Jump to content

Mister Jack

Members
  • Posts

    8,594
  • Joined

  • Last visited

  • Days Won

    520

Everything posted by Mister Jack

  1. How anyone can possibly still believe he knows what he's doing is beyond me at this point.
  2. I don't remember this part of the game. Must be some new DLC.
  3. So I've been dabbling in Yooka-Laylee and I can't shake this feeling like the dev team, despite their prior experience, bit off more than they can chew. I don't agree with all of the complaints in the reviews. The controls seem fine to me, at least with the PC version and while using a controller. The music is great. The voices are...a subjective matter. They don't bother me that much but I can definitely understand why constantly hearing the WONKWONKWONK of Rare gibberish can grate on someone's nerves. No, my main problem with this game is unfortunately probably the most important aspect of a platformer: the level design. I've played N64 platformers and I can say without a doubt that the levels in this game are too fucking big. I guess since they only made five of them they wanted to make them as big as they could, but this introduces a number of problems. A) The objectives are spread too far out. I'm missing 15 pages in the first world despite tirelessly searching every inch I could for new pagies. They must be in there somewhere, but damn if I could tell you where. It also makes the levels feel like big, empty fields that happen to have random crap just thoughtlessly dumped in them for you to do. B) There's no map. I know that N64 platformers didn't have maps either, but they really should have. Plus, those levels weren't this god damn huge. It should not take me half an hour to forty-five minutes to figure out where my next objective is. c) The objectives are...boring. There are a few neat ones here and there, but I've literally jumped through hoops for pagies at least five times now. I realize it was a small team, but if it came down to smaller levels or more pagies, I think I'd rather have smaller levels with more interesting things to do in them. I dunno about this game. I certainly wouldn't give it a 2 (come on, Jim Sterling) but I also wouldn't make excuses for all of its flaws like people are doing on the steam forum. It's...thoroughly average. If you're determined to buy this game, wait for a sale.
  4. I usually hate episodes that just retread past episodes but this somehow made it amazing.
  5. It's probably because it's an unlisted video.
  6. Seems like nitpicking to me. I didn't have a problem with the translation of P5. They speak a lot of Japanese idioms, this is true, but you're playing as Japanese kids. The game makes no illusion that these are Japanese kids speaking English either. They even say very clearly that they have trouble reading and speaking English except for Ann, who is a native speaker, so you're clearly supposed to accept the dialogue as them speaking Japanese but it's just being presented in English for the benefit of Western audiences. It probably isn't what people are used to, so maybe that's where all the complaints are coming from, but from where I'm sitting the script is fine.
  7. Anyone else experiencing an odd Chrome bug where the scroll wheel stops working until you close and reopen the tab?

    1. deanb

      deanb

      Nope. Though I guess hardly a useful response. What channel you on?

  8. "Mona, please, I just want to make some lockpicks."
  9. Persona 5 God damn, what a game. I'm torn between whether I like the story and characters of this one or P4 more, but the gameplay is definitely the best it's ever been for this series, and it's easily one of the best JRPGs I've ever played. It took me 99 hours to finally finish it and I already want to dive right back in to start New Game+. I'm going to try to platinum this one, but that trophy for hearing 250 navigation lines might be my undoing. I dunno, but it doesn't bother me too much since I just want to spend more time with this game. If you like JRPGs at all and have a PS4, this is an absolute must-play.
  10. Apparently from the day I bought it my vita was destined to be a dedicated Persona machine.

    1. Show previous comments  1 more
    2. TCP

      TCP

      Mine is a INDIE GAME machine. 

    3. TheMightyEthan

      TheMightyEthan

      Mine has now seen 3 generations of Persona.

    4. deanb

      deanb

      Mine was sold (well PS TV) so someone else could play Persona.

  11. Regarding the whole Ancient One casting in Doctor Strange, that was 100% because of the Chinese market. There is no way in hell that movie would have EVER come out in China if they cast a Tibetan as the super wise and super powerful Ancient One, and trying to complain about Chinese prejudice is like pissing into the ocean.
  12. Well then you get right back to the fact that there are simply no Japanese American actresses that even begin to approach Scarlett's star power. Frankly, it was either her or nothing for a risky project like this. I would have preferred a Japanese actress myself, but I know that was just never going to happen. Even with Scarlett, the movie just barely made its budget back. Sent from my SAMSUNG-SM-G920A using Tapatalk
  13. If we put aside the business side of it and look at the film strictly from an in-universe standpoint, the CEO of the company that built the Major's body was a white guy named Cutter. The doctor/scientist he hired to run that project was also a white woman. Looking at it that way, it's not that strange that they would just go with the body type they're most familiar with. They also had an international market to think of, and when you get right down to it there are more white people out there than Japanese people. Obviously, I would have preferred a Japanese major and I'm a little tired of ScarJo being in so many movies, but I'm not really up in arms about the casting either. Of course, I'm not as big a fan of this franchise as some people. Something curious that's also worth noting is that when actual Japanese people (as in from Japan) were interviewed about the issue, they gave off the impression that casting a white actress bothered them far less than casting a Japanese-American one would have. I have no idea what that's about. Do the Japanese not like people who leave the homeland? Or do they not like the idea of Hollywood trying to pander by casting an "almost-Japanese" person?
  14. But then you couldn't pay money for it as DLC.
  15. You expected them to rearrange 120 shrines for a master quest?
  16. For the record, I don't think they cast Scarlett as the Major because they were afraid to have a Japanese lead. I think they did it because they were trying to bank on having a household name as their star and there just aren't many Japanese actresses over here who are famous, let alone as famous as Scarlett. It didn't work, but I still think they were more concerned about recognition than race.
  17. Nothing on Jojo yet. Believe me, when they announce it I'll be the first one to know. I wouldn't bother with Berserk either. The CG completely butchers it and the camera is so bad that I actually got motion sick watching it. My Hero Academia is fun stuff though. Sent from my SAMSUNG-SM-G920A using Tapatalk
  18. This game, Nier, and Final Fantasy XV. No, they're not imports. I'm even playing them on a Sony tv. Edit: Curiously, changing the display area on my TV from "normal" to "full pixel" seems to fix it, which makes it sound like there is a display issue with the game but at least I have a workaround. The screen size was already set to full.
  19. Technically the move to the cafe was the protagonist's parents' idea for the length of his probation. I guess they didn't want to deal with a problem child or something.
  20. Anyone else having an issue where the game screen doesn't quite fit the tv right and parts are cut off around the edges? This is like the third Japanese game I've had this problem with and I'm beginning to wonder if there's some kind of regional reason for that. Sent from my Nexus 7 using Tapatalk
×
×
  • Create New...