and additional release platforms for the game (Mac, Linux, iOS, Android)." which is what they've mentioned up top. The only "more" they added following was expanding the rewards to include t-shirts and digital soundtrack. They'd feel robbed on what many are treating as a pre-order (Which'll take 4 times longer than originally suggested)? Don't forget with this one backing is also a way to get in on joining along as it goes. And back to the FTL guys: They just pocketed the rest. Don't really see many up in arms, they completed their project, sorted out their rewards all fine and dandy within the project spec. If a project is only requiring $400K, and it gets that (in 8 hours) then any extra is just random unneeded money going on the pile. Some do stretch rewards, but it's not required. In Broken Ages' case they'd do better sound and port it to more platforms. I'm the one saying Kickstarter is for kickstarting, Hottie is the one fine with using it as a continuous stream of funding as opposed to expanded business ventures from the kickstart. Though it's notable that so far the two companies coming back for repeat kickstarts are video game companies, established ones at that. The habit of using someone elses money must die hard
-
And now it's officially launched and out and all that shiz.
-
Comparison video of SD and HD on the start cutscene. Though the easily avoided offset will drive you bonkers.
-
They never added stretch goals in the way some others have done, as far as Double Fine Adventure goes it's: As well as: These things add extra cost to the initial scope, but I highly doubt porting and translating would account for $3.4million excess (otherwise HIB would struggle severely for one). And while some projects include stretch goals, it's not a requirement. As I said; what's up with the concept that all the funding must be spent? That's not a requirement for that either.
-
At this point I honestly don't know where the money is going, but I know where it was meant to go. I also don't understand this concept that all the money needs to be spent, be it suddenly having team members going from $50K a pop to $400K a pop in salary or deciding to make the project vastly more complex than it needs to be. And their changes created tsunamis not ripples. Maybe it's just me being a sterotypically tight yorkshireman, but when I get in a bunch of cash I don't go "oh I've got a bunch of cash, I must spend it all!". Because as mentioned it's in the name "kickstarter". Like a car, you kickstart it and then it continues along on it's own steam, If you need to kickstart a car all the way down the street and along a motorway it's probably fucked. Of course it's entirely up to Kickstarter what they do with stuff, and they've shown so far as long as a project is going to make them more commission than trouble they'll let most projects slide regardless. Yeah I felt Mass Effect 3 was a fantastic game.
-
As it currently stands there has been no word on how Gaikai is going to operate with regards to PS3 BC, or with anything really (technically you could play PC games through it since that's how it started, but that hasn't been mentioned either). If it's anything like the whole "can I copy my UMD to my PSPgo" stuff, you'll find out the details a couple days before the PS4 is launched. And I'd wager it's not going to be all good news.
-
But it's diffused. It'll cover a larger area, but about the same power as before. Even if not the case it's only negligible (though not pointless)
-
GTAV for £18.87. PS3 - http://savygamer.co.uk/2013/07/09/grand-theft-auto-5-ps3-18-87/ 360 - http://savygamer.co.uk/2013/07/09/grand-theft-auto-5-xbox-360-18-87/ http://store.steampowered.com/app/220/ - HL2 is on sale too. In case you don't yet own it.
-
We might play different games but hunting has become a bit of a random addition to games at this point. My "love" for it was especially cemented with ACIII. And yes they're attributes.
-
Eh. Won't be long till iFixit have a good hack at it. Either way, one LED of three it's not going to be a major power drain compared to everything else in it.
-
Playing three at once will be weird. Clothes shopping seems to go alot faster than before (but could be sped up, nothing saying as such but I think this is a US video). Also it has fucking hunting. What the hell? Why did the gaming world decide we all want to go hunting?
-
eh, the bigass light on the back is a diffuser. Same power of LED, bigger area of light.
-
To slightly tweak your analogy you and your mates want a pizza, pizza's cost £10 and the six of you chip in £5 each. Dave now has £30 with which to buy a pizza, he rings you all the next day asking for another £30, and you'll get a 60" pizza base that evening, and the toppings and cheese the following day.
-
Can have colour changing LEDs and they'd only be one at once if it was three. But yeah, even if it was three, and all three were at once it's sod all. The bluetooth connection and rumble features are going to be using vastly more.
-
It isn't and never wasn't a full development studio. It's a "small team". Just to double check here I'm not the only one that's ever read their Kickstarter page right? They even highlight $2-3million is price of an XBLA game, aka Costume Quest/Stacking, and they they want to keep the scale of the project small. Heck, maybe even DF didn't read their pitch either? @GOH: Yeah I understand a couple (including Double Fine, great timing holding off the "oh no we fucked up our first KS budgeting" news after they completed Massive Chalice funding eh?) have done multiple funding, but it's not really the spirit of kickstarter. It's kinda in the name right there, kickstarter, not kickforeverandever. Once again we come back to the FTL guys and there use of the surplus KS funds, and the fund they got from sales of their KS'd game to develop future games. Though obviously from a developers point of view there's much appeal to repeatedly use KS since you not only don't have to risk a publishers money on your project, you don't have to risk your own. Either you fuck up at KS, either due to missing targets due to a non-compelling idea, or you mess up on delivery of the project goals in which case you won't be coming back again. Or you do well, hit your targets, even exceed and deliver a compelling product that goes on to be further commercially viable. In which case you make money from those sales and shouldn't really need further external sources.
-
But if it's the same light how would it be using more power? Same light = same power.
-
That'll be WaS' status post about his mate.
-
This is mainly posted because to get an expansion on Thursdays views of the Human Rights Acts. So finally got rid of Abu Qatada back to Jordan, and Theresa May (home secretary, and potential Tory leader) has said following it that the UK Human Rights Act should be scrapped. Which to my tender non legally trained ears makes me go "eh, what?". Especially as it's suggested by many that part of the Tory plan to leave EU is to make it easier to scrap Human Rights. http://www.guardian.co.uk/world/2013/jul/08/theresa-may-human-rights-abu-qatada It's not the first time she's said of it to be scrapped either: http://www.bbc.co.uk/news/uk-politics-15140742 Dunno about others but I think it's good that evidence obtained through torture isn't allowed. But I'm maybe missing something that Thursday would be able to clear up.
