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Everything posted by deanb
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Well 9/10 the thing you've bought looks exactly the same as the stock image. And usually the stock image is like 600*600 or smaller compared to the multi-megapixel image you'd take yourself.
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Does that c-gear thing ever 1) improve 2) go away?
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Get any closer and you're going to have to smash your face through the TV. Also remind me to run a "basic photography tips" thread at some point. Folks could do with a few pointers on maximizing phone quality cameras. (Not like I'm a pro or anything, in fact I feel WTF may be able to cover that, but I know enough of regular photography to be able to make crappy mobile cameras look half decent. Step 1 is to always pay attention the lighting)
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http://news.bigdownload.com/2011/03/24/gmod-com-beta-test-aims-to-make-game-mods-easier-to-find-and-ins/ I dunno. ModDB seems pretty good for now. Along with the various Nexus.com sites. And there's Desura if you want a client based solution, but that has a pretty limited selection (the process is pretty quick n painless though for finding and installing mods. Kinda works like Steam.
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Well hating is beneath me, so I'm going to be the big man here and leave you be.
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Only if you can find a stool/chair tall enough and rope long enough.
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I did give it a chance. By Cryteks own accounts I was one of the first 10,000 folks to play Crysis 2. Apart from the T-pose models every now and then the game is pretty much done and the game play was certainly in place. The MP demo also confirmed the limited configuration options weren't something just missing from the internal build until later. And yeah when I bring up COD it's very much on the MP aspect. I liked the first's MP, so was hoping C2 would bring a larger population and more robust security (C1 was pretty bad for hacks). Turns out C2 MP was nothing like C1 so that idea went right out the window. And I don't really have many expectations on what a Crysis game should be like other than the original Crysis game. When buying a sequel to a game I at the very least expect the basic functionality of the original. What I don't expect is to go from To <Gamer><Hardcore><Advanced> Which just three settings would be vaguely passable if it was the common and understood Low/Medium/High. Gamer/Hardcore/Advanced means jack shit, especially when it's a cycling list meaning there's no start or end to help you guess in which of high to low they are. And the press Start. Was that taken out the final release, it was brought up many times before release as one of the more glaring errors. Crytek are a company that have developed PC games and advanced powerful PC engines for about ten years now. They're the company that for many years set the bar on PC games, and then they made Crysis 2. A game that they have assured the press is "built for PC and ported to consoles" (or whatever the quote is). They shouldn't of even had to have given assurances. CryEngine 2, which CE3 is very heavily built off (for all intents n purposes I doubt it's built from scratch) had all these options, you'd expect the newer and more advanced engine to maybe even throw in a few more. I don't give two shits on it going multi-platform. Or at least I wouldn't if in my opinion, and it's very heavily backed up, the PC version hadn't suffered as a result. (And I am a console fan, I'm just more of a PC fan. I've got a PS3 next to me, I'll grab the household Wii/360 as n when, and I even have my own 360 pad) I may one day buy the game. If the MP was up to par I'd of picked it up ASAP, but that's not happening now. Maybe when it's £10 in a sale down the line and if some promising mods come out for the game. Maybe. And again my experience of the game is with the PC SP and MP demo and the 360 Demo, original Crysis, some CryMods and a bunch of modern FPS titles on a few platforms. If we're waving "my opinion count more than yours" dicks around that is.
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Friday isn't an "Industry Standard" but it is the more common day. And yeah I've noticed a few US Friday releases, which does give insight into which way this might go should it come into action. When it comes to digital services like Steam they have releases nearly every day. But it's primarily indie and smaller releases only. Full releases tend to stick to the normal Friday release date. And XBLA and PSN go with the .. I think it's Tuesday now for XBLA and it's Thursday for PSN, and as far as I know that's the same across the pond (showing what is possible) Marketing still gets the same adverts on the major gaming sites with the US date more often than not. There's usually only one trailer released for a game too. Apart from TV/Mag n road side adverts, they're rarely localized. And TV, Magazine and roadside adverts for games are pretty rare. I'd say >95% of game adverts are on the internet. The only reason they'd have to stock abnormally early for COD would be due to the amount of stock involved. It's about a 2 week period from going Gold to printing and shipping. (don't ask where I have that info from, but Thursday can probably back me up on that one) Now if your game goes gold on 1st MonthX, and is due for US release of 14th n EU on 17th, you're not going to just twiddle your thumbs for three days with the ready game before you start on European run too. So what No Oceans is suggesting is to release your game on the 14th everywhere, of if they want to go with Friday then the 17th. Or maybe you want a slight edge on the rest, your game is ready earlier than normal. Go for the 16th. Would of certainly helped a fair few games. And yeah I'd imagine as part of this he'll be grabbing a fair few industry guys. A single article isn't really a "campaign" Just thought I'd join in on the fun If only you wouldn't join in on the fun so often. You can't really have a go at folks negative voting you for no reason when you're quite happy to lash out on anyone else in the thread or anyone you think is negative repping you when 9/10 they're not. (don't forget as mod I can see who is repping what) The system isn't purely on and off, it's got quite a fine grain of control and the option to disable negative reps is open. Edit: Okay Duke Nukem (which now has a new date which puts US release after the EU release) has provided some insight: The bit I whacked in bold seems to be the important part in relation to this. http://www.pcgamer.com/2011/03/24/duke-nukem-forever-release-date-disparity-demystified/
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One of these in SLI.* *home drool* Also I think I'm gonna hunt that Precision software. My only issue would be he recommends Homefront. Bonus is new cards = lower price on older cards *for those not keeping up on the video: 2 in SLI powered by a 1,500W power supply. And if anyone wants to buy one: http://www.ebuyer.com/product/262652 £585/$945
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I'm probably well out of the loop on current TV adverts but I'm sure Currys/Dixons/PC World were touting the whole 120hz TV experience by using tennis match as an example of how you can see every frame and the ball isn't just a yellow blur across the screen. Kinda like how Football, which is commonly filmed from the same camera angles on every match, one of witch is above the pitch at such an angle and distance that parallax motion would be negligible, is used for 3DTV adverts.
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Ended up for some reason (Can't remember the line of conversation, think it started with "why is the sun red at dusk/dawn") talking about this with my housemate. Thought I'd pass along while it's on my mind: http://www.dhmo.org/facts.html Should provide a giggle for a few of you.
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You should clarify that you are not talking about the single player campaign. Yes. Yes he should.
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I'll open by stating I've played about 2-3 hrs of the "beta" release in Feb. So things could of changed midway through the game. I'll agree that the pacing on C1 was a tad slow, there could be long gaps between enemies, but it was an island, it had random patrols. Not like I was attacking Korea itself. And if you gave up any attempt at stealth you could just hop on-board a boat or jeep and make the time between firefights much much smaller. Though I kinda liked the longer walks. Let you take in the atmosphere. Glance across the opposite beach. C2 is much much faster paced, but there's very little time for a break and compared to C1 it's right on the other end of the spectrum, gets very claustrophobic at times. Obviously you can't really make the buildings as big as beaches and forests, but your first step might not be to set it in buildings. Also the only vehicle I've driven up to now is some tank in an almost on-rails sequence. You just drive straight down a highway n through a tunnel, shoot your gun at outposts as you pass. Tad dull. The suit charge is much faster than in the first. Buuuttt be aware the first was on PC and there was plenty of very handy ini files that I know a fair few of us tweaked to make the suit feel right. so not everyone experience may be the default. I liked using stealth and that drain way too fast to be useful so yeah I upped the capacity a bit. And I will add that the control scheme for suit powers have been vastly improved. It's the only bit of the game that has been improved though (imo) The MP I've covered before. C1 had vehicles, huge maps. You upgraded per match, bought cool weapons. C2 has you on ports and rooftops playing COD with suit powers. It feels more like a COD mod than Crysis Wars successor. You can probably fit all of Crysis 2 maps within one of C1's maps. There's plenty of COD clones, why didn't they stick with the old formula and have a unique(ish) MP mode? My general dislike of the sequel doesn't just come down to the game itself but the stuff surrounding it too. The leak which was instantly blamed on pirates despite it being an internal build, the Press Start on PC. The vastly stripped down graphic settings on the PC release, no DX11 support on launch. They took Crysis, took out the nano suit and threw everything else in the bin, then put the nanosuit in a COD clone. It's a half arsed sequel spun out to get as much copies sold on as many system it'll work on and shitting on the original game along the way and I just don't feel that that's the kind of stuff that I'm wanting to buy into.
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Complains on how people use the rep system then negative reps everyone else in the thread. No hypocricy at all. Shipping? When it comes to digital that's not an issue at all (which is his main point) but even with regular retail it's more than likely sitting in the back room. I doubt it gets delivered to the store on the day of release. To get the game to your house for release webstores would have to send it out at least a day ahead if not two, showing the boxed copies are clearly done and ready. As for "it's how we've always done it, stuff comes out Tuesday in US, Friday in Europe" doesn't mean it can't change. There's no reason to stick to such an arbitrary schedule. Marketing reasons makes the least amount of sense. As it stands they have to create twice the marketing materials to accommodate the differences in release dates, or run stuff with two release dates over it (which highlights to more n more people something funky is up) If it's one date then that's all you need to run with. As for internally handling it, easier to run with 2 days etc as one of the /. commenters put it: Plenty of studios have done it. And as I mentioned up top, that includes Activision shipping several million copies of COD across multiple systems and regions in a single day. If they can do it on that scale it should be possible on shipping <million of most games. Yes there's no absolutely drastic reason why you must have the game ASAP. It's just why on earth should the delay be there in the first place. Just cos it's not end of the world doesn't mean it's not something that can and should change. It wasn't so much "we're owed the world" as "this is stupid and should stop"
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Ooh I dunno. End of FFX when like Auron n all that start fading away. Games rarely get much of an emotive reaction out of me. It's why I want to play Heavy Rain. Make sure I'm not dead inside.
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I'd guess there's just not as much need. Most monitors are for work, and most people at work aren't watching tennis balls in slow motion to get the full benefit of 120hz. So you're left with the high end gaming segment, or the really niche segment of folks who watch lots of movies and shit on their PC monitor.
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Shogun was my first Total War. We cloned it back in first year to play on LAN, It never really caught on, so we went back to DOW. Just kind of prefer the faster pace and none of the faffing about with lining up your troops correctly and stuff. I'm not a tactician. I do however own... I think it's Mediaeval II. I should check. Yeah. Which Iv'e done the tutorial on. And I also got ..Twin Steel or Steel something or other on MasterDexs recommendation (Had to uninstall it though a while back when it was taking up a tad too much space) And I do want to put some more time into it as I think I could get some fun out of it. But to be blunt I'm like Ethan and it's just not my kind of thing. I did recently order DOWII not Shogun 2. I don't see myself jumping out to pick up the next Total War game for sure. (though to be fair I'm not much of an RTS guy either. I like my TBS and economy building stuff)
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What was iffy with how he wrote the article? It's just regular RPS style. I just find it stupid and pointless to be there. I can't really think of any actual reason to have staggered launch dates. And yeah we have backlogs, doesn't negate the fact there's games we want to play Day One. (and no I didn't do the other two either)
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You could use a dummy email.
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On a PC it's really bad though, cos if people were to actually do as they ask, they'd crash the game. On a PC "Start" is that button in the bottom of your desktop. It's also represented by the Win key on your keyboard. You push that mid-game, and boom game goes down. Why most gaming keyboards take it off/have a toggle
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Customization of guns isn't really limited by platform It's just most console games haven't bothered with it. So yes playing it as your first Crysis game, it's got quite a bit. But in regards to series as a whole, bit limiting. Kinda makes you less [thingy] when elements are worse in the sequel. CELL don't just have the same weapons, Up until the part I got to, the game only has their weapons. You start with an empty pistol. Makes you feel a tad less special.
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Thailand just got hit by a 6.9.
